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Christian König authored
This patch reworks the whole delayed deletion of BOs which aren't idle. Instead of having two counters for the BO structure we resurrect the BO when we find that a deleted BO is not idle yet. This has many advantages, especially that we don't need to increment/decrement the BOs reference counter any more when it moves on the LRUs. v2: remove duplicate ttm_tt_destroy, fix holde lock for LRU move Signed-off-by: Christian König <christian.koenig@amd.com> Reviewed-by: xinhui pan <xinhui.pan@amd.com> Link: https://patchwork.freedesktop.org/patch/352912/
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