Commit 0a363a38 authored by Maxime Ripard's avatar Maxime Ripard Committed by Dmitry Torokhov

Input: of_touchscreen - register multitouch axes

So far, the DT parsing code was only setting up the regular input axes,
completely ignoring their multitouch counter parts.

Fill them with the same parameters than the regular axes.
Signed-off-by: default avatarMaxime Ripard <maxime.ripard@free-electrons.com>
Signed-off-by: default avatarDmitry Torokhov <dmitry.torokhov@gmail.com>
parent 3eea8b5d
......@@ -11,6 +11,7 @@
#include <linux/of.h>
#include <linux/input.h>
#include <linux/input/mt.h>
#include <linux/input/touchscreen.h>
static u32 of_get_optional_u32(struct device_node *np,
......@@ -30,6 +31,11 @@ static void touchscreen_set_params(struct input_dev *dev,
struct input_absinfo *absinfo;
if (!test_bit(axis, dev->absbit)) {
/*
* Emit a warning only if the axis is not a multitouch
* axis, which might not be set by the driver.
*/
if (!input_is_mt_axis(axis))
dev_warn(&dev->dev,
"DT specifies parameters but the axis is not set up\n");
return;
......@@ -59,17 +65,23 @@ void touchscreen_parse_of_params(struct input_dev *dev)
maximum = of_get_optional_u32(np, "touchscreen-size-x");
fuzz = of_get_optional_u32(np, "touchscreen-fuzz-x");
if (maximum || fuzz)
if (maximum || fuzz) {
touchscreen_set_params(dev, ABS_X, maximum, fuzz);
touchscreen_set_params(dev, ABS_MT_POSITION_X, maximum, fuzz);
}
maximum = of_get_optional_u32(np, "touchscreen-size-y");
fuzz = of_get_optional_u32(np, "touchscreen-fuzz-y");
if (maximum || fuzz)
if (maximum || fuzz) {
touchscreen_set_params(dev, ABS_Y, maximum, fuzz);
touchscreen_set_params(dev, ABS_MT_POSITION_Y, maximum, fuzz);
}
maximum = of_get_optional_u32(np, "touchscreen-max-pressure");
fuzz = of_get_optional_u32(np, "touchscreen-fuzz-pressure");
if (maximum || fuzz)
if (maximum || fuzz) {
touchscreen_set_params(dev, ABS_PRESSURE, maximum, fuzz);
touchscreen_set_params(dev, ABS_MT_PRESSURE, maximum, fuzz);
}
}
EXPORT_SYMBOL(touchscreen_parse_of_params);
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment