Commit 26ccd2d3 authored by Finn Thain's avatar Finn Thain Committed by Geert Uytterhoeven

m68k: atari: Convert to clocksource API

Add a platform clocksource by adapting the existing arch_gettimeoffset
implementation.

Normally the MFP timer C interrupt flag would be used to check for
timer counter wrap-around. Unfortunately, that flag gets cleared by the
MFP itself (due to automatic End-of-Interrupt mode). This means that
mfp_timer_c_handler() and atari_read_clk() must race when accounting
for counter wrap-around.

That problem is avoided by effectively stopping the clock when it might
otherwise jump backwards (due to interrupt latency). Note that this may
affect clock accuracy.

After the timer interrupt is asserted, wait for the counter to be
reloaded so that atari_read_clk() will not see the intermediate state
as that would cause the clock to jump backwards.
Signed-off-by: default avatarFinn Thain <fthain@telegraphics.com.au>
Acked-by: default avatarLinus Walleij <linus.walleij@linaro.org>
Tested-by: default avatarMichael Schmitz <schmitzmic@gmail.com>
Signed-off-by: default avatarGeert Uytterhoeven <geert@linux-m68k.org>
parent 5afd3d06
...@@ -16,6 +16,7 @@ ...@@ -16,6 +16,7 @@
#include <linux/init.h> #include <linux/init.h>
#include <linux/rtc.h> #include <linux/rtc.h>
#include <linux/bcd.h> #include <linux/bcd.h>
#include <linux/clocksource.h>
#include <linux/delay.h> #include <linux/delay.h>
#include <linux/export.h> #include <linux/export.h>
...@@ -24,12 +25,29 @@ ...@@ -24,12 +25,29 @@
DEFINE_SPINLOCK(rtc_lock); DEFINE_SPINLOCK(rtc_lock);
EXPORT_SYMBOL_GPL(rtc_lock); EXPORT_SYMBOL_GPL(rtc_lock);
static u64 atari_read_clk(struct clocksource *cs);
static struct clocksource atari_clk = {
.name = "mfp",
.rating = 100,
.read = atari_read_clk,
.mask = CLOCKSOURCE_MASK(32),
.flags = CLOCK_SOURCE_IS_CONTINUOUS,
};
static u32 clk_total;
static u8 last_timer_count;
static irqreturn_t mfp_timer_c_handler(int irq, void *dev_id) static irqreturn_t mfp_timer_c_handler(int irq, void *dev_id)
{ {
irq_handler_t timer_routine = dev_id; irq_handler_t timer_routine = dev_id;
unsigned long flags; unsigned long flags;
local_irq_save(flags); local_irq_save(flags);
do {
last_timer_count = st_mfp.tim_dt_c;
} while (last_timer_count == 1);
clk_total += INT_TICKS;
timer_routine(0, NULL); timer_routine(0, NULL);
local_irq_restore(flags); local_irq_restore(flags);
...@@ -44,32 +62,33 @@ atari_sched_init(irq_handler_t timer_routine) ...@@ -44,32 +62,33 @@ atari_sched_init(irq_handler_t timer_routine)
/* start timer C, div = 1:100 */ /* start timer C, div = 1:100 */
st_mfp.tim_ct_cd = (st_mfp.tim_ct_cd & 15) | 0x60; st_mfp.tim_ct_cd = (st_mfp.tim_ct_cd & 15) | 0x60;
/* install interrupt service routine for MFP Timer C */ /* install interrupt service routine for MFP Timer C */
if (request_irq(IRQ_MFP_TIMC, mfp_timer_c_handler, 0, "timer", if (request_irq(IRQ_MFP_TIMC, mfp_timer_c_handler, IRQF_TIMER, "timer",
timer_routine)) timer_routine))
pr_err("Couldn't register timer interrupt\n"); pr_err("Couldn't register timer interrupt\n");
clocksource_register_hz(&atari_clk, INT_CLK);
} }
/* ++andreas: gettimeoffset fixed to check for pending interrupt */ /* ++andreas: gettimeoffset fixed to check for pending interrupt */
#define TICK_SIZE 10000 static u64 atari_read_clk(struct clocksource *cs)
/* This is always executed with interrupts disabled. */
u32 atari_gettimeoffset(void)
{ {
u32 ticks, offset = 0; unsigned long flags;
u8 count;
u32 ticks;
/* read MFP timer C current value */ local_irq_save(flags);
ticks = st_mfp.tim_dt_c; /* Ensure that the count is monotonically decreasing, even though
/* The probability of underflow is less than 2% */ * the result may briefly stop changing after counter wrap-around.
if (ticks > INT_TICKS - INT_TICKS / 50) */
/* Check for pending timer interrupt */ count = min(st_mfp.tim_dt_c, last_timer_count);
if (st_mfp.int_pn_b & (1 << 5)) last_timer_count = count;
offset = TICK_SIZE;
ticks = INT_TICKS - ticks; ticks = INT_TICKS - count;
ticks = ticks * 10000L / INT_TICKS; ticks += clk_total;
local_irq_restore(flags);
return (ticks + offset) * 1000; return ticks;
} }
......
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