Commit 58c6d6d1 authored by Pavel Machek's avatar Pavel Machek Committed by Greg Kroah-Hartman

Staging: dream: synaptics touchscreen for dream: documentation

This adds pointer to hardware documentation, and adds code comment
from Arve.
Signed-off-by: default avatarPavel Machek <pavel@ucw.cz>
Signed-off-by: default avatarGreg Kroah-Hartman <gregkh@suse.de>
parent 4191934c
...@@ -13,6 +13,7 @@ ...@@ -13,6 +13,7 @@
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* http://www.synaptics.com/sites/default/files/511_000099_01F.pdf
*/ */
#include <linux/module.h> #include <linux/module.h>
...@@ -87,6 +88,22 @@ static int synaptics_init_panel(struct synaptics_ts_data *ts) ...@@ -87,6 +88,22 @@ static int synaptics_init_panel(struct synaptics_ts_data *ts)
static void decode_report(struct synaptics_ts_data *ts, u8 *buf) static void decode_report(struct synaptics_ts_data *ts, u8 *buf)
{ {
/*
* This sensor sends two 6-byte absolute finger reports, an optional
* 2-byte relative report followed by a status byte. This function
* reads the two finger reports and transforms the coordinates
* according the platform data so they can be aligned with the lcd
* behind the touchscreen. Typically we flip the y-axis since the
* sensor uses the bottom left corner as the origin, but if the sensor
* is mounted upside down the platform data will request that the
* x-axis should be flipped instead. The snap to inactive edge border
* are used to allow tapping the edges of the screen on the G1. The
* active area of the touchscreen is smaller than the lcd. When the
* finger gets close the edge of the screen we snap it to the
* edge. This allows ui elements at the edge of the screen to be hit,
* and it prevents hitting ui elements that are not at the edge of the
* screen when the finger is touching the edge.
*/
int pos[2][2]; int pos[2][2];
int f, a; int f, a;
int base = 2; int base = 2;
......
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