Commit 73cc8625 authored by Bob Peterson's avatar Bob Peterson

GFS2: Get rid of dead code in inode_go_demote_ok

Function inode_go_demote_ok had some code that was only executed
if gl_holders was not empty. However, if gl_holders was not empty,
the only caller, demote_ok(), returns before inode_go_demote_ok
would ever be called. Therefore, it's dead code, so I removed it.
Signed-off-by: default avatarBob Peterson <rpeterso@redhat.com>
Acked-by: default avatarSteven Whitehouse <swhiteho@redhat.com>
parent 3e11e530
...@@ -286,17 +286,10 @@ static void inode_go_inval(struct gfs2_glock *gl, int flags) ...@@ -286,17 +286,10 @@ static void inode_go_inval(struct gfs2_glock *gl, int flags)
static int inode_go_demote_ok(const struct gfs2_glock *gl) static int inode_go_demote_ok(const struct gfs2_glock *gl)
{ {
struct gfs2_sbd *sdp = gl->gl_name.ln_sbd; struct gfs2_sbd *sdp = gl->gl_name.ln_sbd;
struct gfs2_holder *gh;
if (sdp->sd_jindex == gl->gl_object || sdp->sd_rindex == gl->gl_object) if (sdp->sd_jindex == gl->gl_object || sdp->sd_rindex == gl->gl_object)
return 0; return 0;
if (!list_empty(&gl->gl_holders)) {
gh = list_entry(gl->gl_holders.next, struct gfs2_holder, gh_list);
if (gh->gh_list.next != &gl->gl_holders)
return 0;
}
return 1; return 1;
} }
......
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