Commit 89ed025d authored by Philipp Zabel's avatar Philipp Zabel Committed by Mauro Carvalho Chehab

[media] coda: disable BWB for all codecs on CODA 960

I don't know what the BWB unit is, I guess W is for write and one of the
Bs is for burst. All I know is that there repeatedly have been issues
with it hanging on certain streams (ENGR00223231, ENGR00293425), with
various firmware versions, sometimes blocking something related to the
GDI bus or the GDI AXI adapter. There are some error cases that we don't
know how to recover from without a reboot. Apparently this unit can be
disabled by setting bit 12 in the FRAME_MEM_CTRL mailbox register to
zero, so do that to avoid crashes.

Side effects are reduced burst lengths when writing out decoded frames
to memory, so there is an "enable_bwb" module parameter to turn it back
on.
Signed-off-by: default avatarPhilipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: default avatarHans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: default avatarMauro Carvalho Chehab <mchehab@s-opensource.com>
parent 59195ceb
...@@ -71,6 +71,10 @@ static int disable_vdoa; ...@@ -71,6 +71,10 @@ static int disable_vdoa;
module_param(disable_vdoa, int, 0644); module_param(disable_vdoa, int, 0644);
MODULE_PARM_DESC(disable_vdoa, "Disable Video Data Order Adapter tiled to raster-scan conversion"); MODULE_PARM_DESC(disable_vdoa, "Disable Video Data Order Adapter tiled to raster-scan conversion");
static int enable_bwb = 0;
module_param(enable_bwb, int, 0644);
MODULE_PARM_DESC(enable_bwb, "Enable BWB unit, may crash on certain streams");
void coda_write(struct coda_dev *dev, u32 data, u32 reg) void coda_write(struct coda_dev *dev, u32 data, u32 reg)
{ {
v4l2_dbg(2, coda_debug, &dev->v4l2_dev, v4l2_dbg(2, coda_debug, &dev->v4l2_dev,
...@@ -1879,7 +1883,8 @@ static int coda_open(struct file *file) ...@@ -1879,7 +1883,8 @@ static int coda_open(struct file *file)
ctx->idx = idx; ctx->idx = idx;
switch (dev->devtype->product) { switch (dev->devtype->product) {
case CODA_960: case CODA_960:
ctx->frame_mem_ctrl = 1 << 12; if (enable_bwb)
ctx->frame_mem_ctrl = CODA9_FRAME_ENABLE_BWB;
/* fallthrough */ /* fallthrough */
case CODA_7541: case CODA_7541:
ctx->reg_idx = 0; ctx->reg_idx = 0;
......
...@@ -51,6 +51,7 @@ ...@@ -51,6 +51,7 @@
#define CODA7_STREAM_SEL_64BITS_ENDIAN (1 << 1) #define CODA7_STREAM_SEL_64BITS_ENDIAN (1 << 1)
#define CODA_STREAM_ENDIAN_SELECT (1 << 0) #define CODA_STREAM_ENDIAN_SELECT (1 << 0)
#define CODA_REG_BIT_FRAME_MEM_CTRL 0x110 #define CODA_REG_BIT_FRAME_MEM_CTRL 0x110
#define CODA9_FRAME_ENABLE_BWB (1 << 12)
#define CODA9_FRAME_TILED2LINEAR (1 << 11) #define CODA9_FRAME_TILED2LINEAR (1 << 11)
#define CODA_FRAME_CHROMA_INTERLEAVE (1 << 2) #define CODA_FRAME_CHROMA_INTERLEAVE (1 << 2)
#define CODA_IMAGE_ENDIAN_SELECT (1 << 0) #define CODA_IMAGE_ENDIAN_SELECT (1 << 0)
......
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