Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in / Register
Toggle navigation
L
linux
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Issues
0
Issues
0
List
Boards
Labels
Milestones
Merge Requests
0
Merge Requests
0
Analytics
Analytics
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Commits
Issue Boards
Open sidebar
nexedi
linux
Commits
909ab438
Commit
909ab438
authored
Mar 15, 2004
by
Jaroslav Kysela
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
ALSA CVS update - Jaroslav Kysela <perex@suse.cz>
au88x0 driver Fixed gameport dependency and solid kernel build
parent
f53f044b
Changes
2
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
10 additions
and
1 deletion
+10
-1
sound/pci/au88x0/au88x0_a3d.c
sound/pci/au88x0/au88x0_a3d.c
+1
-1
sound/pci/au88x0/au88x0_game.c
sound/pci/au88x0/au88x0_game.c
+9
-0
No files found.
sound/pci/au88x0/au88x0_a3d.c
View file @
909ab438
...
@@ -562,7 +562,7 @@ static void vortex_A3dSourceHw_Initialize(vortex_t * v, int source, int slice)
...
@@ -562,7 +562,7 @@ static void vortex_A3dSourceHw_Initialize(vortex_t * v, int source, int slice)
a3dsrc_SetA3DSampleRate
(
a3dsrc
,
0x11
);
a3dsrc_SetA3DSampleRate
(
a3dsrc
,
0x11
);
}
}
int
Vort3DRend_Initialize
(
vortex_t
*
v
,
unsigned
short
mode
)
static
int
Vort3DRend_Initialize
(
vortex_t
*
v
,
unsigned
short
mode
)
{
{
v
->
xt_mode
=
mode
;
/* this_14 */
v
->
xt_mode
=
mode
;
/* this_14 */
...
...
sound/pci/au88x0/au88x0_game.c
View file @
909ab438
...
@@ -37,6 +37,8 @@
...
@@ -37,6 +37,8 @@
#include "au88x0.h"
#include "au88x0.h"
#include <linux/gameport.h>
#include <linux/gameport.h>
#if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE))
#define VORTEX_GAME_DWAIT 20
/* 20 ms */
#define VORTEX_GAME_DWAIT 20
/* 20 ms */
static
struct
gameport
gameport
;
static
struct
gameport
gameport
;
...
@@ -119,3 +121,10 @@ static int vortex_gameport_unregister(vortex_t * vortex)
...
@@ -119,3 +121,10 @@ static int vortex_gameport_unregister(vortex_t * vortex)
gameport_unregister_port
(
vortex
->
gameport
);
gameport_unregister_port
(
vortex
->
gameport
);
return
0
;
return
0
;
}
}
#else
static
inline
int
vortex_gameport_register
(
vortex_t
*
vortex
)
{
return
0
;
}
static
inline
int
vortex_gameport_unregister
(
vortex_t
*
vortex
)
{
return
0
;
}
#endif
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment