drm/amdgpu: Cast to uint64_t before left shift
Avoid potential integer overflows with left shift in huge-page mapping code by casting the operand to uin64_t first. Signed-off-by: Felix Kuehling <Felix.Kuehling@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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