Commit a57920a2 authored by Andy Grover's avatar Andy Grover

cpufreq-ACPI: no longer use CPUFREQ_ALL_CPUS (Dominik Brodowski)

parent bbbb9973
......@@ -1658,7 +1658,6 @@ static int
acpi_cpufreq_setpolicy (
struct cpufreq_policy *policy)
{
unsigned int cpu = 0;
unsigned int i = 0;
struct acpi_processor *pr = NULL;
unsigned int next_state = 0;
......@@ -1669,24 +1668,9 @@ acpi_cpufreq_setpolicy (
if (!policy)
return_VALUE(-EINVAL);
/* get a present, initialized CPU */
if (policy->cpu == CPUFREQ_ALL_CPUS)
{
for (i=0; i<NR_CPUS; i++) {
if (processors[i] != NULL) {
cpu = i;
pr = processors[cpu];
break;
}
}
}
else
{
cpu = policy->cpu;
pr = processors[cpu];
pr = processors[policy->cpu];
if (!pr)
return_VALUE(-EINVAL);
}
/* select appropriate P-State */
if (policy->policy == CPUFREQ_POLICY_POWERSAVE)
......@@ -1715,19 +1699,9 @@ acpi_cpufreq_setpolicy (
}
/* set one or all CPUs to the new state */
if (policy->cpu == CPUFREQ_ALL_CPUS) {
for (i=0; i<NR_CPUS; i++)
{
pr = processors[cpu];
if (!pr || !cpu_online(cpu))
continue;
result = acpi_processor_set_performance (pr, next_state);
}
} else {
result = acpi_processor_set_performance (pr, next_state);
}
return_VALUE(0);
return_VALUE(result);
}
......@@ -1735,7 +1709,6 @@ static int
acpi_cpufreq_verify (
struct cpufreq_policy *policy)
{
unsigned int cpu = 0;
unsigned int i = 0;
struct acpi_processor *pr = NULL;
unsigned int number_states = 0;
......@@ -1746,24 +1719,9 @@ acpi_cpufreq_verify (
if (!policy)
return_VALUE(-EINVAL);
/* get a present, initialized CPU */
if (policy->cpu == CPUFREQ_ALL_CPUS)
{
for (i=0; i<NR_CPUS; i++) {
if (processors[i] != NULL) {
cpu = i;
pr = processors[cpu];
break;
}
}
}
else
{
cpu = policy->cpu;
pr = processors[cpu];
pr = processors[policy->cpu];
if (!pr)
return_VALUE(-EINVAL);
}
/* first check if min and max are within valid limits */
cpufreq_verify_within_limits(
......@@ -1787,6 +1745,11 @@ acpi_cpufreq_verify (
policy->max = pr->performance.states[next_larger_state].core_frequency * 1000;
}
cpufreq_verify_within_limits(
policy,
pr->performance.states[pr->performance.state_count - 1].core_frequency * 1000,
pr->performance.states[pr->limit.state.px].core_frequency * 1000);
return_VALUE(0);
}
......
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