Commit a7afcacc authored by Hans Verkuil's avatar Hans Verkuil Committed by Mauro Carvalho Chehab

[media] vb2: don't init the list if there are still buffers

__vb2_queue_free() would init the queued_list at all times, even if
q->num_buffers > 0. This should only happen if num_buffers == 0.

This situation can happen if a CREATE_BUFFERS call couldn't allocate
enough buffers and had to free those it did manage to allocate before
returning an error.

While we're at it: __vb2_queue_alloc() returns the number of buffers
allocated, not an error code. So stick the result in allocated_buffers
instead of ret as that's very confusing.
Signed-off-by: default avatarHans Verkuil <hans.verkuil@cisco.com>
Acked-by: default avatarLaurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: default avatarMauro Carvalho Chehab <m.chehab@samsung.com>
parent 6ea3b980
...@@ -456,9 +456,10 @@ static int __vb2_queue_free(struct vb2_queue *q, unsigned int buffers) ...@@ -456,9 +456,10 @@ static int __vb2_queue_free(struct vb2_queue *q, unsigned int buffers)
} }
q->num_buffers -= buffers; q->num_buffers -= buffers;
if (!q->num_buffers) if (!q->num_buffers) {
q->memory = 0; q->memory = 0;
INIT_LIST_HEAD(&q->queued_list); INIT_LIST_HEAD(&q->queued_list);
}
return 0; return 0;
} }
...@@ -833,14 +834,12 @@ static int __reqbufs(struct vb2_queue *q, struct v4l2_requestbuffers *req) ...@@ -833,14 +834,12 @@ static int __reqbufs(struct vb2_queue *q, struct v4l2_requestbuffers *req)
} }
/* Finally, allocate buffers and video memory */ /* Finally, allocate buffers and video memory */
ret = __vb2_queue_alloc(q, req->memory, num_buffers, num_planes); allocated_buffers = __vb2_queue_alloc(q, req->memory, num_buffers, num_planes);
if (ret == 0) { if (allocated_buffers == 0) {
dprintk(1, "Memory allocation failed\n"); dprintk(1, "Memory allocation failed\n");
return -ENOMEM; return -ENOMEM;
} }
allocated_buffers = ret;
/* /*
* Check if driver can handle the allocated number of buffers. * Check if driver can handle the allocated number of buffers.
*/ */
...@@ -864,6 +863,10 @@ static int __reqbufs(struct vb2_queue *q, struct v4l2_requestbuffers *req) ...@@ -864,6 +863,10 @@ static int __reqbufs(struct vb2_queue *q, struct v4l2_requestbuffers *req)
q->num_buffers = allocated_buffers; q->num_buffers = allocated_buffers;
if (ret < 0) { if (ret < 0) {
/*
* Note: __vb2_queue_free() will subtract 'allocated_buffers'
* from q->num_buffers.
*/
__vb2_queue_free(q, allocated_buffers); __vb2_queue_free(q, allocated_buffers);
return ret; return ret;
} }
...@@ -937,20 +940,18 @@ static int __create_bufs(struct vb2_queue *q, struct v4l2_create_buffers *create ...@@ -937,20 +940,18 @@ static int __create_bufs(struct vb2_queue *q, struct v4l2_create_buffers *create
} }
/* Finally, allocate buffers and video memory */ /* Finally, allocate buffers and video memory */
ret = __vb2_queue_alloc(q, create->memory, num_buffers, allocated_buffers = __vb2_queue_alloc(q, create->memory, num_buffers,
num_planes); num_planes);
if (ret == 0) { if (allocated_buffers == 0) {
dprintk(1, "Memory allocation failed\n"); dprintk(1, "Memory allocation failed\n");
return -ENOMEM; return -ENOMEM;
} }
allocated_buffers = ret;
/* /*
* Check if driver can handle the so far allocated number of buffers. * Check if driver can handle the so far allocated number of buffers.
*/ */
if (ret < num_buffers) { if (allocated_buffers < num_buffers) {
num_buffers = ret; num_buffers = allocated_buffers;
/* /*
* q->num_buffers contains the total number of buffers, that the * q->num_buffers contains the total number of buffers, that the
...@@ -973,6 +974,10 @@ static int __create_bufs(struct vb2_queue *q, struct v4l2_create_buffers *create ...@@ -973,6 +974,10 @@ static int __create_bufs(struct vb2_queue *q, struct v4l2_create_buffers *create
q->num_buffers += allocated_buffers; q->num_buffers += allocated_buffers;
if (ret < 0) { if (ret < 0) {
/*
* Note: __vb2_queue_free() will subtract 'allocated_buffers'
* from q->num_buffers.
*/
__vb2_queue_free(q, allocated_buffers); __vb2_queue_free(q, allocated_buffers);
return -ENOMEM; return -ENOMEM;
} }
......
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