Commit a8cbf80e authored by Daniel G. Morse's avatar Daniel G. Morse Committed by Jiri Kosina

HID: Wiimote: Treat the d-pad as an analogue stick

The controllers from the Super Nintendo Classic Edition (AKA the SNES
Mini) appear as a Classic Controller Pro when connected to a Wii
Remote. All the buttons work as the same, with the d-pad being mapped
the same as the d-pad on the Classic Controller Pro. This differs from
the behaviour of most controllers with d-pads and no analogue sticks,
where the d-pad maps to ABS_HAT1X for left and right, and ABS_HAT1Y
for up and down. This patch adds an option to the hid-wiimote module
to make the Super Nintendo Classic Controller behave this way.

The patch has been tested with a Super Nintendo Classic Controller
plugged into a Wii Remote in both with the option both enabled and
disabled. When enabled the d-pad acts as the analogue control, and
when disabled it acts as it did before the patch was applied. This
patch has not been tested with e Wii Classic Controller (either the
original or the pro version) as I do not have one of these
controllers.

Although I have not tested it with these controllers, I think it is
likely this patch will also work with the NES Classic Edition
Controllers.
Signed-off-by: default avatarDaniel G. Morse <dmorse@speedfox.co.uk>
Reviewed-by: default avatarDavid Rheinsberg <david.rheinsberg@gmail.com>
Signed-off-by: default avatarJiri Kosina <jkosina@suse.cz>
parent a789d5f8
...@@ -1870,6 +1870,11 @@ static const struct hid_device_id wiimote_hid_devices[] = { ...@@ -1870,6 +1870,11 @@ static const struct hid_device_id wiimote_hid_devices[] = {
USB_DEVICE_ID_NINTENDO_WIIMOTE2) }, USB_DEVICE_ID_NINTENDO_WIIMOTE2) },
{ } { }
}; };
bool wiimote_dpad_as_analog = false;
module_param_named(dpad_as_analog, wiimote_dpad_as_analog, bool, 0644);
MODULE_PARM_DESC(dpad_as_analog, "Use D-Pad as main analog input");
MODULE_DEVICE_TABLE(hid, wiimote_hid_devices); MODULE_DEVICE_TABLE(hid, wiimote_hid_devices);
static struct hid_driver wiimote_hid_driver = { static struct hid_driver wiimote_hid_driver = {
......
...@@ -1088,12 +1088,28 @@ static void wiimod_classic_in_ext(struct wiimote_data *wdata, const __u8 *ext) ...@@ -1088,12 +1088,28 @@ static void wiimod_classic_in_ext(struct wiimote_data *wdata, const __u8 *ext)
* is the same as before. * is the same as before.
*/ */
static const s8 digital_to_analog[3] = {0x20, 0, -0x20};
if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) { if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
lx = ext[0] & 0x3e; if (wiimote_dpad_as_analog) {
ly = ext[1] & 0x3e; lx = digital_to_analog[1 - !(ext[4] & 0x80)
+ !(ext[1] & 0x01)];
ly = digital_to_analog[1 - !(ext[4] & 0x40)
+ !(ext[0] & 0x01)];
} else {
lx = (ext[0] & 0x3e) - 0x20;
ly = (ext[1] & 0x3e) - 0x20;
}
} else { } else {
lx = ext[0] & 0x3f; if (wiimote_dpad_as_analog) {
ly = ext[1] & 0x3f; lx = digital_to_analog[1 - !(ext[4] & 0x80)
+ !(ext[5] & 0x02)];
ly = digital_to_analog[1 - !(ext[4] & 0x40)
+ !(ext[5] & 0x01)];
} else {
lx = (ext[0] & 0x3f) - 0x20;
ly = (ext[1] & 0x3f) - 0x20;
}
} }
rx = (ext[0] >> 3) & 0x18; rx = (ext[0] >> 3) & 0x18;
...@@ -1110,19 +1126,13 @@ static void wiimod_classic_in_ext(struct wiimote_data *wdata, const __u8 *ext) ...@@ -1110,19 +1126,13 @@ static void wiimod_classic_in_ext(struct wiimote_data *wdata, const __u8 *ext)
rt <<= 1; rt <<= 1;
lt <<= 1; lt <<= 1;
input_report_abs(wdata->extension.input, ABS_HAT1X, lx - 0x20); input_report_abs(wdata->extension.input, ABS_HAT1X, lx);
input_report_abs(wdata->extension.input, ABS_HAT1Y, ly - 0x20); input_report_abs(wdata->extension.input, ABS_HAT1Y, ly);
input_report_abs(wdata->extension.input, ABS_HAT2X, rx - 0x20); input_report_abs(wdata->extension.input, ABS_HAT2X, rx - 0x20);
input_report_abs(wdata->extension.input, ABS_HAT2Y, ry - 0x20); input_report_abs(wdata->extension.input, ABS_HAT2Y, ry - 0x20);
input_report_abs(wdata->extension.input, ABS_HAT3X, rt); input_report_abs(wdata->extension.input, ABS_HAT3X, rt);
input_report_abs(wdata->extension.input, ABS_HAT3Y, lt); input_report_abs(wdata->extension.input, ABS_HAT3Y, lt);
input_report_key(wdata->extension.input,
wiimod_classic_map[WIIMOD_CLASSIC_KEY_RIGHT],
!(ext[4] & 0x80));
input_report_key(wdata->extension.input,
wiimod_classic_map[WIIMOD_CLASSIC_KEY_DOWN],
!(ext[4] & 0x40));
input_report_key(wdata->extension.input, input_report_key(wdata->extension.input,
wiimod_classic_map[WIIMOD_CLASSIC_KEY_LT], wiimod_classic_map[WIIMOD_CLASSIC_KEY_LT],
!(ext[4] & 0x20)); !(ext[4] & 0x20));
...@@ -1157,20 +1167,29 @@ static void wiimod_classic_in_ext(struct wiimote_data *wdata, const __u8 *ext) ...@@ -1157,20 +1167,29 @@ static void wiimod_classic_in_ext(struct wiimote_data *wdata, const __u8 *ext)
wiimod_classic_map[WIIMOD_CLASSIC_KEY_ZR], wiimod_classic_map[WIIMOD_CLASSIC_KEY_ZR],
!(ext[5] & 0x04)); !(ext[5] & 0x04));
if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) { if (!wiimote_dpad_as_analog) {
input_report_key(wdata->extension.input,
wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT],
!(ext[1] & 0x01));
input_report_key(wdata->extension.input,
wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP],
!(ext[0] & 0x01));
} else {
input_report_key(wdata->extension.input, input_report_key(wdata->extension.input,
wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT], wiimod_classic_map[WIIMOD_CLASSIC_KEY_RIGHT],
!(ext[5] & 0x02)); !(ext[4] & 0x80));
input_report_key(wdata->extension.input, input_report_key(wdata->extension.input,
wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP], wiimod_classic_map[WIIMOD_CLASSIC_KEY_DOWN],
!(ext[5] & 0x01)); !(ext[4] & 0x40));
if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
input_report_key(wdata->extension.input,
wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT],
!(ext[1] & 0x01));
input_report_key(wdata->extension.input,
wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP],
!(ext[0] & 0x01));
} else {
input_report_key(wdata->extension.input,
wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT],
!(ext[5] & 0x02));
input_report_key(wdata->extension.input,
wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP],
!(ext[5] & 0x01));
}
} }
input_sync(wdata->extension.input); input_sync(wdata->extension.input);
......
...@@ -162,6 +162,8 @@ struct wiimote_data { ...@@ -162,6 +162,8 @@ struct wiimote_data {
struct work_struct init_worker; struct work_struct init_worker;
}; };
extern bool wiimote_dpad_as_analog;
/* wiimote modules */ /* wiimote modules */
enum wiimod_module { enum wiimod_module {
......
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