tipc: byte-based overload control on socket receive queue
Change overload control to be purely byte-based, using sk->sk_rmem_alloc as byte counter, and compare it to a calculated upper limit for the socket receive queue. For all connection messages, irrespective of message importance, the overload limit is set to a constant value (i.e, 67MB). This limit should normally never be reached because of the lower limit used by the flow control algorithm, and is there only as a last resort in case a faulty peer doesn't respect the send window limit. For datagram messages, message importance is taken into account when calculating the overload limit. The calculation is based on sk->sk_rcvbuf, and is hence configurable via the socket option SO_RCVBUF. Cc: Neil Horman <nhorman@tuxdriver.com> Signed-off-by: Ying Xue <ying.xue@windriver.com> Signed-off-by: Jon Maloy <jon.maloy@ericsson.com> Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
Showing
Please register or sign in to comment