Commit acf860ae authored by Wang Nan's avatar Wang Nan Committed by Arnaldo Carvalho de Melo

bpf tools: New API to get name from a BPF object

Before this patch there's no way to connect a loaded bpf object
to its source file. However, during applying perf's '--filter' to BPF
object, without this connection makes things harder, because perf loads
all programs together, but '--filter' setting is for each object.

The API of bpf_object__open_buffer() is changed to allow passing a name.
Fortunately, at this time there's only one user of it (perf test LLVM),
so we change it together.
Signed-off-by: default avatarWang Nan <wangnan0@huawei.com>
Cc: Alexei Starovoitov <ast@plumgrid.com>
Cc: Brendan Gregg <brendan.d.gregg@gmail.com>
Cc: Daniel Borkmann <daniel@iogearbox.net>
Cc: David Ahern <dsahern@gmail.com>
Cc: He Kuang <hekuang@huawei.com>
Cc: Jiri Olsa <jolsa@kernel.org>
Cc: Kaixu Xia <xiakaixu@huawei.com>
Cc: Masami Hiramatsu <masami.hiramatsu.pt@hitachi.com>
Cc: Namhyung Kim <namhyung@kernel.org>
Cc: Peter Zijlstra <a.p.zijlstra@chello.nl>
Cc: Zefan Li <lizefan@huawei.com>
Cc: pi3orama@163.com
Link: http://lkml.kernel.org/r/1440742821-44548-2-git-send-email-wangnan0@huawei.comSigned-off-by: default avatarArnaldo Carvalho de Melo <acme@redhat.com>
parent 97db6206
...@@ -880,15 +880,26 @@ struct bpf_object *bpf_object__open(const char *path) ...@@ -880,15 +880,26 @@ struct bpf_object *bpf_object__open(const char *path)
} }
struct bpf_object *bpf_object__open_buffer(void *obj_buf, struct bpf_object *bpf_object__open_buffer(void *obj_buf,
size_t obj_buf_sz) size_t obj_buf_sz,
const char *name)
{ {
char tmp_name[64];
/* param validation */ /* param validation */
if (!obj_buf || obj_buf_sz <= 0) if (!obj_buf || obj_buf_sz <= 0)
return NULL; return NULL;
pr_debug("loading object from buffer\n"); if (!name) {
snprintf(tmp_name, sizeof(tmp_name), "%lx-%lx",
(unsigned long)obj_buf,
(unsigned long)obj_buf_sz);
tmp_name[sizeof(tmp_name) - 1] = '\0';
name = tmp_name;
}
pr_debug("loading object '%s' from buffer\n",
name);
return __bpf_object__open("[buffer]", obj_buf, obj_buf_sz); return __bpf_object__open(name, obj_buf, obj_buf_sz);
} }
int bpf_object__unload(struct bpf_object *obj) int bpf_object__unload(struct bpf_object *obj)
...@@ -975,6 +986,14 @@ bpf_object__next(struct bpf_object *prev) ...@@ -975,6 +986,14 @@ bpf_object__next(struct bpf_object *prev)
return next; return next;
} }
const char *
bpf_object__get_name(struct bpf_object *obj)
{
if (!obj)
return NULL;
return obj->path;
}
struct bpf_program * struct bpf_program *
bpf_program__next(struct bpf_program *prev, struct bpf_object *obj) bpf_program__next(struct bpf_program *prev, struct bpf_object *obj)
{ {
......
...@@ -28,12 +28,14 @@ struct bpf_object; ...@@ -28,12 +28,14 @@ struct bpf_object;
struct bpf_object *bpf_object__open(const char *path); struct bpf_object *bpf_object__open(const char *path);
struct bpf_object *bpf_object__open_buffer(void *obj_buf, struct bpf_object *bpf_object__open_buffer(void *obj_buf,
size_t obj_buf_sz); size_t obj_buf_sz,
const char *name);
void bpf_object__close(struct bpf_object *object); void bpf_object__close(struct bpf_object *object);
/* Load/unload object into/from kernel */ /* Load/unload object into/from kernel */
int bpf_object__load(struct bpf_object *obj); int bpf_object__load(struct bpf_object *obj);
int bpf_object__unload(struct bpf_object *obj); int bpf_object__unload(struct bpf_object *obj);
const char *bpf_object__get_name(struct bpf_object *obj);
struct bpf_object *bpf_object__next(struct bpf_object *prev); struct bpf_object *bpf_object__next(struct bpf_object *prev);
#define bpf_object__for_each_safe(pos, tmp) \ #define bpf_object__for_each_safe(pos, tmp) \
......
...@@ -26,7 +26,7 @@ static int test__bpf_parsing(void *obj_buf, size_t obj_buf_sz) ...@@ -26,7 +26,7 @@ static int test__bpf_parsing(void *obj_buf, size_t obj_buf_sz)
{ {
struct bpf_object *obj; struct bpf_object *obj;
obj = bpf_object__open_buffer(obj_buf, obj_buf_sz); obj = bpf_object__open_buffer(obj_buf, obj_buf_sz, NULL);
if (!obj) if (!obj)
return -1; return -1;
bpf_object__close(obj); bpf_object__close(obj);
......
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