Commit b1a7ffcb authored by Denis Vlasenko's avatar Denis Vlasenko Committed by David S. Miller

[IPV6]: Deinline few large functions in inet6 code

Deinline a few functions which produce 200+ bytes of code.

Size  Uses Wasted Name and definition
===== ==== ====== ================================================
  429    3    818 __inet6_lookup        include/net/inet6_hashtables.h
  404    2    384 __inet6_lookup_established    include/net/inet6_hashtables.h
  206    3    372 __inet6_hash  include/net/inet6_hashtables.h
Signed-off-by: default avatarDenis Vlasenko <vda@ilport.com.ua>
Signed-off-by: default avatarDavid S. Miller <davem@davemloft.net>
parent 55c0022e
......@@ -48,31 +48,7 @@ static inline int inet6_sk_ehashfn(const struct sock *sk)
return inet6_ehashfn(laddr, lport, faddr, fport);
}
static inline void __inet6_hash(struct inet_hashinfo *hashinfo,
struct sock *sk)
{
struct hlist_head *list;
rwlock_t *lock;
BUG_TRAP(sk_unhashed(sk));
if (sk->sk_state == TCP_LISTEN) {
list = &hashinfo->listening_hash[inet_sk_listen_hashfn(sk)];
lock = &hashinfo->lhash_lock;
inet_listen_wlock(hashinfo);
} else {
unsigned int hash;
sk->sk_hash = hash = inet6_sk_ehashfn(sk);
hash &= (hashinfo->ehash_size - 1);
list = &hashinfo->ehash[hash].chain;
lock = &hashinfo->ehash[hash].lock;
write_lock(lock);
}
__sk_add_node(sk, list);
sock_prot_inc_use(sk->sk_prot);
write_unlock(lock);
}
extern void __inet6_hash(struct inet_hashinfo *hashinfo, struct sock *sk);
/*
* Sockets in TCP_CLOSE state are _always_ taken out of the hash, so
......@@ -80,52 +56,12 @@ static inline void __inet6_hash(struct inet_hashinfo *hashinfo,
*
* The sockhash lock must be held as a reader here.
*/
static inline struct sock *
__inet6_lookup_established(struct inet_hashinfo *hashinfo,
extern struct sock *__inet6_lookup_established(struct inet_hashinfo *hashinfo,
const struct in6_addr *saddr,
const u16 sport,
const struct in6_addr *daddr,
const u16 hnum,
const int dif)
{
struct sock *sk;
const struct hlist_node *node;
const __u32 ports = INET_COMBINED_PORTS(sport, hnum);
/* Optimize here for direct hit, only listening connections can
* have wildcards anyways.
*/
unsigned int hash = inet6_ehashfn(daddr, hnum, saddr, sport);
struct inet_ehash_bucket *head = inet_ehash_bucket(hashinfo, hash);
prefetch(head->chain.first);
read_lock(&head->lock);
sk_for_each(sk, node, &head->chain) {
/* For IPV6 do the cheaper port and family tests first. */
if (INET6_MATCH(sk, hash, saddr, daddr, ports, dif))
goto hit; /* You sunk my battleship! */
}
/* Must check for a TIME_WAIT'er before going to listener hash. */
sk_for_each(sk, node, &(head + hashinfo->ehash_size)->chain) {
const struct inet_timewait_sock *tw = inet_twsk(sk);
if(*((__u32 *)&(tw->tw_dport)) == ports &&
sk->sk_family == PF_INET6) {
const struct inet6_timewait_sock *tw6 = inet6_twsk(sk);
if (ipv6_addr_equal(&tw6->tw_v6_daddr, saddr) &&
ipv6_addr_equal(&tw6->tw_v6_rcv_saddr, daddr) &&
(!sk->sk_bound_dev_if || sk->sk_bound_dev_if == dif))
goto hit;
}
}
read_unlock(&head->lock);
return NULL;
hit:
sock_hold(sk);
read_unlock(&head->lock);
return sk;
}
const int dif);
extern struct sock *inet6_lookup_listener(struct inet_hashinfo *hashinfo,
const struct in6_addr *daddr,
......
......@@ -23,6 +23,86 @@
#include <net/inet6_hashtables.h>
#include <net/ip.h>
void __inet6_hash(struct inet_hashinfo *hashinfo,
struct sock *sk)
{
struct hlist_head *list;
rwlock_t *lock;
BUG_TRAP(sk_unhashed(sk));
if (sk->sk_state == TCP_LISTEN) {
list = &hashinfo->listening_hash[inet_sk_listen_hashfn(sk)];
lock = &hashinfo->lhash_lock;
inet_listen_wlock(hashinfo);
} else {
unsigned int hash;
sk->sk_hash = hash = inet6_sk_ehashfn(sk);
hash &= (hashinfo->ehash_size - 1);
list = &hashinfo->ehash[hash].chain;
lock = &hashinfo->ehash[hash].lock;
write_lock(lock);
}
__sk_add_node(sk, list);
sock_prot_inc_use(sk->sk_prot);
write_unlock(lock);
}
EXPORT_SYMBOL(__inet6_hash);
/*
* Sockets in TCP_CLOSE state are _always_ taken out of the hash, so
* we need not check it for TCP lookups anymore, thanks Alexey. -DaveM
*
* The sockhash lock must be held as a reader here.
*/
struct sock *__inet6_lookup_established(struct inet_hashinfo *hashinfo,
const struct in6_addr *saddr,
const u16 sport,
const struct in6_addr *daddr,
const u16 hnum,
const int dif)
{
struct sock *sk;
const struct hlist_node *node;
const __u32 ports = INET_COMBINED_PORTS(sport, hnum);
/* Optimize here for direct hit, only listening connections can
* have wildcards anyways.
*/
unsigned int hash = inet6_ehashfn(daddr, hnum, saddr, sport);
struct inet_ehash_bucket *head = inet_ehash_bucket(hashinfo, hash);
prefetch(head->chain.first);
read_lock(&head->lock);
sk_for_each(sk, node, &head->chain) {
/* For IPV6 do the cheaper port and family tests first. */
if (INET6_MATCH(sk, hash, saddr, daddr, ports, dif))
goto hit; /* You sunk my battleship! */
}
/* Must check for a TIME_WAIT'er before going to listener hash. */
sk_for_each(sk, node, &(head + hashinfo->ehash_size)->chain) {
const struct inet_timewait_sock *tw = inet_twsk(sk);
if(*((__u32 *)&(tw->tw_dport)) == ports &&
sk->sk_family == PF_INET6) {
const struct inet6_timewait_sock *tw6 = inet6_twsk(sk);
if (ipv6_addr_equal(&tw6->tw_v6_daddr, saddr) &&
ipv6_addr_equal(&tw6->tw_v6_rcv_saddr, daddr) &&
(!sk->sk_bound_dev_if || sk->sk_bound_dev_if == dif))
goto hit;
}
}
read_unlock(&head->lock);
return NULL;
hit:
sock_hold(sk);
read_unlock(&head->lock);
return sk;
}
EXPORT_SYMBOL(__inet6_lookup_established);
struct sock *inet6_lookup_listener(struct inet_hashinfo *hashinfo,
const struct in6_addr *daddr,
const unsigned short hnum, const int dif)
......
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