Commit c9e7cf27 authored by Tejun Heo's avatar Tejun Heo

workqueue: move busy_hash from global_cwq to worker_pool

There's no functional necessity for the two pools on the same CPU to
share the busy hash table.  It's also likely to be a bottleneck when
implementing pools with user-specified attributes.

This patch makes busy_hash per-pool.  The conversion is mostly
straight-forward.  Changes worth noting are,

* Large block of changes in rebind_workers() is moving the block
  inside for_each_worker_pool() as now there are separate hash tables
  for each pool.  This changes the order of operations but doesn't
  break anything.

* Thre for_each_worker_pool() loops in gcwq_unbind_fn() are combined
  into one.  This again changes the order of operaitons but doesn't
  break anything.

This is part of an effort to remove global_cwq and make worker_pool
the top level abstraction, which in turn will help implementing worker
pools with user-specified attributes.
Signed-off-by: default avatarTejun Heo <tj@kernel.org>
Reviewed-by: default avatarLai Jiangshan <laijs@cn.fujitsu.com>
parent 7c3eed5c
......@@ -137,6 +137,10 @@ struct worker_pool {
struct timer_list idle_timer; /* L: worker idle timeout */
struct timer_list mayday_timer; /* L: SOS timer for workers */
/* workers are chained either in busy_hash or idle_list */
DECLARE_HASHTABLE(busy_hash, BUSY_WORKER_HASH_ORDER);
/* L: hash of busy workers */
struct mutex assoc_mutex; /* protect POOL_DISASSOCIATED */
struct ida worker_ida; /* L: for worker IDs */
};
......@@ -150,10 +154,6 @@ struct global_cwq {
spinlock_t lock; /* the gcwq lock */
unsigned int cpu; /* I: the associated cpu */
/* workers are chained either in busy_hash or pool idle_list */
DECLARE_HASHTABLE(busy_hash, BUSY_WORKER_HASH_ORDER);
/* L: hash of busy workers */
struct worker_pool pools[NR_STD_WORKER_POOLS];
/* normal and highpri pools */
} ____cacheline_aligned_in_smp;
......@@ -255,8 +255,8 @@ EXPORT_SYMBOL_GPL(system_freezable_wq);
for ((pool) = &(gcwq)->pools[0]; \
(pool) < &(gcwq)->pools[NR_STD_WORKER_POOLS]; (pool)++)
#define for_each_busy_worker(worker, i, pos, gcwq) \
hash_for_each(gcwq->busy_hash, i, pos, worker, hentry)
#define for_each_busy_worker(worker, i, pos, pool) \
hash_for_each(pool->busy_hash, i, pos, worker, hentry)
static inline int __next_gcwq_cpu(int cpu, const struct cpumask *mask,
unsigned int sw)
......@@ -892,11 +892,11 @@ static inline void worker_clr_flags(struct worker *worker, unsigned int flags)
/**
* find_worker_executing_work - find worker which is executing a work
* @gcwq: gcwq of interest
* @pool: pool of interest
* @work: work to find worker for
*
* Find a worker which is executing @work on @gcwq by searching
* @gcwq->busy_hash which is keyed by the address of @work. For a worker
* Find a worker which is executing @work on @pool by searching
* @pool->busy_hash which is keyed by the address of @work. For a worker
* to match, its current execution should match the address of @work and
* its work function. This is to avoid unwanted dependency between
* unrelated work executions through a work item being recycled while still
......@@ -924,13 +924,13 @@ static inline void worker_clr_flags(struct worker *worker, unsigned int flags)
* Pointer to worker which is executing @work if found, NULL
* otherwise.
*/
static struct worker *find_worker_executing_work(struct global_cwq *gcwq,
static struct worker *find_worker_executing_work(struct worker_pool *pool,
struct work_struct *work)
{
struct worker *worker;
struct hlist_node *tmp;
hash_for_each_possible(gcwq->busy_hash, worker, tmp, hentry,
hash_for_each_possible(pool->busy_hash, worker, tmp, hentry,
(unsigned long)work)
if (worker->current_work == work &&
worker->current_func == work->func)
......@@ -1191,13 +1191,15 @@ static bool is_chained_work(struct workqueue_struct *wq)
unsigned int cpu;
for_each_gcwq_cpu(cpu) {
struct global_cwq *gcwq = get_gcwq(cpu);
struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
struct worker_pool *pool = cwq->pool;
struct global_cwq *gcwq = pool->gcwq;
struct worker *worker;
struct hlist_node *pos;
int i;
spin_lock_irqsave(&gcwq->lock, flags);
for_each_busy_worker(worker, i, pos, gcwq) {
for_each_busy_worker(worker, i, pos, pool) {
if (worker->task != current)
continue;
spin_unlock_irqrestore(&gcwq->lock, flags);
......@@ -1238,7 +1240,7 @@ static void __queue_work(unsigned int cpu, struct workqueue_struct *wq,
/* determine gcwq to use */
if (!(wq->flags & WQ_UNBOUND)) {
struct global_cwq *last_gcwq;
struct worker_pool *last_pool;
if (cpu == WORK_CPU_UNBOUND)
cpu = raw_smp_processor_id();
......@@ -1250,14 +1252,15 @@ static void __queue_work(unsigned int cpu, struct workqueue_struct *wq,
* non-reentrancy.
*/
gcwq = get_gcwq(cpu);
last_gcwq = get_work_gcwq(work);
last_pool = get_work_pool(work);
if (last_gcwq && last_gcwq != gcwq) {
if (last_pool && last_pool->gcwq != gcwq) {
struct global_cwq *last_gcwq = last_pool->gcwq;
struct worker *worker;
spin_lock(&last_gcwq->lock);
worker = find_worker_executing_work(last_gcwq, work);
worker = find_worker_executing_work(last_pool, work);
if (worker && worker->current_cwq->wq == wq)
gcwq = last_gcwq;
......@@ -1722,10 +1725,9 @@ static void rebind_workers(struct global_cwq *gcwq)
*/
wake_up_process(worker->task);
}
}
/* rebind busy workers */
for_each_busy_worker(worker, i, pos, gcwq) {
for_each_busy_worker(worker, i, pos, pool) {
struct work_struct *rebind_work = &worker->rebind_work;
struct workqueue_struct *wq;
......@@ -1736,8 +1738,9 @@ static void rebind_workers(struct global_cwq *gcwq)
debug_work_activate(rebind_work);
/*
* wq doesn't really matter but let's keep @worker->pool
* and @cwq->pool consistent for sanity.
* wq doesn't really matter but let's keep
* @worker->pool and @cwq->pool consistent for
* sanity.
*/
if (std_worker_pool_pri(worker->pool))
wq = system_highpri_wq;
......@@ -1748,6 +1751,7 @@ static void rebind_workers(struct global_cwq *gcwq)
worker->scheduled.next,
work_color_to_flags(WORK_NO_COLOR));
}
}
}
static struct worker *alloc_worker(void)
......@@ -2197,7 +2201,7 @@ __acquires(&gcwq->lock)
* already processing the work. If so, defer the work to the
* currently executing one.
*/
collision = find_worker_executing_work(gcwq, work);
collision = find_worker_executing_work(pool, work);
if (unlikely(collision)) {
move_linked_works(work, &collision->scheduled, NULL);
return;
......@@ -2205,7 +2209,7 @@ __acquires(&gcwq->lock)
/* claim and dequeue */
debug_work_deactivate(work);
hash_add(gcwq->busy_hash, &worker->hentry, (unsigned long)work);
hash_add(pool->busy_hash, &worker->hentry, (unsigned long)work);
worker->current_work = work;
worker->current_func = work->func;
worker->current_cwq = cwq;
......@@ -2833,13 +2837,15 @@ EXPORT_SYMBOL_GPL(drain_workqueue);
static bool start_flush_work(struct work_struct *work, struct wq_barrier *barr)
{
struct worker *worker = NULL;
struct worker_pool *pool;
struct global_cwq *gcwq;
struct cpu_workqueue_struct *cwq;
might_sleep();
gcwq = get_work_gcwq(work);
if (!gcwq)
pool = get_work_pool(work);
if (!pool)
return false;
gcwq = pool->gcwq;
spin_lock_irq(&gcwq->lock);
if (!list_empty(&work->entry)) {
......@@ -2853,7 +2859,7 @@ static bool start_flush_work(struct work_struct *work, struct wq_barrier *barr)
if (unlikely(!cwq || gcwq != cwq->pool->gcwq))
goto already_gone;
} else {
worker = find_worker_executing_work(gcwq, work);
worker = find_worker_executing_work(pool, work);
if (!worker)
goto already_gone;
cwq = worker->current_cwq;
......@@ -3482,18 +3488,20 @@ EXPORT_SYMBOL_GPL(workqueue_congested);
*/
unsigned int work_busy(struct work_struct *work)
{
struct global_cwq *gcwq = get_work_gcwq(work);
struct worker_pool *pool = get_work_pool(work);
struct global_cwq *gcwq;
unsigned long flags;
unsigned int ret = 0;
if (!gcwq)
if (!pool)
return 0;
gcwq = pool->gcwq;
spin_lock_irqsave(&gcwq->lock, flags);
if (work_pending(work))
ret |= WORK_BUSY_PENDING;
if (find_worker_executing_work(gcwq, work))
if (find_worker_executing_work(pool, work))
ret |= WORK_BUSY_RUNNING;
spin_unlock_irqrestore(&gcwq->lock, flags);
......@@ -3555,15 +3563,15 @@ static void gcwq_unbind_fn(struct work_struct *work)
* ones which are still executing works from before the last CPU
* down must be on the cpu. After this, they may become diasporas.
*/
for_each_worker_pool(pool, gcwq)
for_each_worker_pool(pool, gcwq) {
list_for_each_entry(worker, &pool->idle_list, entry)
worker->flags |= WORKER_UNBOUND;
for_each_busy_worker(worker, i, pos, gcwq)
for_each_busy_worker(worker, i, pos, pool)
worker->flags |= WORKER_UNBOUND;
for_each_worker_pool(pool, gcwq)
pool->flags |= POOL_DISASSOCIATED;
}
gcwq_release_assoc_and_unlock(gcwq);
......@@ -3854,13 +3862,12 @@ static int __init init_workqueues(void)
spin_lock_init(&gcwq->lock);
gcwq->cpu = cpu;
hash_init(gcwq->busy_hash);
for_each_worker_pool(pool, gcwq) {
pool->gcwq = gcwq;
pool->flags |= POOL_DISASSOCIATED;
INIT_LIST_HEAD(&pool->worklist);
INIT_LIST_HEAD(&pool->idle_list);
hash_init(pool->busy_hash);
init_timer_deferrable(&pool->idle_timer);
pool->idle_timer.function = idle_worker_timeout;
......
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