Commit 392bd292 authored by Kristofer Pettersson's avatar Kristofer Pettersson

Automerge

parents d7004f0b 405bd2af
......@@ -456,4 +456,23 @@ NULL
SELECT POW(10, 309);
POW(10, 309)
NULL
#
# Bug #44768: SIGFPE crash when selecting rand from a view
# containing null
#
CREATE OR REPLACE VIEW v1 AS SELECT NULL AS a;
SELECT RAND(a) FROM v1;
RAND(a)
0.155220427694936
DROP VIEW v1;
SELECT RAND(a) FROM (SELECT NULL AS a) b;
RAND(a)
0.155220427694936
CREATE TABLE t1 (i INT);
INSERT INTO t1 VALUES (NULL);
SELECT RAND(i) FROM t1;
RAND(i)
0.155220427694936
DROP TABLE t1;
#
End of 5.1 tests
......@@ -282,4 +282,22 @@ SELECT 1e300 / 1e-300;
SELECT EXP(750);
SELECT POW(10, 309);
--echo #
--echo # Bug #44768: SIGFPE crash when selecting rand from a view
--echo # containing null
--echo #
CREATE OR REPLACE VIEW v1 AS SELECT NULL AS a;
SELECT RAND(a) FROM v1;
DROP VIEW v1;
SELECT RAND(a) FROM (SELECT NULL AS a) b;
CREATE TABLE t1 (i INT);
INSERT INTO t1 VALUES (NULL);
SELECT RAND(i) FROM t1;
DROP TABLE t1;
--echo #
--echo End of 5.1 tests
......@@ -2143,9 +2143,6 @@ bool Item_func_rand::fix_fields(THD *thd,Item **ref)
if (!rand && !(rand= (struct rand_struct*)
thd->stmt_arena->alloc(sizeof(*rand))))
return TRUE;
if (args[0]->const_item())
seed_random (args[0]);
}
else
{
......@@ -2175,8 +2172,21 @@ void Item_func_rand::update_used_tables()
double Item_func_rand::val_real()
{
DBUG_ASSERT(fixed == 1);
if (arg_count && !args[0]->const_item())
seed_random (args[0]);
if (arg_count)
{
if (!args[0]->const_item())
seed_random(args[0]);
else if (first_eval)
{
/*
Constantness of args[0] may be set during JOIN::optimize(), if arg[0]
is a field item of "constant" table. Thus, we have to evaluate
seed_random() for constant arg there but not at the fix_fields method.
*/
first_eval= FALSE;
seed_random(args[0]);
}
}
return my_rnd(rand);
}
......
......@@ -696,14 +696,16 @@ class Item_func_round :public Item_func_num1
class Item_func_rand :public Item_real_func
{
struct rand_struct *rand;
bool first_eval; // TRUE if val_real() is called 1st time
public:
Item_func_rand(Item *a) :Item_real_func(a), rand(0) {}
Item_func_rand(Item *a) :Item_real_func(a), rand(0), first_eval(TRUE) {}
Item_func_rand() :Item_real_func() {}
double val_real();
const char *func_name() const { return "rand"; }
bool const_item() const { return 0; }
void update_used_tables();
bool fix_fields(THD *thd, Item **ref);
void cleanup() { first_eval= TRUE; Item_real_func::cleanup(); }
private:
void seed_random (Item * val);
};
......
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