Commit 42824104 authored by John Esmet's avatar John Esmet

fixes #154 Remove toku_fair_rwlock

parent 41c07ab3
......@@ -8,7 +8,6 @@ set(tokuportability_srcs
portability
toku_assert
toku_crash
toku_fair_rwlock
toku_path
toku_pthread
toku_time
......
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/* -*- mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*- */
// vim: ft=cpp:expandtab:ts=8:sw=4:softtabstop=4:
#ident "$Id$"
/*
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GRANT (below) in the documentation and/or other materials
provided with the distribution.
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along with this program; if not, write to the Free Software
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COPYRIGHT NOTICE:
TokuDB, Tokutek Fractal Tree Indexing Library.
Copyright (C) 2007-2013 Tokutek, Inc.
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United States of America Serial No. 11/760379 and to the patents
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This software is covered by US Patent No. 8,185,551.
This software is covered by US Patent No. 8,489,638.
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*/
#ident "Copyright (c) 2007-2013 Tokutek Inc. All rights reserved."
#ident "The technology is licensed by the Massachusetts Institute of Technology, Rutgers State University of New Jersey, and the Research Foundation of State University of New York at Stony Brook under United States of America Serial No. 11/760379 and to the patents and/or patent applications resulting from it."
#include "toku_pthread.h"
#include <portability/toku_atomic.h>
// Fair readers/writer locks. These are fair (meaning first-come first-served. No reader starvation, and no writer starvation). And they are
// probably faster than the linux readers/writer locks (pthread_rwlock_t).
struct toku_fair_rwlock_waiter_state; // this structure is used internally.
typedef struct toku_fair_rwlock_s {
// Try to put enough state into STATE so that in many cases, a compare-and-swap will work.
// The 64-bit state bits are as follows:
// bit 0: 1 iff someone has exclusive ownership of the entire state. (This is a spin lock).
// bit 1: 1 iff someone holds a write lock.
// bit 2: 1 iff the queue is not empty (if the queue is not empty, then you cannot use the fast path.)
// bits 3--31 how many read locks are held.
uint64_t volatile state;
// The waiters each provide a condition variable. This is the mutex they are all using.
// If anyone holds this mutex, they must set the RWS_MUTEXED bit first. Then they grab the mutex. Then they clear the bit indicating that they don't have the mutex. No one else can change anything while the RWS_MUTEXED bit is set.
toku_mutex_t mutex;
struct toku_fair_rwlock_waiter_state *waiters_head, *waiters_tail;
} toku_fair_rwlock_t;
void toku_rwlock_init(void) __attribute__((constructor));
void toku_rwlock_destroy(void) __attribute__((destructor));
#define RWS_WLOCK_MASK 1LL
#define RWS_QCOUNT_OFF 1
#define RWS_QCOUNT_LEN 31
#define RWS_QCOUNT_INCR 2LL
#define RWS_QCOUNT_MASK (((1L<<RWS_QCOUNT_LEN)-1)<<RWS_QCOUNT_OFF)
#define RWS_RCOUNT_OFF (RWS_QCOUNT_OFF+RWS_QCOUNT_LEN)
#define RWS_RCOUNT_LEN 31
#define RWS_RCOUNT_INCR (1LL<<32)
static inline int s_get_wlock(uint64_t s) {
return (s&RWS_WLOCK_MASK)!=0;
}
static inline unsigned int s_get_qcount(uint64_t s) {
return (s>>RWS_QCOUNT_OFF)&((1LL<<RWS_QCOUNT_LEN)-1);
}
static inline unsigned int s_get_rcount(uint64_t s) {
return (s>>RWS_RCOUNT_OFF)&((1LL<<RWS_RCOUNT_LEN)-1);
}
static inline uint64_t s_set_wlock (uint64_t s) {
return s | RWS_WLOCK_MASK;
}
static inline uint64_t s_clear_wlock (uint64_t s) {
return s & ~RWS_WLOCK_MASK;
}
static inline uint64_t s_incr_qcount (uint64_t s) {
//printf("%s:%d (%s) s=%lx, get_qcount=%d 1u<<%d=%u\n", __FILE__, __LINE__, __FUNCTION__, s, s_get_qcount(s), RWS_QCOUNT_LEN, 1u<<RWS_QCOUNT_LEN);
//assert(s_get_qcount(s)+1 < (1u<<RWS_QCOUNT_LEN));
return s+RWS_QCOUNT_INCR;
}
static inline uint64_t s_decr_qcount (uint64_t s) {
//assert(s_get_qcount(s) > 0);
return s-RWS_QCOUNT_INCR;
}
static inline uint64_t s_incr_rcount (uint64_t s) {
//assert(s_get_rcount(s)+1 < (1u<<RWS_RCOUNT_LEN));
return s+RWS_RCOUNT_INCR;
}
static inline uint64_t s_decr_rcount (uint64_t s) {
//assert(s_get_rcount(s) > 0);
return s-RWS_RCOUNT_INCR;
}
void toku_fair_rwlock_init (toku_fair_rwlock_t *rwlock);
void toku_fair_rwlock_destroy (toku_fair_rwlock_t *rwlock);
int toku_fair_rwlock_rdlock_slow (toku_fair_rwlock_t *rwlock); // this is the slow internal version that grabs the mutex.
// Inline the fast path to avoid function call overhead.
static inline int toku_fair_rwlock_rdlock (toku_fair_rwlock_t *rwlock) {
uint64_t s = rwlock->state;
START:
s = rwlock->state;
if (0==(s&(RWS_QCOUNT_MASK | RWS_WLOCK_MASK))) goto C1;
//if (s_get_qcount(s)==0 && !s_get_wlock(s)) goto C1;
else goto ML;
C1:
if (toku_sync_bool_compare_and_swap(&rwlock->state, s, s_incr_rcount(s))) goto DONE;
else goto START;
DONE:
return 0;
ML:
return toku_fair_rwlock_rdlock_slow(rwlock);
}
int toku_fair_rwlock_wrlock_slow (toku_fair_rwlock_t *rwlock);
// Inline the fast path to avoid function call overhead.
static inline int toku_fair_rwlock_wrlock (toku_fair_rwlock_t *rwlock) {
uint64_t s;
START:
s = rwlock->state;
if (s_get_qcount(s)==0 && !s_get_wlock(s) && s_get_rcount(s)==0) goto C1;
else goto ML;
C1:
if (toku_sync_bool_compare_and_swap(&rwlock->state, s, s_set_wlock(s))) goto DONE;
else goto START;
DONE:
return 0;
ML:
return toku_fair_rwlock_wrlock_slow(rwlock);
}
int toku_fair_rwlock_unlock_r_slow (toku_fair_rwlock_t *rwlock);
int toku_fair_rwlock_unlock_w_slow (toku_fair_rwlock_t *rwlock);
static inline int toku_fair_rwlock_unlock (toku_fair_rwlock_t *rwlock) {
uint64_t s;
s = rwlock->state;
if (s_get_wlock(s)) {
goto wSTART0; // we already have s.
wSTART:
s = rwlock->state;
goto wSTART0;
wSTART0:
if (s_get_qcount(s)==0) goto wC1;
else goto wML;
wC1:
if (toku_sync_bool_compare_and_swap(&rwlock->state, s, s_clear_wlock(s))) goto wDONE;
else goto wSTART;
wDONE:
return 0;
wML:
return toku_fair_rwlock_unlock_w_slow (rwlock);
} else {
goto rSTART0; // we already have s.
rSTART:
s = rwlock->state;
goto rSTART0;
rSTART0:
if (s_get_rcount(s)>1 || s_get_qcount(s)==0) goto rC1;
else goto rML;
rC1:
if (toku_sync_bool_compare_and_swap(&rwlock->state, s, s_decr_rcount(s))) goto rDONE;
else goto rSTART;
rDONE:
return 0;
rML:
return toku_fair_rwlock_unlock_r_slow (rwlock);
}
}
int fcall_nop(int);
......@@ -96,7 +96,6 @@ PATENT RIGHTS GRANT:
#include <toku_portability.h>
#include <toku_assert.h>
#include <portability/toku_fair_rwlock.h>
#include <portability/toku_pthread.h>
#include <portability/toku_time.h>
#include <util/frwlock.h>
......
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