# Microsoft Developer Studio Project File - Name="MySqlManager" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 CFG=MYSQLMANAGER - WinIA64 DEBUG !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "MySqlManager.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "MySqlManager.mak" CFG="MYSQLMANAGER - WinIA64 DEBUG" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "MySqlManager - WinIA64 Release" (based on "Win32 (x86) Application") !MESSAGE "MySqlManager - WinIA64 Debug" (based on "Win32 (x86) Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "MySqlManager - WinIA64 Release" # PROP BASE Use_MFC 6 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 6 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "release" # PROP Intermediate_Dir "release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN64" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MT /W3 /Zi /O2 /I "../include" /D "NDEBUG" /D "DBUG_OFF" /D "_WINDOWS" /D "_IA64_" /D "WIN64" /D "WIN32" /D "_AFX_NO_DAO_SUPPORT" /FD /G2 /EHsc /Wp64 /Zm600 /c # SUBTRACT CPP /WX /Fr /YX /Yc /Yu # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win64 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win64 # ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" # ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /machine:IA64 # ADD LINK32 /nologo /subsystem:windows /out:"../client_release/MySqlManager.exe" /machine:IA64 # SUBTRACT LINK32 /nodefaultlib !ELSEIF "$(CFG)" == "MySqlManager - WinIA64 Debug" # PROP BASE Use_MFC 6 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 6 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "debug" # PROP Intermediate_Dir "debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN64" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MTd /W3 /GR /Zi /Od /I "../include" /D "_DEBUG" /D "_WINDOWS" /D "_IA64_" /D "WIN64" /D "WIN32" /D "_AFX_NO_DAO_SUPPORT" /FD /G2 /EHsc /Wp64 /Zm600 /c # SUBTRACT CPP /Fr /YX /Yc /Yu # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win64 # ADD MTL /nologo /D "_DEBUG" /o "NUL" /win64 # SUBTRACT MTL /mktyplib203 # ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:IA64 # ADD LINK32 wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib uuid.lib /nologo /subsystem:windows /incremental:no /debug /out:"../client_debug/MySqlManager.exe" /libpath:"..\lib_debug\\" /machine:IA64 !ENDIF # Begin Target # Name "MySqlManager - 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