Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in / Register
Toggle navigation
osie
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Issues
0
Issues
0
List
Boards
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Analytics
Analytics
CI / CD
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
nexedi
osie
Commits
fb7f6def
Commit
fb7f6def
authored
Oct 28, 2021
by
Ivan Tyagov
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Use as prefix I2C's slave indentifier. Cleanup.
parent
22a5e469
Changes
1
Show whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
8 additions
and
47 deletions
+8
-47
coupler/opc-ua-server/server.c
coupler/opc-ua-server/server.c
+8
-47
No files found.
coupler/opc-ua-server/server.c
View file @
fb7f6def
...
@@ -81,8 +81,7 @@ static void addVariable(UA_Server *server) {
...
@@ -81,8 +81,7 @@ static void addVariable(UA_Server *server) {
attr0
.
displayName
=
UA_LOCALIZEDTEXT
(
"en-US"
,
"Relay 0"
);
attr0
.
displayName
=
UA_LOCALIZEDTEXT
(
"en-US"
,
"Relay 0"
);
attr0
.
dataType
=
UA_TYPES
[
UA_TYPES_INT32
].
typeId
;
attr0
.
dataType
=
UA_TYPES
[
UA_TYPES_INT32
].
typeId
;
attr0
.
accessLevel
=
UA_ACCESSLEVELMASK_READ
|
UA_ACCESSLEVELMASK_WRITE
;
attr0
.
accessLevel
=
UA_ACCESSLEVELMASK_READ
|
UA_ACCESSLEVELMASK_WRITE
;
UA_NodeId
myIntegerNodeId0
=
UA_NODEID_STRING
(
1
,
"i2c0.relay0"
);
UA_NodeId
myIntegerNodeId0
=
UA_NODEID_STRING
(
1
,
"relay0"
);
UA_QualifiedName
myIntegerName0
=
UA_QUALIFIEDNAME
(
1
,
"Relay 0"
);
UA_QualifiedName
myIntegerName0
=
UA_QUALIFIEDNAME
(
1
,
"Relay 0"
);
UA_Server_addVariableNode
(
server
,
myIntegerNodeId0
,
parentNodeId
,
UA_Server_addVariableNode
(
server
,
myIntegerNodeId0
,
parentNodeId
,
parentReferenceNodeId
,
myIntegerName0
,
parentReferenceNodeId
,
myIntegerName0
,
...
@@ -94,8 +93,7 @@ static void addVariable(UA_Server *server) {
...
@@ -94,8 +93,7 @@ static void addVariable(UA_Server *server) {
attr1
.
displayName
=
UA_LOCALIZEDTEXT
(
"en-US"
,
"Relay 1"
);
attr1
.
displayName
=
UA_LOCALIZEDTEXT
(
"en-US"
,
"Relay 1"
);
attr1
.
dataType
=
UA_TYPES
[
UA_TYPES_INT32
].
typeId
;
attr1
.
dataType
=
UA_TYPES
[
UA_TYPES_INT32
].
typeId
;
attr1
.
accessLevel
=
UA_ACCESSLEVELMASK_READ
|
UA_ACCESSLEVELMASK_WRITE
;
attr1
.
accessLevel
=
UA_ACCESSLEVELMASK_READ
|
UA_ACCESSLEVELMASK_WRITE
;
UA_NodeId
myIntegerNodeId1
=
UA_NODEID_STRING
(
1
,
"i2c0.relay1"
);
UA_NodeId
myIntegerNodeId1
=
UA_NODEID_STRING
(
1
,
"relay1"
);
UA_QualifiedName
myIntegerName1
=
UA_QUALIFIEDNAME
(
1
,
"Relay 1"
);
UA_QualifiedName
myIntegerName1
=
UA_QUALIFIEDNAME
(
1
,
"Relay 1"
);
UA_Server_addVariableNode
(
server
,
myIntegerNodeId1
,
parentNodeId
,
UA_Server_addVariableNode
(
server
,
myIntegerNodeId1
,
parentNodeId
,
parentReferenceNodeId
,
myIntegerName1
,
parentReferenceNodeId
,
myIntegerName1
,
...
@@ -108,8 +106,7 @@ static void addVariable(UA_Server *server) {
...
@@ -108,8 +106,7 @@ static void addVariable(UA_Server *server) {
attr2
.
displayName
=
UA_LOCALIZEDTEXT
(
"en-US"
,
"Relay 2"
);
attr2
.
displayName
=
UA_LOCALIZEDTEXT
(
"en-US"
,
"Relay 2"
);
attr2
.
dataType
=
UA_TYPES
[
UA_TYPES_INT32
].
typeId
;
attr2
.
dataType
=
UA_TYPES
[
UA_TYPES_INT32
].
typeId
;
attr2
.
accessLevel
=
UA_ACCESSLEVELMASK_READ
|
UA_ACCESSLEVELMASK_WRITE
;
attr2
.
accessLevel
=
UA_ACCESSLEVELMASK_READ
|
UA_ACCESSLEVELMASK_WRITE
;
UA_NodeId
myIntegerNodeId2
=
UA_NODEID_STRING
(
1
,
"i2c0.relay2"
);
UA_NodeId
myIntegerNodeId2
=
UA_NODEID_STRING
(
1
,
"relay2"
);
UA_QualifiedName
myIntegerName2
=
UA_QUALIFIEDNAME
(
1
,
"Relay 2"
);
UA_QualifiedName
myIntegerName2
=
UA_QUALIFIEDNAME
(
1
,
"Relay 2"
);
UA_Server_addVariableNode
(
server
,
myIntegerNodeId2
,
parentNodeId
,
UA_Server_addVariableNode
(
server
,
myIntegerNodeId2
,
parentNodeId
,
parentReferenceNodeId
,
myIntegerName2
,
parentReferenceNodeId
,
myIntegerName2
,
...
@@ -122,8 +119,7 @@ static void addVariable(UA_Server *server) {
...
@@ -122,8 +119,7 @@ static void addVariable(UA_Server *server) {
attr3
.
displayName
=
UA_LOCALIZEDTEXT
(
"en-US"
,
"Relay 3"
);
attr3
.
displayName
=
UA_LOCALIZEDTEXT
(
"en-US"
,
"Relay 3"
);
attr3
.
dataType
=
UA_TYPES
[
UA_TYPES_INT32
].
typeId
;
attr3
.
dataType
=
UA_TYPES
[
UA_TYPES_INT32
].
typeId
;
attr3
.
accessLevel
=
UA_ACCESSLEVELMASK_READ
|
UA_ACCESSLEVELMASK_WRITE
;
attr3
.
accessLevel
=
UA_ACCESSLEVELMASK_READ
|
UA_ACCESSLEVELMASK_WRITE
;
UA_NodeId
myIntegerNodeId3
=
UA_NODEID_STRING
(
1
,
"i2c0.relay3"
);
UA_NodeId
myIntegerNodeId3
=
UA_NODEID_STRING
(
1
,
"relay3"
);
UA_QualifiedName
myIntegerName3
=
UA_QUALIFIEDNAME
(
1
,
"Relay 3"
);
UA_QualifiedName
myIntegerName3
=
UA_QUALIFIEDNAME
(
1
,
"Relay 3"
);
UA_Server_addVariableNode
(
server
,
myIntegerNodeId3
,
parentNodeId
,
UA_Server_addVariableNode
(
server
,
myIntegerNodeId3
,
parentNodeId
,
parentReferenceNodeId
,
myIntegerName3
,
parentReferenceNodeId
,
myIntegerName3
,
...
@@ -213,28 +209,28 @@ static void afterWriteTime3(UA_Server *server,
...
@@ -213,28 +209,28 @@ static void afterWriteTime3(UA_Server *server,
static
void
addValueCallbackToCurrentTimeVariable
(
UA_Server
*
server
)
{
static
void
addValueCallbackToCurrentTimeVariable
(
UA_Server
*
server
)
{
// relay 0
// relay 0
UA_NodeId
currentNodeId0
=
UA_NODEID_STRING
(
1
,
"relay0"
);
UA_NodeId
currentNodeId0
=
UA_NODEID_STRING
(
1
,
"
i2c0.
relay0"
);
UA_ValueCallback
callback0
;
UA_ValueCallback
callback0
;
callback0
.
onRead
=
beforeReadTime
;
callback0
.
onRead
=
beforeReadTime
;
callback0
.
onWrite
=
afterWriteTime0
;
callback0
.
onWrite
=
afterWriteTime0
;
UA_Server_setVariableNode_valueCallback
(
server
,
currentNodeId0
,
callback0
);
UA_Server_setVariableNode_valueCallback
(
server
,
currentNodeId0
,
callback0
);
// relay 1
// relay 1
UA_NodeId
currentNodeId1
=
UA_NODEID_STRING
(
1
,
"relay1"
);
UA_NodeId
currentNodeId1
=
UA_NODEID_STRING
(
1
,
"
i2c0.
relay1"
);
UA_ValueCallback
callback1
;
UA_ValueCallback
callback1
;
callback1
.
onRead
=
beforeReadTime
;
callback1
.
onRead
=
beforeReadTime
;
callback1
.
onWrite
=
afterWriteTime1
;
callback1
.
onWrite
=
afterWriteTime1
;
UA_Server_setVariableNode_valueCallback
(
server
,
currentNodeId1
,
callback1
);
UA_Server_setVariableNode_valueCallback
(
server
,
currentNodeId1
,
callback1
);
// relay 2
// relay 2
UA_NodeId
currentNodeId2
=
UA_NODEID_STRING
(
1
,
"relay2"
);
UA_NodeId
currentNodeId2
=
UA_NODEID_STRING
(
1
,
"
i2c0.
relay2"
);
UA_ValueCallback
callback2
;
UA_ValueCallback
callback2
;
callback2
.
onRead
=
beforeReadTime
;
callback2
.
onRead
=
beforeReadTime
;
callback2
.
onWrite
=
afterWriteTime2
;
callback2
.
onWrite
=
afterWriteTime2
;
UA_Server_setVariableNode_valueCallback
(
server
,
currentNodeId2
,
callback2
);
UA_Server_setVariableNode_valueCallback
(
server
,
currentNodeId2
,
callback2
);
// relay 3
// relay 3
UA_NodeId
currentNodeId3
=
UA_NODEID_STRING
(
1
,
"relay3"
);
UA_NodeId
currentNodeId3
=
UA_NODEID_STRING
(
1
,
"
i2c0.
relay3"
);
UA_ValueCallback
callback3
;
UA_ValueCallback
callback3
;
callback3
.
onRead
=
beforeReadTime
;
callback3
.
onRead
=
beforeReadTime
;
callback3
.
onWrite
=
afterWriteTime3
;
callback3
.
onWrite
=
afterWriteTime3
;
...
@@ -242,40 +238,6 @@ static void addValueCallbackToCurrentTimeVariable(UA_Server *server) {
...
@@ -242,40 +238,6 @@ static void addValueCallbackToCurrentTimeVariable(UA_Server *server) {
}
}
/**
* Now we change the value with the write service. This uses the same service
* implementation that can also be reached over the network by an OPC UA client.
*/
static
void
writeVariable
(
UA_Server
*
server
)
{
UA_NodeId
myIntegerNodeId
=
UA_NODEID_STRING
(
1
,
"relay0"
);
/* Write a different integer value */
UA_Int32
myInteger
=
0
;
UA_Variant
myVar
;
UA_Variant_init
(
&
myVar
);
UA_Variant_setScalar
(
&
myVar
,
&
myInteger
,
&
UA_TYPES
[
UA_TYPES_INT32
]);
UA_Server_writeValue
(
server
,
myIntegerNodeId
,
myVar
);
/* Set the status code of the value to an error code. The function
* UA_Server_write provides access to the raw service. The above
* UA_Server_writeValue is syntactic sugar for writing a specific node
* attribute with the write service. */
UA_WriteValue
wv
;
UA_WriteValue_init
(
&
wv
);
wv
.
nodeId
=
myIntegerNodeId
;
wv
.
attributeId
=
UA_ATTRIBUTEID_VALUE
;
wv
.
value
.
status
=
UA_STATUSCODE_BADNOTCONNECTED
;
wv
.
value
.
hasStatus
=
true
;
UA_Server_write
(
server
,
&
wv
);
/* Reset the variable to a good statuscode with a value */
wv
.
value
.
hasStatus
=
false
;
wv
.
value
.
value
=
myVar
;
wv
.
value
.
hasValue
=
true
;
UA_Server_write
(
server
,
&
wv
);
}
static
volatile
UA_Boolean
running
=
true
;
static
volatile
UA_Boolean
running
=
true
;
...
@@ -297,7 +259,6 @@ int main(void) {
...
@@ -297,7 +259,6 @@ int main(void) {
config
->
verifyRequestTimestamp
=
UA_RULEHANDLING_ACCEPT
;
config
->
verifyRequestTimestamp
=
UA_RULEHANDLING_ACCEPT
;
addVariable
(
server
);
addVariable
(
server
);
writeVariable
(
server
);
addValueCallbackToCurrentTimeVariable
(
server
);
addValueCallbackToCurrentTimeVariable
(
server
);
UA_StatusCode
retval
=
UA_Server_run
(
server
,
&
running
);
UA_StatusCode
retval
=
UA_Server_run
(
server
,
&
running
);
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment