zodb/go: In-RAM client cache
The cache is needed so that we can provide IStorage.Prefetch functionality generally wrapped on top of a storage driver: when an object is loaded, the loading itself consists of steps: 1. start loading object into cache, 2. wait for the loading to complete. This way Prefetch is naturally only "1" - start loading object into cache but do not wait for the loading to be complete. Go's goroutines naturally help here where we can spawn every such loading into its own goroutine instead of explicitly programming loading in terms of a state machine. Since this cache is mainly needed for Prefetch to work, not to actually cache data (though it works as cache for repeating access too), the goal when writing it was to add minimal overhead for "data-not-yet-in-cache" case. Current state we are not completely there yet but the latency is acceptable - depending on the workload the cache layer adds ~ 0.5 - 1 - 3µs to loading times.
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go/zodb/cache.go
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go/zodb/cache_test.go
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