• Russ Cox's avatar
    runtime: reject onM calls from gsignal stack · 32ecf57d
    Russ Cox authored
    The implementation and use patterns of onM assume
    that they run on either the m->curg or m->g0 stack.
    
    Calling onM from m->gsignal has two problems:
    
    (1) When not on g0, onM switches to g0 and then "back" to curg.
    If we didn't start at curg, bad things happen.
    
    (2) The use of scalararg/ptrarg to pass C arguments and results
    assumes that there is only one onM call at a time.
    If a gsignal starts running, it may have interrupted the
    setup/teardown of the args for an onM on the curg or g0 stack.
    Using scalararg/ptrarg itself would smash those.
    
    We can fix (1) by remembering what g was running before the switch.
    
    We can fix (2) by requiring that uses of onM that might happen
    on a signal handling stack must save the old scalararg/ptrarg
    and restore them after the call, instead of zeroing them.
    The only sane way to do this is to introduce a separate
    onM_signalsafe that omits the signal check, and then if you
    see a call to onM_signalsafe you know the surrounding code
    must preserve the old scalararg/ptrarg values.
    (The implementation would be that onM_signalsafe just calls
    fn if on the signal stack or else jumps to onM. It's not necessary
    to have two whole copies of the function.)
    
    (2) is not a problem if the caller and callee are both Go and
    a closure is used instead of the scalararg/ptrarg slots.
    
    For now, I think we can avoid calling onM from code executing
    on gsignal stacks, so just reject it.
    
    In the long term, (2) goes away (as do the scalararg/ptrarg slots)
    once everything is in Go, and at that point fixing (1) would be
    trivial and maybe worth doing just for regularity.
    
    LGTM=iant
    R=golang-codereviews, iant
    CC=dvyukov, golang-codereviews, khr, r
    https://golang.org/cl/135400043
    32ecf57d
asm_arm.s 29.9 KB