reflect: more efficient; cannot Set result of NewValue anymore
* Reduces malloc counts during gob encoder/decoder test from 6/6 to 3/5. The current reflect uses Set to mean two subtly different things. (1) If you have a reflect.Value v, it might just represent itself (as in v = reflect.NewValue(42)), in which case calling v.Set only changed v, not any other data in the program. (2) If you have a reflect Value v derived from a pointer or a slice (as in x := []int{42}; v = reflect.NewValue(x).Index(0)), v represents the value held there. Changing x[0] affects the value returned by v.Int(), and calling v.Set affects x[0]. This was not really by design; it just happened that way. The motivation for the new reflect implementation was to remove mallocs. The use case (1) has an implicit malloc inside it. If you can do: v := reflect.NewValue(0) v.Set(42) i := v.Int() // i = 42 then that implies that v is referring to some underlying chunk of memory in order to remember the 42; that is, NewValue must have allocated some memory. Almost all the time you are using reflect the goal is to inspect or to change other data, not to manipulate data stored solely inside a reflect.Value. This CL removes use case (1), so that an assignable reflect.Value must always refer to some other piece of data in the program. Put another way, removing this case would make v := reflect.NewValue(0) v.Set(42) as illegal as 0 = 42. It would also make this illegal: x := 0 v := reflect.NewValue(x) v.Set(42) for the same reason. (Note that right now, v.Set(42) "succeeds" but does not change the value of x.) If you really wanted to make v refer to x, you'd start with &x and dereference it: x := 0 v := reflect.NewValue(&x).Elem() // v = *&x v.Set(42) It's pretty rare, except in tests, to want to use NewValue and then call Set to change the Value itself instead of some other piece of data in the program. I haven't seen it happen once yet while making the tree build with this change. For the same reasons, reflect.Zero (formerly reflect.MakeZero) would also return an unassignable, unaddressable value. This invalidates the (awkward) idiom: pv := ... some Ptr Value we have ... v := reflect.Zero(pv.Type().Elem()) pv.PointTo(v) which, when the API changed, turned into: pv := ... some Ptr Value we have ... v := reflect.Zero(pv.Type().Elem()) pv.Set(v.Addr()) In both, it is far from clear what the code is trying to do. Now that it is possible, this CL adds reflect.New(Type) Value that does the obvious thing (same as Go's new), so this code would be replaced by: pv := ... some Ptr Value we have ... pv.Set(reflect.New(pv.Type().Elem())) The changes just described can be confusing to think about, but I believe it is because the old API was confusing - it was conflating two different kinds of Values - and that the new API by itself is pretty simple: you can only Set (or call Addr on) a Value if it actually addresses some real piece of data; that is, only if it is the result of dereferencing a Ptr or indexing a Slice. If you really want the old behavior, you'd get it by translating: v := reflect.NewValue(x) into v := reflect.New(reflect.Typeof(x)).Elem() v.Set(reflect.NewValue(x)) Gofix will not be able to help with this, because whether and how to change the code depends on whether the original code meant use (1) or use (2), so the developer has to read and think about the code. You can see the effect on packages in the tree in https://golang.org/cl/4423043/. R=r CC=golang-dev https://golang.org/cl/4435042
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