Commit 58795ea3 authored by Nigel Tao's avatar Nigel Tao

exp/4s, exp/nacl/av: sync to recent exp/draw changes.

R=rsc
CC=golang-dev
https://golang.org/cl/2257042
parent 0e73fffe
......@@ -51,7 +51,7 @@ const (
var (
N int
display draw.Context
display draw.Window
screen draw.Image
screenr image.Rectangle
board [NY][NX]byte
......@@ -69,12 +69,12 @@ var (
DY int
DMOUSE int
lastmx int
mouse draw.Mouse
mouse draw.MouseEvent
newscreen bool
timerc <-chan int64
suspc chan bool
mousec chan draw.Mouse
resizec <-chan bool
mousec chan draw.MouseEvent
resizec chan bool
kbdc chan int
suspended bool
tsleep int
......@@ -160,7 +160,7 @@ var txpix = [NCOL]image.ColorImage{
func movemouse() int {
//mouse.image.Point = image.Pt(rboard.Min.X + rboard.Dx()/2, rboard.Min.Y + rboard.Dy()/2);
//moveto(mousectl, mouse.Xy);
return mouse.X
return mouse.Loc.X
}
func warp(p image.Point, x int) int {
......@@ -408,7 +408,7 @@ func pause(t int) {
suspend(true)
} else if suspended && !s {
suspend(false)
lastmx = warp(mouse.Point, lastmx)
lastmx = warp(mouse.Loc, lastmx)
}
case <-timerc:
if suspended {
......@@ -534,17 +534,17 @@ func drop(f bool) bool {
setpiece(nil)
pause(1500)
choosepiece()
lastmx = warp(mouse.Point, lastmx)
lastmx = warp(mouse.Loc, lastmx)
return false
}
func play() {
var om draw.Mouse
var om draw.MouseEvent
dt = 64
lastmx = -1
lastmx = movemouse()
choosepiece()
lastmx = warp(mouse.Point, lastmx)
lastmx = warp(mouse.Loc, lastmx)
for {
select {
case mouse = <-mousec:
......@@ -553,15 +553,15 @@ func play() {
break
}
if lastmx < 0 {
lastmx = mouse.X
lastmx = mouse.Loc.X
}
if mouse.X > lastmx+DMOUSE {
if mouse.Loc.X > lastmx+DMOUSE {
mright()
lastmx = mouse.X
lastmx = mouse.Loc.X
}
if mouse.X < lastmx-DMOUSE {
if mouse.Loc.X < lastmx-DMOUSE {
mleft()
lastmx = mouse.X
lastmx = mouse.Loc.X
}
if mouse.Buttons&^om.Buttons&1 == 1 {
rleft()
......@@ -581,7 +581,7 @@ func play() {
suspend(true)
} else if suspended && !s {
suspend(false)
lastmx = warp(mouse.Point, lastmx)
lastmx = warp(mouse.Loc, lastmx)
}
case <-resizec:
......@@ -637,15 +637,12 @@ func play() {
}
func suspproc() {
mc := display.MouseChan()
kc := display.KeyboardChan()
s := false
for {
select {
case mouse = <-mc:
case mouse = <-mousec:
mousec <- mouse
case r := <-kc:
case r := <-kbdc:
switch r {
case 'q', 'Q', 0x04, 0x7F:
os.Exit(0)
......@@ -716,12 +713,21 @@ func redraw(new bool) {
display.FlushImage()
}
func quitter(c <-chan bool) {
<-c
func demuxEvents(w draw.Window) {
for event := range w.EventChan() {
switch e := event.(type) {
case draw.MouseEvent:
mousec <- e
case draw.ConfigEvent:
resizec <- true
case draw.KeyEvent:
kbdc <- e.Key
}
}
os.Exit(0)
}
func Play(pp []Piece, ctxt draw.Context) {
func Play(pp []Piece, ctxt draw.Window) {
display = ctxt
screen = ctxt.Screen()
screenr = screen.Bounds()
......@@ -733,10 +739,10 @@ func Play(pp []Piece, ctxt draw.Context) {
tsleep = 50
timerc = time.Tick(int64(tsleep/2) * 1e6)
suspc = make(chan bool)
mousec = make(chan draw.Mouse)
resizec = ctxt.ResizeChan()
mousec = make(chan draw.MouseEvent)
resizec = make(chan bool)
kbdc = make(chan int)
go quitter(ctxt.QuitChan())
go demuxEvents(ctxt)
go suspproc()
points = 0
redraw(false)
......
......@@ -43,26 +43,19 @@ const (
type Window struct {
Embedded bool // running as part of a web page?
*Image // screen image
mousec chan draw.Mouse
kbdc chan int
quitc chan bool
resizec chan bool
eventc chan interface{}
}
// *Window implements draw.Context
var _ draw.Context = (*Window)(nil)
// *Window implements draw.Window.
var _ draw.Window = (*Window)(nil)
func (w *Window) KeyboardChan() <-chan int { return w.kbdc }
func (w *Window) EventChan() <-chan interface{} { return w.eventc }
func (w *Window) MouseChan() <-chan draw.Mouse {
return w.mousec
func (w *Window) Close() os.Error {
// TODO(nigeltao): implement.
return nil
}
func (w *Window) QuitChan() <-chan bool { return w.quitc }
func (w *Window) ResizeChan() <-chan bool { return w.resizec }
func (w *Window) Screen() draw.Image { return w.Image }
// Init initializes the Native Client subsystems specified by subsys.
......@@ -98,10 +91,7 @@ func Init(subsys int, dx, dy int) (*Window, os.Error) {
return nil, err
}
w.Image = newImage(dx, dy, bridge.pixel)
w.resizec = make(chan bool, 64)
w.kbdc = make(chan int, 64)
w.mousec = make(chan draw.Mouse, 64)
w.quitc = make(chan bool)
w.eventc = make(chan interface{}, 64)
}
if subsys&SubsystemAudio != 0 {
......
......@@ -12,6 +12,7 @@ package av
import (
"encoding/binary"
"exp/draw"
"image"
"log"
"os"
"time"
......@@ -398,11 +399,11 @@ func (w *Window) readEvents() {
mbe *mouseButtonEvent
qe *quitEvent
)
var m draw.Mouse
var m draw.MouseEvent
for {
if err := videoPollEvent(buf); err != nil {
if !clean {
clean = w.resizec <- false
clean = w.eventc <- draw.ConfigEvent{image.Config{ColorModel, w.Image.Bounds().Dx(), w.Image.Bounds().Dy()}}
}
time.Sleep(10e6) // 10ms
continue
......@@ -440,33 +441,33 @@ func (w *Window) readEvents() {
// log.Stdoutf("%#v\n", e);
switch buf[0] {
case eventExpose:
w.resizec <- true
w.eventc <- draw.ConfigEvent{image.Config{ColorModel, w.Image.Bounds().Dx(), w.Image.Bounds().Dy()}}
case eventKeyDown:
w.kbdc <- int(ke.Key)
w.eventc <- draw.KeyEvent{int(ke.Key)}
case eventKeyUp:
w.kbdc <- -int(ke.Key)
w.eventc <- draw.KeyEvent{-int(ke.Key)}
case eventMouseMotion:
m.X = int(mme.X)
m.Y = int(mme.Y)
m.Loc.X = int(mme.X)
m.Loc.Y = int(mme.Y)
m.Buttons = int(mme.Buttons)
m.Nsec = time.Nanoseconds()
_ = w.mousec <- m
_ = w.eventc <- m
case eventMouseButtonDown:
m.X = int(mbe.X)
m.Y = int(mbe.Y)
m.Loc.X = int(mbe.X)
m.Loc.Y = int(mbe.Y)
// TODO(rsc): Remove uint cast once 8g bug is fixed.
m.Buttons |= 1 << uint(mbe.Button-1)
m.Nsec = time.Nanoseconds()
_ = w.mousec <- m
_ = w.eventc <- m
case eventMouseButtonUp:
m.X = int(mbe.X)
m.Y = int(mbe.Y)
m.Loc.X = int(mbe.X)
m.Loc.Y = int(mbe.Y)
// TODO(rsc): Remove uint cast once 8g bug is fixed.
m.Buttons &^= 1 << uint(mbe.Button-1)
m.Nsec = time.Nanoseconds()
_ = w.mousec <- m
_ = w.eventc <- m
case eventQuit:
w.quitc <- true
close(w.eventc)
}
}
}
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