runtime: reset mark state before stopping the world
Currently we reset the mark state during STW sweep termination. This involves looping over all of the goroutines. Each iteration of this loop takes ~25ns, so at around 400k goroutines, we'll exceed our 10ms pause goal. However, it's safe to do this before we stop the world for sweep termination because nothing is consuming this state yet. Hence, move the reset to just before STW. This isn't perfect: a long reset can still delay allocating goroutines that block on GC starting. But it's certainly better to block some things eventually than to block everything immediately. For 1.6.x. Fixes #14420. name \ 95%ile-time/sweepTerm old new delta 500kIdleGs-12 11312µs ± 6% 18.9µs ± 6% -99.83% (p=0.000 n=16+20) Change-Id: I9815c4d8d9b0d3c3e94dfdab78049cefe0dcc93c Reviewed-on: https://go-review.googlesource.com/20147Reviewed-by: Rick Hudson <rlh@golang.org> Run-TryBot: Austin Clements <austin@google.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-on: https://go-review.googlesource.com/22043Reviewed-by: Austin Clements <austin@google.com>
Showing
Please register or sign in to comment