Commit d0c11d20 authored by Dmitriy Vyukov's avatar Dmitriy Vyukov

runtime: declare addtimer/deltimer in runtime.h

In preparation for integrated network poller
(https://golang.org/cl/7326051),
this is required to handle deadlines.

R=golang-dev, remyoudompheng, rsc
CC=golang-dev
https://golang.org/cl/7446047
parent db018bf7
......@@ -761,6 +761,8 @@ int64 runtime·cputicks(void);
int64 runtime·tickspersecond(void);
void runtime·blockevent(int64, int32);
extern int64 runtime·blockprofilerate;
void runtime·addtimer(Timer*);
bool runtime·deltimer(Timer*);
#pragma varargck argpos runtime·printf 1
#pragma varargck type "d" int32
......
......@@ -15,7 +15,6 @@ package time
static Timers timers;
static void addtimer(Timer*);
static bool deltimer(Timer*);
// Package time APIs.
// Godoc uses the comments in package time, not these.
......@@ -31,15 +30,13 @@ func Sleep(ns int64) {
func startTimer(t *Timer) {
if(raceenabled)
runtime·racerelease(t);
runtime·lock(&timers);
addtimer(t);
runtime·unlock(&timers);
runtime·addtimer(t);
}
// stopTimer removes t from the timer heap if it is there.
// It returns true if t was removed, false if t wasn't even there.
func stopTimer(t *Timer) (stopped bool) {
stopped = deltimer(t);
stopped = runtime·deltimer(t);
}
// C runtime.
......@@ -79,6 +76,14 @@ runtime·tsleep(int64 ns, int8 *reason)
static FuncVal timerprocv = {timerproc};
void
runtime·addtimer(Timer *t)
{
runtime·lock(&timers);
addtimer(t);
runtime·unlock(&timers);
}
// Add a timer to the heap and start or kick the timer proc
// if the new timer is earlier than any of the others.
static void
......@@ -121,8 +126,8 @@ addtimer(Timer *t)
// Delete timer t from the heap.
// Do not need to update the timerproc:
// if it wakes up early, no big deal.
static bool
deltimer(Timer *t)
bool
runtime·deltimer(Timer *t)
{
int32 i;
......
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