Commit d89ea410 authored by Daniel Theophanes's avatar Daniel Theophanes

database/sql: add additional Stats to DBStats

Provide better statistics for the database pool. Add counters
for waiting on the pool and closes. Too much waiting or too many
connection closes could indicate a problem.

Fixes #24683
Fixes #22138

Change-Id: I9e1e32a0487edf41c566b8d9c07cb55e04078fec
Reviewed-on: https://go-review.googlesource.com/108536
Run-TryBot: Daniel Theophanes <kardianos@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: default avatarBrad Fitzpatrick <bradfitz@golang.org>
parent e405c9cc
......@@ -343,6 +343,10 @@ var ErrNoRows = errors.New("sql: no rows in result set")
// connection is returned to DB's idle connection pool. The pool size
// can be controlled with SetMaxIdleConns.
type DB struct {
// Atomic access only. At top of struct to prevent mis-alignment
// on 32-bit platforms. Of type time.Duration.
waitDuration int64 // Total time waited for new connections.
connector driver.Connector
// numClosed is an atomic counter which represents a total number of
// closed connections. Stmt.openStmt checks it before cleaning closed
......@@ -359,15 +363,18 @@ type DB struct {
// maybeOpenNewConnections sends on the chan (one send per needed connection)
// It is closed during db.Close(). The close tells the connectionOpener
// goroutine to exit.
openerCh chan struct{}
resetterCh chan *driverConn
closed bool
dep map[finalCloser]depSet
lastPut map[*driverConn]string // stacktrace of last conn's put; debug only
maxIdle int // zero means defaultMaxIdleConns; negative means 0
maxOpen int // <= 0 means unlimited
maxLifetime time.Duration // maximum amount of time a connection may be reused
cleanerCh chan struct{}
openerCh chan struct{}
resetterCh chan *driverConn
closed bool
dep map[finalCloser]depSet
lastPut map[*driverConn]string // stacktrace of last conn's put; debug only
maxIdle int // zero means defaultMaxIdleConns; negative means 0
maxOpen int // <= 0 means unlimited
maxLifetime time.Duration // maximum amount of time a connection may be reused
cleanerCh chan struct{}
waitCount int64 // Total number of connections waited for.
maxIdleClosed int64 // Total number of connections closed due to idle.
maxLifetimeClosed int64 // Total number of connections closed due to max free limit.
stop func() // stop cancels the connection opener and the session resetter.
}
......@@ -796,6 +803,9 @@ func (db *DB) maxIdleConnsLocked() int {
// then the new MaxIdleConns will be reduced to match the MaxOpenConns limit.
//
// If n <= 0, no idle connections are retained.
//
// The default max idle connections is currently 2. This may change in
// a future release.
func (db *DB) SetMaxIdleConns(n int) {
db.mu.Lock()
if n > 0 {
......@@ -815,6 +825,7 @@ func (db *DB) SetMaxIdleConns(n int) {
closing = db.freeConn[maxIdle:]
db.freeConn = db.freeConn[:maxIdle]
}
db.maxIdleClosed += int64(len(closing))
db.mu.Unlock()
for _, c := range closing {
c.Close()
......@@ -907,6 +918,7 @@ func (db *DB) connectionCleaner(d time.Duration) {
i--
}
}
db.maxLifetimeClosed += int64(len(closing))
db.mu.Unlock()
for _, c := range closing {
......@@ -922,17 +934,39 @@ func (db *DB) connectionCleaner(d time.Duration) {
// DBStats contains database statistics.
type DBStats struct {
// OpenConnections is the number of open connections to the database.
OpenConnections int
MaxOpenConnections int // Maximum number of open connections to the database.
// Pool Status
OpenConnections int // The number of established connections both in use and idle.
InUse int // The number of connections currently in use.
Idle int // The number of idle connections.
// Counters
WaitCount int64 // The total number of connections waited for.
WaitDuration time.Duration // The total time blocked waiting for a new connection.
MaxIdleClosed int64 // The total number of connections closed due to SetMaxIdleConns.
MaxLifetimeClosed int64 // The total number of connections closed due to SetConnMaxLifetime.
}
// Stats returns database statistics.
func (db *DB) Stats() DBStats {
wait := atomic.LoadInt64(&db.waitDuration)
db.mu.Lock()
defer db.mu.Unlock()
stats := DBStats{
MaxOpenConnections: db.maxOpen,
Idle: len(db.freeConn),
OpenConnections: db.numOpen,
InUse: db.numOpen - len(db.freeConn),
WaitCount: db.waitCount,
WaitDuration: time.Duration(wait),
MaxIdleClosed: db.maxIdleClosed,
MaxLifetimeClosed: db.maxLifetimeClosed,
}
db.mu.Unlock()
return stats
}
......@@ -1085,8 +1119,11 @@ func (db *DB) conn(ctx context.Context, strategy connReuseStrategy) (*driverConn
req := make(chan connRequest, 1)
reqKey := db.nextRequestKeyLocked()
db.connRequests[reqKey] = req
db.waitCount++
db.mu.Unlock()
waitStart := time.Now()
// Timeout the connection request with the context.
select {
case <-ctx.Done():
......@@ -1095,6 +1132,9 @@ func (db *DB) conn(ctx context.Context, strategy connReuseStrategy) (*driverConn
db.mu.Lock()
delete(db.connRequests, reqKey)
db.mu.Unlock()
atomic.AddInt64(&db.waitDuration, int64(time.Since(waitStart)))
select {
default:
case ret, ok := <-req:
......@@ -1104,6 +1144,8 @@ func (db *DB) conn(ctx context.Context, strategy connReuseStrategy) (*driverConn
}
return nil, ctx.Err()
case ret, ok := <-req:
atomic.AddInt64(&db.waitDuration, int64(time.Since(waitStart)))
if !ok {
return nil, errDBClosed
}
......@@ -1278,6 +1320,7 @@ func (db *DB) putConnDBLocked(dc *driverConn, err error) bool {
return true
} else if err == nil && !db.closed && db.maxIdleConnsLocked() > len(db.freeConn) {
db.freeConn = append(db.freeConn, dc)
db.maxIdleClosed++
db.startCleanerLocked()
return true
}
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment