Commit f593b37f authored by Rob Pike's avatar Rob Pike

gobs: error cleanup part 1.

Remove err from the encoderState and decoderState types, so we're
not always copying to and from various copies of the error, and then
use panic/recover to eliminate lots of error checking.

another pass might take a crack at the same thing for the compilation phase.

R=rsc
CC=golang-dev
https://golang.org/cl/2660042
parent 1dd0319b
......@@ -11,6 +11,7 @@ GOFILES=\
doc.go\
encode.go\
encoder.go\
error.go\
type.go\
include ../../Make.pkg
......
......@@ -37,16 +37,23 @@ var encodeT = []EncodeT{
{1 << 63, []byte{0xF8, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}},
}
// testError is meant to be used as a deferred function to turn a panic(gobError) into a
// plain test.Error call.
func testError(t *testing.T) {
if e := recover(); e != nil {
t.Error(e.(gobError).Error) // Will re-panic if not one of our errors, such as a runtime error.
}
return
}
// Test basic encode/decode routines for unsigned integers
func TestUintCodec(t *testing.T) {
defer testError(t)
b := new(bytes.Buffer)
encState := newEncoderState(b)
for _, tt := range encodeT {
b.Reset()
encodeUint(encState, tt.x)
if encState.err != nil {
t.Error("encodeUint:", tt.x, encState.err)
}
if !bytes.Equal(tt.b, b.Bytes()) {
t.Errorf("encodeUint: %#x encode: expected % x got % x", tt.x, tt.b, b.Bytes())
}
......@@ -55,13 +62,7 @@ func TestUintCodec(t *testing.T) {
for u := uint64(0); ; u = (u + 1) * 7 {
b.Reset()
encodeUint(encState, u)
if encState.err != nil {
t.Error("encodeUint:", u, encState.err)
}
v := decodeUint(decState)
if decState.err != nil {
t.Error("DecodeUint:", u, decState.err)
}
if u != v {
t.Errorf("Encode/Decode: sent %#x received %#x", u, v)
}
......@@ -72,18 +73,13 @@ func TestUintCodec(t *testing.T) {
}
func verifyInt(i int64, t *testing.T) {
defer testError(t)
var b = new(bytes.Buffer)
encState := newEncoderState(b)
encodeInt(encState, i)
if encState.err != nil {
t.Error("encodeInt:", i, encState.err)
}
decState := newDecodeState(&b)
decState.buf = make([]byte, 8)
j := decodeInt(decState)
if decState.err != nil {
t.Error("DecodeInt:", i, decState.err)
}
if i != j {
t.Errorf("Encode/Decode: sent %#x received %#x", uint64(i), uint64(j))
}
......@@ -320,10 +316,8 @@ func TestScalarEncInstructions(t *testing.T) {
}
func execDec(typ string, instr *decInstr, state *decodeState, t *testing.T, p unsafe.Pointer) {
defer testError(t)
v := int(decodeUint(state))
if state.err != nil {
t.Fatalf("decoding %s field: %v", typ, state.err)
}
if v+state.fieldnum != 6 {
t.Fatalf("decoding field number %d, got %d", 6, v+state.fieldnum)
}
......
This diff is collapsed.
......@@ -25,6 +25,7 @@ type Decoder struct {
buf []byte
countBuf [9]byte // counts may be uint64s (unlikely!), require 9 bytes
byteBuffer *bytes.Buffer
err os.Error
}
// NewDecoder returns a new decoder that reads from the io.Reader.
......@@ -43,13 +44,16 @@ func NewDecoder(r io.Reader) *Decoder {
func (dec *Decoder) recvType(id typeId) {
// Have we already seen this type? That's an error
if dec.wireType[id] != nil {
dec.state.err = os.ErrorString("gob: duplicate type received")
dec.err = os.ErrorString("gob: duplicate type received")
return
}
// Type:
wire := new(wireType)
dec.state.err = dec.decode(tWireType, reflect.NewValue(wire))
dec.err = dec.decode(tWireType, reflect.NewValue(wire))
if dec.err != nil {
return
}
// Remember we've seen this type.
dec.wireType[id] = wire
......@@ -66,8 +70,8 @@ func (dec *Decoder) Decode(e interface{}) os.Error {
// If e represents a value as opposed to a pointer, the answer won't
// get back to the caller. Make sure it's a pointer.
if value.Type().Kind() != reflect.Ptr {
dec.state.err = os.ErrorString("gob: attempt to decode into a non-pointer")
return dec.state.err
dec.err = os.ErrorString("gob: attempt to decode into a non-pointer")
return dec.err
}
return dec.DecodeValue(value)
}
......@@ -77,8 +81,8 @@ func (dec *Decoder) Decode(e interface{}) os.Error {
func (dec *Decoder) recv() {
// Read a count.
var nbytes uint64
nbytes, dec.state.err = decodeUintReader(dec.r, dec.countBuf[0:])
if dec.state.err != nil {
nbytes, dec.err = decodeUintReader(dec.r, dec.countBuf[0:])
if dec.err != nil {
return
}
// Allocate the buffer.
......@@ -88,10 +92,10 @@ func (dec *Decoder) recv() {
dec.byteBuffer = bytes.NewBuffer(dec.buf[0:nbytes])
// Read the data
_, dec.state.err = io.ReadFull(dec.r, dec.buf[0:nbytes])
if dec.state.err != nil {
if dec.state.err == os.EOF {
dec.state.err = io.ErrUnexpectedEOF
_, dec.err = io.ReadFull(dec.r, dec.buf[0:nbytes])
if dec.err != nil {
if dec.err == os.EOF {
dec.err = io.ErrUnexpectedEOF
}
return
}
......@@ -104,7 +108,7 @@ func (dec *Decoder) decodeValueFromBuffer(value reflect.Value, ignore bool) {
for dec.state.b.Len() > 0 {
// Receive a type id.
id := typeId(decodeInt(dec.state))
if dec.state.err != nil {
if dec.err != nil {
break
}
......@@ -112,7 +116,7 @@ func (dec *Decoder) decodeValueFromBuffer(value reflect.Value, ignore bool) {
if id < 0 { // 0 is the error state, handled above
// If the id is negative, we have a type.
dec.recvType(-id)
if dec.state.err != nil {
if dec.err != nil {
break
}
continue
......@@ -126,10 +130,10 @@ func (dec *Decoder) decodeValueFromBuffer(value reflect.Value, ignore bool) {
// Make sure the type has been defined already or is a builtin type (for
// top-level singleton values).
if dec.wireType[id] == nil && builtinIdToType[id] == nil {
dec.state.err = errBadType
dec.err = errBadType
break
}
dec.state.err = dec.decode(id, value)
dec.err = dec.decode(id, value)
break
}
}
......@@ -143,11 +147,11 @@ func (dec *Decoder) DecodeValue(value reflect.Value) os.Error {
dec.mutex.Lock()
defer dec.mutex.Unlock()
dec.state.err = nil
dec.err = nil
dec.recv()
if dec.state.err != nil {
return dec.state.err
if dec.err != nil {
return dec.err
}
dec.decodeValueFromBuffer(value, false)
return dec.state.err
return dec.err
}
......@@ -21,7 +21,6 @@ const uint64Size = unsafe.Sizeof(uint64(0))
// 0 terminates the structure.
type encoderState struct {
b *bytes.Buffer
err os.Error // error encountered during encoding.
sendZero bool // encoding an array element or map key/value pair; send zero values
fieldnum int // the last field number written.
buf [1 + uint64Size]byte // buffer used by the encoder; here to avoid allocation.
......@@ -39,11 +38,11 @@ func newEncoderState(b *bytes.Buffer) *encoderState {
// encodeUint writes an encoded unsigned integer to state.b. Sets state.err.
// If state.err is already non-nil, it does nothing.
func encodeUint(state *encoderState, x uint64) {
if state.err != nil {
return
}
if x <= 0x7F {
state.err = state.b.WriteByte(uint8(x))
err := state.b.WriteByte(uint8(x))
if err != nil {
error(err)
}
return
}
var n, m int
......@@ -54,7 +53,10 @@ func encodeUint(state *encoderState, x uint64) {
m--
}
state.buf[m] = uint8(-(n - 1))
n, state.err = state.b.Write(state.buf[m : uint64Size+1])
n, err := state.b.Write(state.buf[m : uint64Size+1])
if err != nil {
error(err)
}
}
// encodeInt writes an encoded signed integer to state.w.
......@@ -317,7 +319,8 @@ type encEngine struct {
const singletonField = 0
func encodeSingle(engine *encEngine, b *bytes.Buffer, basep uintptr) os.Error {
func encodeSingle(engine *encEngine, b *bytes.Buffer, basep uintptr) (err os.Error) {
defer catchError(&err)
state := newEncoderState(b)
state.fieldnum = singletonField
// There is no surrounding struct to frame the transmission, so we must
......@@ -331,10 +334,11 @@ func encodeSingle(engine *encEngine, b *bytes.Buffer, basep uintptr) os.Error {
}
}
instr.op(instr, state, p)
return state.err
return
}
func encodeStruct(engine *encEngine, b *bytes.Buffer, basep uintptr) os.Error {
func encodeStruct(engine *encEngine, b *bytes.Buffer, basep uintptr) (err os.Error) {
defer catchError(&err)
state := newEncoderState(b)
state.fieldnum = -1
for i := 0; i < len(engine.instr); i++ {
......@@ -346,32 +350,27 @@ func encodeStruct(engine *encEngine, b *bytes.Buffer, basep uintptr) os.Error {
}
}
instr.op(instr, state, p)
if state.err != nil {
break
}
}
return state.err
return nil
}
func encodeArray(b *bytes.Buffer, p uintptr, op encOp, elemWid uintptr, elemIndir int, length int) os.Error {
func encodeArray(b *bytes.Buffer, p uintptr, op encOp, elemWid uintptr, elemIndir int, length int) {
state := newEncoderState(b)
state.fieldnum = -1
state.sendZero = true
encodeUint(state, uint64(length))
for i := 0; i < length && state.err == nil; i++ {
for i := 0; i < length; i++ {
elemp := p
up := unsafe.Pointer(elemp)
if elemIndir > 0 {
if up = encIndirect(up, elemIndir); up == nil {
state.err = os.ErrorString("gob: encodeArray: nil element")
break
errorf("gob: encodeArray: nil element")
}
elemp = uintptr(up)
}
op(nil, state, unsafe.Pointer(elemp))
p += uintptr(elemWid)
}
return state.err
}
func encodeReflectValue(state *encoderState, v reflect.Value, op encOp, indir int) {
......@@ -379,61 +378,54 @@ func encodeReflectValue(state *encoderState, v reflect.Value, op encOp, indir in
v = reflect.Indirect(v)
}
if v == nil {
state.err = os.ErrorString("gob: encodeReflectValue: nil element")
return
errorf("gob: encodeReflectValue: nil element")
}
op(nil, state, unsafe.Pointer(v.Addr()))
}
func encodeMap(b *bytes.Buffer, mv *reflect.MapValue, keyOp, elemOp encOp, keyIndir, elemIndir int) os.Error {
func encodeMap(b *bytes.Buffer, mv *reflect.MapValue, keyOp, elemOp encOp, keyIndir, elemIndir int) {
state := newEncoderState(b)
state.fieldnum = -1
state.sendZero = true
keys := mv.Keys()
encodeUint(state, uint64(len(keys)))
for _, key := range keys {
if state.err != nil {
break
}
encodeReflectValue(state, key, keyOp, keyIndir)
encodeReflectValue(state, mv.Elem(key), elemOp, elemIndir)
}
return state.err
}
// To send an interface, we send a string identifying the concrete type, followed
// by the type identifier (which might require defining that type right now), followed
// by the concrete value. A nil value gets sent as the empty string for the name,
// followed by no value.
func (enc *Encoder) encodeInterface(b *bytes.Buffer, iv *reflect.InterfaceValue) os.Error {
func (enc *Encoder) encodeInterface(b *bytes.Buffer, iv *reflect.InterfaceValue) {
state := newEncoderState(b)
state.fieldnum = -1
state.sendZero = true
if iv.IsNil() {
encodeUint(state, 0)
return state.err
return
}
typ := iv.Elem().Type()
name, ok := concreteTypeToName[typ]
if !ok {
state.err = os.ErrorString("gob: type not registered for interface: " + typ.String())
return state.err
errorf("gob: type not registered for interface: %s", typ)
}
// Send the name.
encodeUint(state, uint64(len(name)))
_, state.err = io.WriteString(state.b, name)
if state.err != nil {
return state.err
_, err := io.WriteString(state.b, name)
if err != nil {
error(err)
}
// Send (and maybe first define) the type id.
enc.sendTypeDescriptor(typ)
if state.err != nil {
return state.err
}
// Send the value.
state.err = enc.encode(state.b, iv.Elem())
return state.err
err = enc.encode(state.b, iv.Elem())
if err != nil {
error(err)
}
}
var encOpMap = []encOp{
......@@ -486,7 +478,7 @@ func (enc *Encoder) encOpFor(rt reflect.Type) (encOp, int, os.Error) {
return
}
state.update(i)
state.err = encodeArray(state.b, slice.Data, elemOp, t.Elem().Size(), indir, int(slice.Len))
encodeArray(state.b, slice.Data, elemOp, t.Elem().Size(), indir, int(slice.Len))
}
case *reflect.ArrayType:
// True arrays have size in the type.
......@@ -496,7 +488,7 @@ func (enc *Encoder) encOpFor(rt reflect.Type) (encOp, int, os.Error) {
}
op = func(i *encInstr, state *encoderState, p unsafe.Pointer) {
state.update(i)
state.err = encodeArray(state.b, uintptr(p), elemOp, t.Elem().Size(), indir, t.Len())
encodeArray(state.b, uintptr(p), elemOp, t.Elem().Size(), indir, t.Len())
}
case *reflect.MapType:
keyOp, keyIndir, err := enc.encOpFor(t.Key())
......@@ -517,7 +509,7 @@ func (enc *Encoder) encOpFor(rt reflect.Type) (encOp, int, os.Error) {
return
}
state.update(i)
state.err = encodeMap(state.b, mv, keyOp, elemOp, keyIndir, elemIndir)
encodeMap(state.b, mv, keyOp, elemOp, keyIndir, elemIndir)
}
case *reflect.StructType:
// Generate a closure that calls out to the engine for the nested type.
......@@ -529,7 +521,7 @@ func (enc *Encoder) encOpFor(rt reflect.Type) (encOp, int, os.Error) {
op = func(i *encInstr, state *encoderState, p unsafe.Pointer) {
state.update(i)
// indirect through info to delay evaluation for recursive structs
state.err = encodeStruct(info.encoder, state.b, uintptr(p))
encodeStruct(info.encoder, state.b, uintptr(p))
}
case *reflect.InterfaceType:
op = func(i *encInstr, state *encoderState, p unsafe.Pointer) {
......@@ -541,7 +533,7 @@ func (enc *Encoder) encOpFor(rt reflect.Type) (encOp, int, os.Error) {
return
}
state.update(i)
state.err = enc.encodeInterface(state.b, iv)
enc.encodeInterface(state.b, iv)
}
}
}
......
......@@ -21,6 +21,7 @@ type Encoder struct {
state *encoderState // so we can encode integers, strings directly
countState *encoderState // stage for writing counts
buf []byte // for collecting the output.
err os.Error
}
// NewEncoder returns a new encoder that will transmit on the io.Writer.
......@@ -38,8 +39,8 @@ func (enc *Encoder) badType(rt reflect.Type) {
}
func (enc *Encoder) setError(err os.Error) {
if enc.state.err == nil { // remember the first.
enc.state.err = err
if enc.err == nil { // remember the first.
enc.err = err
}
enc.state.b.Reset()
}
......@@ -115,7 +116,7 @@ func (enc *Encoder) sendType(origt reflect.Type) (sent bool) {
// Type:
enc.encode(enc.state.b, reflect.NewValue(info.wire))
enc.send()
if enc.state.err != nil {
if enc.err != nil {
return
}
......@@ -150,7 +151,7 @@ func (enc *Encoder) sendTypeDescriptor(rt reflect.Type) {
if _, alreadySent := enc.sent[rt]; !alreadySent {
// No, so send it.
sent := enc.sendType(rt)
if enc.state.err != nil {
if enc.err != nil {
return
}
// If the type info has still not been transmitted, it means we have
......@@ -180,18 +181,18 @@ func (enc *Encoder) EncodeValue(value reflect.Value) os.Error {
enc.mutex.Lock()
defer enc.mutex.Unlock()
enc.state.err = nil
enc.err = nil
rt, _ := indirect(value.Type())
// Sanity check only: encoder should never come in with data present.
if enc.state.b.Len() > 0 || enc.countState.b.Len() > 0 {
enc.state.err = os.ErrorString("encoder: buffer not empty")
return enc.state.err
enc.err = os.ErrorString("encoder: buffer not empty")
return enc.err
}
enc.sendTypeDescriptor(rt)
if enc.state.err != nil {
return enc.state.err
if enc.err != nil {
return enc.err
}
// Encode the object.
......@@ -202,5 +203,5 @@ func (enc *Encoder) EncodeValue(value reflect.Value) os.Error {
enc.send()
}
return enc.state.err
return enc.err
}
......@@ -43,15 +43,15 @@ func TestEncoderDecoder(t *testing.T) {
et1 := new(ET1)
et1.a = 7
et1.et2 = new(ET2)
enc.Encode(et1)
if enc.state.err != nil {
t.Error("encoder fail:", enc.state.err)
err := enc.Encode(et1)
if err != nil {
t.Error("encoder fail:", err)
}
dec := NewDecoder(b)
newEt1 := new(ET1)
dec.Decode(newEt1)
if dec.state.err != nil {
t.Fatal("error decoding ET1:", dec.state.err)
err = dec.Decode(newEt1)
if err != nil {
t.Fatal("error decoding ET1:", err)
}
if !reflect.DeepEqual(et1, newEt1) {
......@@ -63,9 +63,9 @@ func TestEncoderDecoder(t *testing.T) {
enc.Encode(et1)
newEt1 = new(ET1)
dec.Decode(newEt1)
if dec.state.err != nil {
t.Fatal("round 2: error decoding ET1:", dec.state.err)
err = dec.Decode(newEt1)
if err != nil {
t.Fatal("round 2: error decoding ET1:", err)
}
if !reflect.DeepEqual(et1, newEt1) {
t.Fatalf("round 2: invalid data for et1: expected %+v; got %+v", *et1, *newEt1)
......@@ -75,13 +75,13 @@ func TestEncoderDecoder(t *testing.T) {
}
// Now test with a running encoder/decoder pair that we recognize a type mismatch.
enc.Encode(et1)
if enc.state.err != nil {
t.Error("round 3: encoder fail:", enc.state.err)
err = enc.Encode(et1)
if err != nil {
t.Error("round 3: encoder fail:", err)
}
newEt2 := new(ET2)
dec.Decode(newEt2)
if dec.state.err == nil {
err = dec.Decode(newEt2)
if err == nil {
t.Fatal("round 3: expected `bad type' error decoding ET2")
}
}
......@@ -94,17 +94,17 @@ func badTypeCheck(e interface{}, shouldFail bool, msg string, t *testing.T) {
et1 := new(ET1)
et1.a = 7
et1.et2 = new(ET2)
enc.Encode(et1)
if enc.state.err != nil {
t.Error("encoder fail:", enc.state.err)
err := enc.Encode(et1)
if err != nil {
t.Error("encoder fail:", err)
}
dec := NewDecoder(b)
dec.Decode(e)
if shouldFail && (dec.state.err == nil) {
err = dec.Decode(e)
if shouldFail && err == nil {
t.Error("expected error for", msg)
}
if !shouldFail && (dec.state.err != nil) {
t.Error("unexpected error for", msg, dec.state.err)
if !shouldFail && err != nil {
t.Error("unexpected error for", msg, err)
}
}
......@@ -118,9 +118,9 @@ func TestWrongTypeDecoder(t *testing.T) {
func corruptDataCheck(s string, err os.Error, t *testing.T) {
b := bytes.NewBufferString(s)
dec := NewDecoder(b)
dec.Decode(new(ET2))
if dec.state.err != err {
t.Error("expected error", err, "got", dec.state.err)
err1 := dec.Decode(new(ET2))
if err1 != err {
t.Error("expected error", err, "got", err1)
}
}
......@@ -151,14 +151,14 @@ func TestUnsupported(t *testing.T) {
func encAndDec(in, out interface{}) os.Error {
b := new(bytes.Buffer)
enc := NewEncoder(b)
enc.Encode(in)
if enc.state.err != nil {
return enc.state.err
err := enc.Encode(in)
if err != nil {
return err
}
dec := NewDecoder(b)
dec.Decode(out)
if dec.state.err != nil {
return dec.state.err
err = dec.Decode(out)
if err != nil {
return err
}
return nil
}
......
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package gob
import (
"fmt"
"os"
)
// Errors in decoding and encoding are handled using panic and recover.
// Panics caused by user error (that is, everything except run-time panics
// such as "index out of bounds" errors) do not leave the file that caused
// them, but are instead turned into plain os.Error returns. Encoding and
// decoding functions and methods that do not return an os.Error either use
// panic to report an error or are guaranteed error-free.
// A gobError wraps an os.Error and is used to distinguish errors (panics) generated in this package.
type gobError struct {
os.Error
}
// errorf is like error but takes Printf-style arguments to construct an os.Error.
func errorf(format string, args ...interface{}) {
error(fmt.Errorf(format, args...))
}
// error wraps the argument error and uses it as the argument to panic.
func error(err os.Error) {
panic(gobError{Error: err})
}
// catchError is meant to be used as a deferred function to turn a panic(gobError) into a
// plain os.Error. It overwrites the error return of the function that deferred its call.
func catchError(err *os.Error) {
if e := recover(); e != nil {
*err = e.(gobError).Error // Will re-panic if not one of our errors, such as a runtime error.
}
return
}
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