- 29 Apr, 2016 11 commits
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Rick Hudson authored
nextFreeFast is currently not inlined by the compiler due to its size and complexity. This CL simplifies nextFreeFast by letting the slow path handle (nextFree) handle a corner cases. Change-Id: Ia9c5d1a7912bcb4bec072f5fd240f0e0bafb20e4 Reviewed-on: https://go-review.googlesource.com/22598Reviewed-by: Austin Clements <austin@google.com> Run-TryBot: Austin Clements <austin@google.com>
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Austin Clements authored
sweep used to skip mcental.freeSpan (and its locking) if it didn't find any new free objects. We lost that optimization when the freed-object counting changed in dad83f7 to count total free objects instead of newly freed objects. The previous commit brings back counting of newly freed objects, so we can easily revive this optimization by checking that count (like we used to) instead of the total free objects count. Change-Id: I43658707a1c61674d0366124d5976b00d98741a9 Reviewed-on: https://go-review.googlesource.com/22596 Run-TryBot: Austin Clements <austin@google.com> Reviewed-by: Rick Hudson <rlh@golang.org>
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Austin Clements authored
Commit 8dda1c4c changed the meaning of "nfree" in sweep from the number of newly freed objects to the total number of free objects in the span, but didn't update where sweep added nfree to c.local_nsmallfree. Hence, we're over-accounting the number of frees. This is causing TestArrayHash to fail with "too many allocs NNN - hash not balanced". Fix this by computing the number of newly freed objects and adding that to c.local_nsmallfree, so it behaves like it used to. Computing this requires a small tweak to mallocgc: apparently we've never set s.allocCount when allocating a large object; fix this by setting it to 1 so sweep doesn't get confused. Change-Id: I31902ffd310110da4ffd807c5c06f1117b872dc8 Reviewed-on: https://go-review.googlesource.com/22595Reviewed-by: Rick Hudson <rlh@golang.org> Run-TryBot: Austin Clements <austin@google.com>
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Austin Clements authored
We broke tracing of freed objects in GODEBUG=allocfreetrace=1 mode when we removed the sweep over the mark bitmap. Fix it by re-introducing the sweep over the bitmap specifically if we're in allocfreetrace mode. This doesn't have to be even remotely efficient, since the overhead of allocfreetrace is huge anyway, so we can keep the code for this down to just a few lines. Change-Id: I9e176b3b04c73608a0ea3068d5d0cd30760ebd40 Reviewed-on: https://go-review.googlesource.com/22592 Run-TryBot: Austin Clements <austin@google.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Rick Hudson <rlh@golang.org>
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Austin Clements authored
Currently we always zero objects when we allocate them. We used to have an optimization that would not zero objects that had not been allocated since the whole span was last zeroed (either by getting it from the system or by getting it from the heap, which does a bulk zero), but this depended on the sweeper clobbering the first two words of each object. Hence, we lost this optimization when the bitmap sweeper went away. Re-introduce this optimization using a different mechanism. Each span already keeps a flag indicating that it just came from the OS or was just bulk zeroed by the mheap. We can simply use this flag to know when we don't need to zero an object. This is slightly less efficient than the old optimization: if a span gets allocated and partially used, then GC happens and the span gets returned to the mcentral, then the span gets re-acquired, the old optimization knew that it only had to re-zero the objects that had been reclaimed, whereas this optimization will re-zero everything. However, in this case, you're already paying for the garbage collection, and you've only wasted one zeroing of the span, so in practice there seems to be little difference. (If we did want to revive the full optimization, each span could keep track of a frontier beyond which all free slots are zeroed. I prototyped this and it didn't obvious do any better than the much simpler approach in this commit.) This significantly improves BinaryTree17, which is allocation-heavy (and runs first, so most pages are already zeroed), and slightly improves everything else. name old time/op new time/op delta XBenchGarbage-12 2.15ms ± 1% 2.14ms ± 1% -0.80% (p=0.000 n=17+17) name old time/op new time/op delta BinaryTree17-12 2.71s ± 1% 2.56s ± 1% -5.73% (p=0.000 n=18+19) DivconstI64-12 1.70ns ± 1% 1.70ns ± 1% ~ (p=0.562 n=18+18) DivconstU64-12 1.74ns ± 2% 1.74ns ± 1% ~ (p=0.394 n=20+20) DivconstI32-12 1.74ns ± 0% 1.74ns ± 0% ~ (all samples are equal) DivconstU32-12 1.66ns ± 1% 1.66ns ± 0% ~ (p=0.516 n=15+16) DivconstI16-12 1.84ns ± 0% 1.84ns ± 0% ~ (all samples are equal) DivconstU16-12 1.82ns ± 0% 1.82ns ± 0% ~ (all samples are equal) DivconstI8-12 1.79ns ± 0% 1.79ns ± 0% ~ (all samples are equal) DivconstU8-12 1.60ns ± 0% 1.60ns ± 1% ~ (p=0.603 n=17+19) Fannkuch11-12 2.11s ± 1% 2.11s ± 0% ~ (p=0.333 n=16+19) FmtFprintfEmpty-12 45.1ns ± 4% 45.4ns ± 5% ~ (p=0.111 n=20+20) FmtFprintfString-12 134ns ± 0% 129ns ± 0% -3.45% (p=0.000 n=18+16) FmtFprintfInt-12 131ns ± 1% 129ns ± 1% -1.54% (p=0.000 n=16+18) FmtFprintfIntInt-12 205ns ± 2% 203ns ± 0% -0.56% (p=0.014 n=20+18) FmtFprintfPrefixedInt-12 200ns ± 2% 197ns ± 1% -1.48% (p=0.000 n=20+18) FmtFprintfFloat-12 256ns ± 1% 256ns ± 0% -0.21% (p=0.008 n=18+20) FmtManyArgs-12 805ns ± 0% 804ns ± 0% -0.19% (p=0.001 n=18+18) GobDecode-12 7.21ms ± 1% 7.14ms ± 1% -0.92% (p=0.000 n=19+20) GobEncode-12 5.88ms ± 1% 5.88ms ± 1% ~ (p=0.641 n=18+19) Gzip-12 218ms ± 1% 218ms ± 1% ~ (p=0.271 n=19+18) Gunzip-12 37.1ms ± 0% 36.9ms ± 0% -0.29% (p=0.000 n=18+17) HTTPClientServer-12 78.1µs ± 2% 77.4µs ± 2% ~ (p=0.070 n=19+19) JSONEncode-12 15.5ms ± 1% 15.5ms ± 0% ~ (p=0.063 n=20+18) JSONDecode-12 56.1ms ± 0% 55.4ms ± 1% -1.18% (p=0.000 n=19+18) Mandelbrot200-12 4.05ms ± 0% 4.06ms ± 0% +0.29% (p=0.001 n=18+18) GoParse-12 3.28ms ± 1% 3.21ms ± 1% -2.30% (p=0.000 n=20+20) RegexpMatchEasy0_32-12 69.4ns ± 2% 69.3ns ± 1% ~ (p=0.205 n=18+16) RegexpMatchEasy0_1K-12 239ns ± 0% 239ns ± 0% ~ (all samples are equal) RegexpMatchEasy1_32-12 69.4ns ± 1% 69.4ns ± 1% ~ (p=0.620 n=15+18) RegexpMatchEasy1_1K-12 370ns ± 1% 369ns ± 2% ~ (p=0.088 n=20+20) RegexpMatchMedium_32-12 108ns ± 0% 108ns ± 0% ~ (all samples are equal) RegexpMatchMedium_1K-12 33.6µs ± 3% 33.5µs ± 3% ~ (p=0.718 n=20+20) RegexpMatchHard_32-12 1.68µs ± 1% 1.67µs ± 2% ~ (p=0.316 n=20+20) RegexpMatchHard_1K-12 50.5µs ± 3% 50.4µs ± 3% ~ (p=0.659 n=20+20) Revcomp-12 381ms ± 1% 381ms ± 1% ~ (p=0.916 n=19+18) Template-12 66.5ms ± 1% 65.8ms ± 2% -1.08% (p=0.000 n=20+20) TimeParse-12 317ns ± 0% 319ns ± 0% +0.48% (p=0.000 n=19+12) TimeFormat-12 338ns ± 0% 338ns ± 0% ~ (p=0.124 n=19+18) [Geo mean] 5.99µs 5.96µs -0.54% Change-Id: I638ffd9d9f178835bbfa499bac20bd7224f1a907 Reviewed-on: https://go-review.googlesource.com/22591Reviewed-by: Rick Hudson <rlh@golang.org>
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Austin Clements authored
This converts all remaining uses of mspan.start to instead use mspan.base(). In many cases, this actually reduces the complexity of the code. Change-Id: If113840e00d3345a6cf979637f6a152e6344aee7 Reviewed-on: https://go-review.googlesource.com/22590Reviewed-by: Rick Hudson <rlh@golang.org> Run-TryBot: Austin Clements <austin@google.com>
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Austin Clements authored
Currently we have lots of (s.start << _PageShift) and variants. We now have an s.base() function that returns this. It's faster and more readable, so use it. Change-Id: I888060a9dae15ea75ca8cc1c2b31c905e71b452b Reviewed-on: https://go-review.googlesource.com/22559Reviewed-by: Rick Hudson <rlh@golang.org> Run-TryBot: Austin Clements <austin@google.com>
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Austin Clements authored
In particular, it always returns an aligned pointer. Change-Id: I763789a539a4bfd8b0efb36a39a80be1a479d3e2 Reviewed-on: https://go-review.googlesource.com/22558Reviewed-by: Rick Hudson <rlh@golang.org> Run-TryBot: Austin Clements <austin@google.com> TryBot-Result: Gobot Gobot <gobot@golang.org>
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Austin Clements authored
These used to be used for the list of newly freed objects, but that's no longer a thing. Change-Id: I5a4503137b74ec0eae5372ca271b1aa0b32df074 Reviewed-on: https://go-review.googlesource.com/22557Reviewed-by: Rick Hudson <rlh@golang.org> Run-TryBot: Austin Clements <austin@google.com> TryBot-Result: Gobot Gobot <gobot@golang.org>
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Rick Hudson authored
Our compilers now provides instrinsics including sys.Ctz64 that support CTZ (count trailing zero) instructions. This CL replaces the Go versions of CTZ with the compiler intrinsic. Count trailing zeros CTZ finds the least significant 1 in a word and returns the number of less significant 0s in the word. Allocation uses the bitmap created by the garbage collector to locate an unmarked object. The logic takes a word of the bitmap, complements, and then caches it. It then uses CTZ to locate an available unmarked object. It then shifts marked bits out of the bitmap word preparing it for the next search. Once all the unmarked objects are used in the cached work the bitmap gets another word and repeats the process. Change-Id: Id2fc42d1d4b9893efaa2e1bd01896985b7e42f82 Reviewed-on: https://go-review.googlesource.com/21366Reviewed-by: Austin Clements <austin@google.com>
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Rick Hudson authored
Two changes are included here that are dependent on the other. The first is that allocBits and gcamrkBits are changed to a *uint8 which points to the first byte of that span's mark and alloc bits. Several places were altered to perform pointer arithmetic to locate the byte corresponding to an object in the span. The actual bit corresponding to an object is indexed in the byte by using the lower three bits of the objects index. The second change avoids the redundant calculation of an object's index. The index is returned from heapBitsForObject and then used by the functions indexing allocBits and gcmarkBits. Finally we no longer allocate the gc bits in the span structures. Instead we use an arena based allocation scheme that allows for a more compact bit map as well as recycling and bulk clearing of the mark bits. Change-Id: If4d04b2021c092ec39a4caef5937a8182c64dfef Reviewed-on: https://go-review.googlesource.com/20705Reviewed-by: Austin Clements <austin@google.com>
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- 27 Apr, 2016 29 commits
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Rick Hudson authored
Change-Id: I282fd9ce9db435dfd35e882a9502ab1abc185297
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Rick Hudson authored
The complexity of the GC work buffers put and tryGet prevented them from being inlined. This CL simplifies the fast path thus enabling inlining. If the fast path does not succeed the previous put and tryGet functions are called. Change-Id: I6da6495d0dadf42bd0377c110b502274cc01acf5 Reviewed-on: https://go-review.googlesource.com/20704Reviewed-by: Austin Clements <austin@google.com>
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Rick Hudson authored
Prior to this CL the base of a span was calculated in various places using shifts or calls to base(). This CL now always calls base() which has been optimized to calculate the base of the span when the span is initialized and store that value in the span structure. Change-Id: I661f2bfa21e3748a249cdf049ef9062db6e78100 Reviewed-on: https://go-review.googlesource.com/20703Reviewed-by: Austin Clements <austin@google.com>
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Rick Hudson authored
Prior to this CL the sweep phase was responsible for locating all objects that were about to be freed and calling a function to process the object. This was done by the function heapBitsSweepSpan. Part of processing included calls to tracefree and msanfree as well as counting how many objects were freed. The calls to tracefree and msanfree have been moved into the gcmalloc routine and called when the object is about to be reallocated. The counting of free objects has been optimized using an array based popcnt algorithm and if all the objects in a span are free then span is freed. Similarly the code to locate the next free object has been optimized to use an array based ctz (count trailing zero). Various hot paths in the allocation logic have been optimized. At this point the garbage benchmark is within 3% of the 1.6 release. Change-Id: I00643c442e2ada1685c010c3447e4ea8537d2dfa Reviewed-on: https://go-review.googlesource.com/20201Reviewed-by: Austin Clements <austin@google.com>
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Rick Hudson authored
Add to each span a 64 bit cache (allocCache) of the allocBits at freeindex. allocCache is shifted such that the lowest bit corresponds to the bit freeindex. allocBits uses a 0 to indicate an object is free, on the other hand allocCache uses a 1 to indicate an object is free. This facilitates ctz64 (count trailing zero) which counts the number of 0s trailing the least significant 1. This is also the index of the least significant 1. Each span maintains a freeindex indicating the boundary between allocated objects and unallocated objects. allocCache is shifted as freeindex is incremented such that the low bit in allocCache corresponds to the bit a freeindex in the allocBits array. Currently ctz64 is written in Go using a for loop so it is not very efficient. Use of the hardware instruction will follow. With this in mind comparisons of the garbage benchmark are as follows. 1.6 release 2.8 seconds dev:garbage branch 3.1 seconds. Profiling shows the go implementation of ctz64 takes up 1% of the total time. Change-Id: If084ed9c3b1eda9f3c6ab2e794625cb870b8167f Reviewed-on: https://go-review.googlesource.com/20200Reviewed-by: Austin Clements <austin@google.com>
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Rick Hudson authored
Most (all?) processors that Go supports supply a hardware instruction that takes a byte and returns the number of zeros trailing the first 1 encountered, or 8 if no ones are found. This is the index within the byte of the first 1 encountered. CTZ should improve the performance of the nextFreeIndex function. Since nextFreeIndex wants the next unmarked (0) bit a bit-wise complement is needed before calling ctz. Furthermore unmarked bits associated with previously allocated objects need to be ignored. Instead of writing a 1 as we allocate the code masks all bits less than the freeindex after loading the byte. While this CL does not actual execute a CTZ instruction it supplies a ctz function with the appropiate signature along with the logic to execute it. Change-Id: I5c55ce0ed48ca22c21c4dd9f969b0819b4eadaa7 Reviewed-on: https://go-review.googlesource.com/20169Reviewed-by: Keith Randall <khr@golang.org> Reviewed-by: Austin Clements <austin@google.com>
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Rick Hudson authored
This is a renaming of the field ref to the more appropriate allocCount. The field holds the number of objects in the span that are currently allocated. Some throws strings were adjusted to more accurately convey the meaning of allocCount. Change-Id: I10daf44e3e9cc24a10912638c7de3c1984ef8efe Reviewed-on: https://go-review.googlesource.com/19518Reviewed-by: Austin Clements <austin@google.com>
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Rick Hudson authored
Instead of building a freelist from the mark bits generated by the GC this CL allocates directly from the mark bits. The approach moves the mark bits from the pointer/no pointer heap structures into their own per span data structures. The mark/allocation vectors consist of a single mark bit per object. Two vectors are maintained, one for allocation and one for the GC's mark phase. During the GC cycle's sweep phase the interpretation of the vectors is swapped. The mark vector becomes the allocation vector and the old allocation vector is cleared and becomes the mark vector that the next GC cycle will use. Marked entries in the allocation vector indicate that the object is not free. Each allocation vector maintains a boundary between areas of the span already allocated from and areas not yet allocated from. As objects are allocated this boundary is moved until it reaches the end of the span. At this point further allocations will be done from another span. Since we no longer sweep a span inspecting each freed object the responsibility for maintaining pointer/scalar bits in the heapBitMap containing is now the responsibility of the the routines doing the actual allocation. This CL is functionally complete and ready for performance tuning. Change-Id: I336e0fc21eef1066e0b68c7067cc71b9f3d50e04 Reviewed-on: https://go-review.googlesource.com/19470Reviewed-by: Austin Clements <austin@google.com>
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Rick Hudson authored
The gcmarkBits is a bit vector used by the GC to mark reachable objects. Once a GC cycle is complete the gcmarkBits swap places with the allocBits. allocBits is then used directly by malloc to locate free objects, thus avoiding the construction of a linked free list. This CL introduces a set of helper functions for manipulating gcmarkBits and allocBits that will be used by later CLs to realize the actual algorithm. Minimal attempts have been made to optimize these helper routines. Change-Id: I55ad6240ca32cd456e8ed4973c6970b3b882dd34 Reviewed-on: https://go-review.googlesource.com/19420Reviewed-by: Austin Clements <austin@google.com> Run-TryBot: Rick Hudson <rlh@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org>
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Rick Hudson authored
In preparation for changing how the next free object is chosen refactor and consolidate code into a single function. Change-Id: I6836cd88ed7cbf0b2df87abd7c1c3b9fabc1cbd8 Reviewed-on: https://go-review.googlesource.com/19317Reviewed-by: Austin Clements <austin@google.com>
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Rick Hudson authored
The freelist for normal objects and the freelist for stacks share the same mspan field for holding the list head but are operated on by different code sequences. This overloading complicates the use of bit vectors for allocation of normal objects. This change refactors the use of the stackfreelist out from the use of freelist. Change-Id: I5b155b5b8a1fcd8e24c12ee1eb0800ad9b6b4fa0 Reviewed-on: https://go-review.googlesource.com/19315Reviewed-by: Austin Clements <austin@google.com>
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Rick Hudson authored
The bitmap allocation data structure prototypes. Before this is released these underlying data structures need to be more performant but the signatures of helper functions utilizing these structures will remain stable. Change-Id: I5ace12f2fb512a7038a52bbde2bfb7e98783bcbe Reviewed-on: https://go-review.googlesource.com/19221Reviewed-by: Austin Clements <austin@google.com> Run-TryBot: Austin Clements <austin@google.com> TryBot-Result: Gobot Gobot <gobot@golang.org>
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Dave Cheney authored
Updates #15462 Automatic refactor with sed -e. Replace all oconv(op, 0) to string conversion with the raw op value which fmt's %v verb can print directly. The remaining oconv(op, FmtSharp) will be replaced with op.GoString and %#v in the next CL. Change-Id: I5e2f7ee0bd35caa65c6dd6cb1a866b5e4519e641 Reviewed-on: https://go-review.googlesource.com/22499 Run-TryBot: Dave Cheney <dave@cheney.net> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
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Dan Peterson authored
Fixes #14897 Change-Id: Iffe7462983a5623a37aa0dc6f74c8c70e10c3244 Reviewed-on: https://go-review.googlesource.com/21464Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org> Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
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Damien Neil authored
Change-Id: I28980b307d10730b122a4f833809bc400d6aff24 Reviewed-on: https://go-review.googlesource.com/22525Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org> Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org>
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Cherry Zhang authored
After CL 22461, c-archive build on darwin/arm is by default compiled with -shared, so update the install path. Fix build. Change-Id: Ie93dbd226ed416b834da0234210f4b98bc0e3606 Reviewed-on: https://go-review.googlesource.com/22507Reviewed-by: David Crawshaw <crawshaw@golang.org> Run-TryBot: David Crawshaw <crawshaw@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org>
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Austin Clements authored
Currently the runtime rescans globals during mark 2 and mark termination. This costs as much as 500µs/MB in STW time, which is enough to surpass the 10ms STW limit with only 20MB of globals. It's also basically unnecessary. The compiler already generates write barriers for global -> heap pointer updates and the regular write barrier doesn't check whether the slot is a global or in the heap. Some less common write barriers do cause problems. heapBitsBulkBarrier, which is used by typedmemmove and related functions, currently depends on having access to the pointer bitmap and as a result ignores writes to globals. Likewise, the reflect-related write barriers reflect_typedmemmovepartial and callwritebarrier ignore non-heap destinations; though it appears they can never be called with global pointers anyway. This commit makes heapBitsBulkBarrier issue write barriers for writes to global pointers using the data and BSS pointer bitmaps, removes the inheap checks from the reflection write barriers, and eliminates the rescans during mark 2 and mark termination. It also adds a test that writes to globals have write barriers. Programs with large data+BSS segments (with pointers) aren't common, but for programs that do have large data+BSS segments, this significantly reduces pause time: name \ 95%ile-time/markTerm old new delta LargeBSS/bss:1GB/gomaxprocs:4 148200µs ± 6% 302µs ±52% -99.80% (p=0.008 n=5+5) This very slightly improves the go1 benchmarks: name old time/op new time/op delta BinaryTree17-12 2.62s ± 3% 2.62s ± 4% ~ (p=0.904 n=20+20) Fannkuch11-12 2.15s ± 1% 2.13s ± 0% -1.29% (p=0.000 n=18+20) FmtFprintfEmpty-12 48.3ns ± 2% 47.6ns ± 1% -1.52% (p=0.000 n=20+16) FmtFprintfString-12 152ns ± 0% 152ns ± 1% ~ (p=0.725 n=18+18) FmtFprintfInt-12 150ns ± 1% 149ns ± 1% -1.14% (p=0.000 n=19+20) FmtFprintfIntInt-12 250ns ± 0% 244ns ± 1% -2.12% (p=0.000 n=20+18) FmtFprintfPrefixedInt-12 219ns ± 1% 217ns ± 1% -1.20% (p=0.000 n=19+20) FmtFprintfFloat-12 280ns ± 0% 281ns ± 1% +0.47% (p=0.000 n=19+19) FmtManyArgs-12 928ns ± 0% 923ns ± 1% -0.53% (p=0.000 n=19+18) GobDecode-12 7.21ms ± 1% 7.24ms ± 2% ~ (p=0.091 n=19+19) GobEncode-12 6.07ms ± 1% 6.05ms ± 1% -0.36% (p=0.002 n=20+17) Gzip-12 265ms ± 1% 265ms ± 1% ~ (p=0.496 n=20+19) Gunzip-12 39.6ms ± 1% 39.3ms ± 1% -0.85% (p=0.000 n=19+19) HTTPClientServer-12 74.0µs ± 2% 73.8µs ± 1% ~ (p=0.569 n=20+19) JSONEncode-12 15.4ms ± 1% 15.3ms ± 1% -0.25% (p=0.049 n=17+17) JSONDecode-12 53.7ms ± 2% 53.0ms ± 1% -1.29% (p=0.000 n=18+17) Mandelbrot200-12 3.97ms ± 1% 3.97ms ± 0% ~ (p=0.072 n=17+18) GoParse-12 3.35ms ± 2% 3.36ms ± 1% +0.51% (p=0.005 n=18+20) RegexpMatchEasy0_32-12 72.7ns ± 2% 72.2ns ± 1% -0.70% (p=0.005 n=19+19) RegexpMatchEasy0_1K-12 246ns ± 1% 245ns ± 0% -0.60% (p=0.000 n=18+16) RegexpMatchEasy1_32-12 72.8ns ± 1% 72.5ns ± 1% -0.37% (p=0.011 n=18+18) RegexpMatchEasy1_1K-12 380ns ± 1% 385ns ± 1% +1.34% (p=0.000 n=20+19) RegexpMatchMedium_32-12 115ns ± 2% 115ns ± 1% +0.44% (p=0.047 n=20+20) RegexpMatchMedium_1K-12 35.4µs ± 1% 35.5µs ± 1% ~ (p=0.079 n=18+19) RegexpMatchHard_32-12 1.83µs ± 0% 1.80µs ± 1% -1.76% (p=0.000 n=18+18) RegexpMatchHard_1K-12 55.1µs ± 0% 54.3µs ± 1% -1.42% (p=0.000 n=18+19) Revcomp-12 386ms ± 1% 381ms ± 1% -1.14% (p=0.000 n=18+18) Template-12 61.5ms ± 2% 61.5ms ± 2% ~ (p=0.647 n=19+20) TimeParse-12 338ns ± 0% 336ns ± 1% -0.72% (p=0.000 n=14+19) TimeFormat-12 350ns ± 0% 357ns ± 0% +2.05% (p=0.000 n=19+18) [Geo mean] 55.3µs 55.0µs -0.41% Change-Id: I57e8720385a1b991aeebd111b6874354308e2a6b Reviewed-on: https://go-review.googlesource.com/20829 Run-TryBot: Austin Clements <austin@google.com> Reviewed-by: Rick Hudson <rlh@golang.org>
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Austin Clements authored
These are used at the bottom level of various GC operations that must not be preempted. To be on the safe side, mark them all nosplit. Change-Id: I8f7360e79c9852bd044df71413b8581ad764380c Reviewed-on: https://go-review.googlesource.com/22504 Run-TryBot: Austin Clements <austin@google.com> Reviewed-by: Rick Hudson <rlh@golang.org>
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David Crawshaw authored
The new type was inheriting the tflagExtraStar from its prototype. Fixes #15467 Change-Id: Ic22c2a55cee7580cb59228d52b97e1c0a1e60220 Reviewed-on: https://go-review.googlesource.com/22501Reviewed-by: Ian Lance Taylor <iant@golang.org> Run-TryBot: Ian Lance Taylor <iant@golang.org>
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David Crawshaw authored
Fixes #15468 Change-Id: I8723171f87774a98d5e80e7832ebb96dd1fbea74 Reviewed-on: https://go-review.googlesource.com/22524Reviewed-by: Ian Lance Taylor <iant@golang.org> Run-TryBot: David Crawshaw <crawshaw@golang.org>
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Zhongwei Yao authored
performance: benchmark old ns/op new ns/op delta BenchmarkDivconstI64-8 8.28 2.70 -67.39% BenchmarkDivconstU64-8 8.28 4.69 -43.36% BenchmarkDivconstI32-8 8.28 6.39 -22.83% BenchmarkDivconstU32-8 8.28 4.43 -46.50% BenchmarkDivconstI16-8 5.17 5.17 +0.00% BenchmarkDivconstU16-8 5.33 5.34 +0.19% BenchmarkDivconstI8-8 3.50 3.50 +0.00% BenchmarkDivconstU8-8 3.51 3.50 -0.28% Fixes #15382 Change-Id: Ibce7b28f0586d593b33c4d4ecc5d5e7e7c905d13 Reviewed-on: https://go-review.googlesource.com/22292Reviewed-by: Michael Munday <munday@ca.ibm.com> Reviewed-by: David Chase <drchase@google.com>
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Robert Griesemer authored
builtin.go was auto-generated via go generate; all other changes were manual. The new format reduces the export data size by ~65% on average for the std library packages (and there is still quite a bit of room for improvement). The average time to write export data is reduced by (at least) 62% as measured in one run over the std lib, it is likely more. The average time to read import data is reduced by (at least) 37% as measured in one run over the std lib, it is likely more. There is also room to improve this time. The compiler transparently handles both packages using the old and the new format. Comparing the -S output of the go build for each package via the cmp.bash script (added) shows identical assembly code for all packages, but 6 files show file:line differences: The following files have differences because they use cgo and cgo uses different temp. directories for different builds. Harmless. src/crypto/x509 src/net src/os/user src/runtime/cgo The following files have file:line differences that are not yet fully explained; however the differences exist w/ and w/o new export format (pre-existing condition). See issue #15453. src/go/internal/gccgoimporter src/go/internal/gcimporter In summary, switching to the new export format produces the same package files as before for all practical purposes. How can you tell which one you have (if you care): Open a package (.a) file in an editor. Textual export data starts with a $$ after the header and is more or less legible; binary export data starts with a $$B after the header and is mostly unreadable. A stand-alone decoder (for debugging) is in the works. In case of a problem, please first try reverting back to the old textual format to determine if the cause is the new export format: For a stand-alone compiler invocation: - go tool compile -newexport=0 <files> For a single package: - go build -gcflags="-newexport=0" <pkg> For make/all.bash: - (export GO_GCFLAGS="-newexport=0"; sh make.bash) Fixes #13241. Change-Id: I2588cb463be80af22446bf80c225e92ab79878b8 Reviewed-on: https://go-review.googlesource.com/22123Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org> Run-TryBot: Robert Griesemer <gri@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
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Michael Matloob authored
This regexp has many parallel alternations Change-Id: I8044f460aa7d18f20cb0452e9470557b87facd6d Reviewed-on: https://go-review.googlesource.com/22471Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org> Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org>
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Cherry Zhang authored
Now it is possible to build a c-archive as PIC on darwin/arm (this is now the default). Then the system linker can link the binary using the archive as PIE. Fixes #12896. Change-Id: Iad84131572422190f5fa036e7d71910dc155f155 Reviewed-on: https://go-review.googlesource.com/22461Reviewed-by: David Crawshaw <crawshaw@golang.org>
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Robert Griesemer authored
TestBuiltin will fail if run on Windows and builtin.go was generated on a non-Windows machine (or vice versa) because path names have different separators. Avoid problem altogether by not writing pos info for builtin packages. It's not needed. Affects -newexport only. Change-Id: I8944f343452faebaea9a08b5fb62829bed77c148 Reviewed-on: https://go-review.googlesource.com/22498 Run-TryBot: Robert Griesemer <gri@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
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Keith Randall authored
The line numbers of ONAMEs are the location of their declaration, not their use. The line numbers of named OLITERALs are also the location of their declaration. Ignore both of these. Instead, we will inherit the line number from the containing syntactic item. Fixes #14742 Fixes #15430 Change-Id: Ie43b5b9f6321cbf8cead56e37ccc9364d0702f2f Reviewed-on: https://go-review.googlesource.com/22479Reviewed-by: Robert Griesemer <gri@golang.org> Run-TryBot: Keith Randall <khr@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
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Zhongwei Yao authored
Current V-register range is V32~V63 on arm64. This patch changes it to V0~V31. fix #15465. Change-Id: I90dab42dea46825ec5d7a8321ec4f6550735feb8 Reviewed-on: https://go-review.googlesource.com/22520Reviewed-by: Aram Hăvărneanu <aram@mgk.ro> Run-TryBot: Aram Hăvărneanu <aram@mgk.ro> TryBot-Result: Gobot Gobot <gobot@golang.org>
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Dmitry Vyukov authored
TestNoRaceIOHttp does all kinds of bad things: 1. Binds to a fixed port, so concurrent tests fail. 2. Registers HTTP handler multiple times, so repeated tests fail. 3. Relies on sleep to wait for listen. Fix all of that. Change-Id: I1210b7797ef5e92465b37dc407246d92a2a24fe8 Reviewed-on: https://go-review.googlesource.com/19953 Run-TryBot: Dmitry Vyukov <dvyukov@google.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
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Martin Möhrmann authored
Apply optimizations used to speed up YCbCrToRGB from https://go-review.googlesource.com/#/c/21910/ to RGBToYCbCr. name old time/op new time/op delta RGBToYCbCr/0-2 6.81ns ± 0% 5.96ns ± 0% -12.48% (p=0.000 n=38+50) RGBToYCbCr/Cb-2 7.68ns ± 0% 6.13ns ± 0% -20.21% (p=0.000 n=50+33) RGBToYCbCr/Cr-2 6.84ns ± 0% 6.04ns ± 0% -11.70% (p=0.000 n=39+42) Updates #15260 Change-Id: If3ea5393ae371a955ddf18ab226aae20b48f9692 Reviewed-on: https://go-review.googlesource.com/22411Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com> Run-TryBot: Josh Bleecher Snyder <josharian@gmail.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Ralph Corderoy <ralph@inputplus.co.uk>
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