-
Ben Skeggs authored
Exposes a bunch of the new features that became possible as a result of the earlier commits. DRM will build on this in the future to add support for features such as SCG ("async compute") and multi-device rendering, as part of the work necessary to be able to write a half- decent vulkan driver - finally. For the moment, this just crudely ports DRM to the API changes. - channel class interfaces now the same for all HW classes - channel group class exposed (SCG) - channel runqueue selector exposed (SCG) - channel sub-device id control exposed (multi-device rendering) - channel names in logging will reflect creating process, not fd owner - explicit USERD allocation required by VOLTA_CHANNEL_GPFIFO_A and newer - drm is smarter about determining the appropriate channel class to use Signed-off-by: Ben Skeggs <bskeggs@redhat.com> Reviewed-by: Lyude Paul <lyude@redhat.com>
06db7fde