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Thomas Zimmermann authored
Allocating a shadow buffer of the height of the buffer object does not support fbdev overallocation. Use surface height instead. Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Reviewed-by: Noralf Trønnes <noralf@tronnes.org> Link: https://patchwork.freedesktop.org/patch/msgid/20211110103702.374-7-tzimmermann@suse.de
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