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Tvrtko Ursulin authored
Instead of printing out the internal engine mask, which can change between kernel versions making it difficult to map to actual engines, present a bitmask of hanging engines ABI classes. For example: [drm] GPU HANG: ecode 9:8:24dffffd, in gem_exec_schedu [1334] Engine ABI class is useful to quickly categorize render vs media etc hangs in bug reports. Considering virtual engine even more so than the current scheme. v2: * Do not re-order fields. (Chris) Signed-off-by:
Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by:
Chris Wilson <chris@chris-wilson.co.uk> Link: https://patchwork.freedesktop.org/patch/msgid/20201105113842.1395391-1-tvrtko.ursulin@linux.intel.com
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