• Tim Schmielau's avatar
    [PATCH] fix missing includes · 4e57b681
    Tim Schmielau authored
    I recently picked up my older work to remove unnecessary #includes of
    sched.h, starting from a patch by Dave Jones to not include sched.h
    from module.h. This reduces the number of indirect includes of sched.h
    by ~300. Another ~400 pointless direct includes can be removed after
    this disentangling (patch to follow later).
    However, quite a few indirect includes need to be fixed up for this.
    
    In order to feed the patches through -mm with as little disturbance as
    possible, I've split out the fixes I accumulated up to now (complete for
    i386 and x86_64, more archs to follow later) and post them before the real
    patch.  This way this large part of the patch is kept simple with only
    adding #includes, and all hunks are independent of each other.  So if any
    hunk rejects or gets in the way of other patches, just drop it.  My scripts
    will pick it up again in the next round.
    Signed-off-by: default avatarTim Schmielau <tim@physik3.uni-rostock.de>
    Signed-off-by: default avatarAndrew Morton <akpm@osdl.org>
    Signed-off-by: default avatarLinus Torvalds <torvalds@osdl.org>
    4e57b681
gameport.c 18.8 KB