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Li Zefan authored
Currently btrfs stores the highest objectid of the fs tree, and it always returns (highest+1) inode number when we create a file, so inode numbers won't be reclaimed when we delete files, so we'll run out of inode numbers as we keep create/delete files in 32bits machines. This fixes it, and it works similarly to how we cache free space in block cgroups. We start a kernel thread to read the file tree. By scanning inode items, we know which chunks of inode numbers are free, and we cache them in an rb-tree. Because we are searching the commit root, we have to carefully handle the cross-transaction case. The rb-tree is a hybrid extent+bitmap tree, so if we have too many small chunks of inode numbers, we'll use bitmaps. Initially we allow 16K ram of extents, and a bitmap will be used if we exceed this threshold. The extents threshold is adjusted in runtime. Signed-off-by: Li Zefan <lizf@cn.fujitsu.com>
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