• Steven Whitehouse's avatar
    GFS2: Fix "truncate in progress" hang · 813e0c46
    Steven Whitehouse authored
    Following on from the recent clean up of gfs2_quotad, this patch moves
    the processing of "truncate in progress" inodes from the glock workqueue
    into gfs2_quotad. This fixes a hang due to the "truncate in progress"
    processing requiring glocks in order to complete.
    
    It might seem odd to use gfs2_quotad for this particular item, but
    we have to use a pre-existing thread since creating a thread implies
    a GFP_KERNEL memory allocation which is not allowed from the glock
    workqueue context. Of the existing threads, gfs2_logd and gfs2_recoverd
    may deadlock if used for this operation. gfs2_scand and gfs2_glockd are
    both scheduled for removal at some (hopefully not too distant) future
    point. That leaves only gfs2_quotad whose workload is generally fairly
    light and is easily adapted for this extra task.
    
    Also, as a result of this change, it opens the way for a future patch to
    make the reading of the inode's information asynchronous with respect to
    the glock workqueue, which is another improvement that has been on the list
    for some time now.
    Signed-off-by: default avatarSteven Whitehouse <swhiteho@redhat.com>
    813e0c46
glock.h 4.07 KB