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Pavel Begunkov authored
If we're going to ever support multiple types of resources we need shared rsrc nodes to not bloat requests, that is implemented in this patch. It also gives a nicer API and saves one pointer dereference in io_req_set_rsrc_node(). We may say that all requests bound to a resource belong to one and only one rsrc node, and considering that nodes are removed and recycled strictly in-order, this separates requests into generations, where generation are changed on each node switch (i.e. io_rsrc_node_switch()). The API is simple, io_rsrc_node_switch() switches to a new generation if needed, and also optionally kills a passed in io_rsrc_data. Each call to io_rsrc_node_switch() have to be preceded with io_rsrc_node_switch_start(). The start function is idempotent and should not necessarily be followed by switch. One difference is that once a node was set it will always retain a valid rsrc node, even on unregister. It may be a nuisance at the moment, but makes much sense for multiple types of resources. Another thing changed is that nodes are bound to/associated with a io_rsrc_data later just before killing (i.e. switching). Signed-off-by: Pavel Begunkov <asml.silence@gmail.com> Link: https://lore.kernel.org/r/7e9c693b4b9a2f47aa784b616ce29843021bb65a.1617287883.git.asml.silence@gmail.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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