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Goldwyn Rodrigues authored
If a RESYNCING message with (0,0) has been sent before, do not send it again. This avoids a resync ping pong between the nodes. We read the bitmap lockresource's LVB to figure out the previous value of the RESYNCING message. Signed-off-by: Goldwyn Rodrigues <rgoldwyn@suse.com> Signed-off-by: NeilBrown <neilb@suse.com>
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