• Jason A. Donenfeld's avatar
    um: use fallback for random_get_entropy() instead of zero · 9f13fb0c
    Jason A. Donenfeld authored
    In the event that random_get_entropy() can't access a cycle counter or
    similar, falling back to returning 0 is really not the best we can do.
    Instead, at least calling random_get_entropy_fallback() would be
    preferable, because that always needs to return _something_, even
    falling back to jiffies eventually. It's not as though
    random_get_entropy_fallback() is super high precision or guaranteed to
    be entropic, but basically anything that's not zero all the time is
    better than returning zero all the time.
    
    This is accomplished by just including the asm-generic code like on
    other architectures, which means we can get rid of the empty stub
    function here.
    
    Cc: Thomas Gleixner <tglx@linutronix.de>
    Cc: Arnd Bergmann <arnd@arndb.de>
    Cc: Richard Weinberger <richard@nod.at>
    Cc: Anton Ivanov <anton.ivanov@cambridgegreys.com>
    Acked-by: default avatarJohannes Berg <johannes@sipsolutions.net>
    Signed-off-by: default avatarJason A. Donenfeld <Jason@zx2c4.com>
    9f13fb0c
timex.h 151 Bytes