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Ville Syrjälä authored
For calculating watermarks we want to know whether sprites are scaled. Pass that information to update_sprite_watermarks() so that eventually we may do some watermark pre-computing. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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