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Felix Kuehling authored
Currently the number of GPUs is limited by aperture placement options available on GFX7 and GFX8 hardware. This limitation is not necessary. Scratch and LDS represent per-work-item and per-work-group storage respectively. Different work-items and work-groups use the same virtual address to access their own data. Work running on different GPUs is by definition in different work-groups (different dispatches, in fact). That means the same virtual addresses can be used for these apertures on different GPUs. Add a new AMDKFD_IOC_GET_PROCESS_APERTURES_NEW ioctl that removes the artificial limitation on the number of GPUs that can be supported. The new ioctl allows user mode to query the number of GPUs to allocate enough memory for all GPUs to be reported. This deprecates AMDKFD_IOC_GET_PROCESS_APERTURES. Signed-off-by: Felix Kuehling <Felix.Kuehling@amd.com> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Oded Gabbay <oded.gabbay@gmail.com>
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