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Eric Anholt authored
While there exist dumb APIs for creating and mapping BOs, one of the rules is that drivers doing 3D acceleration have to provide their own APIs for buffer allocation (besides, the pitch/height parameters of the dumb alloc don't really make sense for a lot of 3D allocations). v2: Use __u32-style types, use "drm.h" instead of <drm/drm.h>. Signed-off-by: Eric Anholt <eric@anholt.net>
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