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Tom Herbert authored
Add support for remote checksum offload in VXLAN. This uses a reserved bit to indicate that RCO is being done, and uses the low order reserved eight bits of the VNI to hold the start and offset values in a compressed manner. Start is encoded in the low order seven bits of VNI. This is start >> 1 so that the checksum start offset is 0-254 using even values only. Checksum offset (transport checksum field) is indicated in the high order bit in the low order byte of the VNI. If the bit is set, the checksum field is for UDP (so offset = start + 6), else checksum field is for TCP (so offset = start + 16). Only TCP and UDP are supported in this implementation. Remote checksum offload for VXLAN is described in: https://tools.ietf.org/html/draft-herbert-vxlan-rco-00 Tested by running 200 TCP_STREAM connections with VXLAN (over IPv4). With UDP checksums and Remote Checksum Offload IPv4 Client 11.84% CPU utilization Server 12.96% CPU utilization 9197 Mbps IPv6 Client 12.46% CPU utilization Server 14.48% CPU utilization 8963 Mbps With UDP checksums, no remote checksum offload IPv4 Client 15.67% CPU utilization Server 14.83% CPU utilization 9094 Mbps IPv6 Client 16.21% CPU utilization Server 14.32% CPU utilization 9058 Mbps No UDP checksums IPv4 Client 15.03% CPU utilization Server 23.09% CPU utilization 9089 Mbps IPv6 Client 16.18% CPU utilization Server 26.57% CPU utilization 8954 Mbps Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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