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Chris Wilson authored
The barrier here is not required - we apply the barrier before the range is ever reused by the GPU instead. Signed-off-by:
Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by:
Matthew Auld <matthew.auld@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170215084357.19977-16-chris@chris-wilson.co.uk
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