Commit 18e4a466 authored by Thomas Hellstrom's avatar Thomas Hellstrom

drm/vmwgfx: Fix compat shader namespace

Contrary to the host-backed shader interface that has a per-context
name-space for shaders, the compat shader namespace was per client
(or rather, per file). Fix this so that the compat shader namespace is per
context, and at the same time, make command buffer managed context resource
management generic.
Signed-off-by: default avatarThomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: default avatarJakob Bornecrantz <jakob@vmware.com>
parent bc1dfff0
......@@ -6,6 +6,7 @@ vmwgfx-y := vmwgfx_execbuf.o vmwgfx_gmr.o vmwgfx_kms.o vmwgfx_drv.o \
vmwgfx_fifo.o vmwgfx_irq.o vmwgfx_ldu.o vmwgfx_ttm_glue.o \
vmwgfx_overlay.o vmwgfx_marker.o vmwgfx_gmrid_manager.o \
vmwgfx_fence.o vmwgfx_dmabuf.o vmwgfx_scrn.o vmwgfx_context.o \
vmwgfx_surface.o vmwgfx_prime.o vmwgfx_mob.o vmwgfx_shader.o
vmwgfx_surface.o vmwgfx_prime.o vmwgfx_mob.o vmwgfx_shader.o \
vmwgfx_cmdbuf_res.o \
obj-$(CONFIG_DRM_VMWGFX) := vmwgfx.o
/**************************************************************************
*
* Copyright © 2014 VMware, Inc., Palo Alto, CA., USA
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "vmwgfx_drv.h"
#define VMW_CMDBUF_RES_MAN_HT_ORDER 12
enum vmw_cmdbuf_res_state {
VMW_CMDBUF_RES_COMMITED,
VMW_CMDBUF_RES_ADD,
VMW_CMDBUF_RES_DEL
};
/**
* struct vmw_cmdbuf_res - Command buffer managed resource entry.
*
* @res: Refcounted pointer to a struct vmw_resource.
* @hash: Hash entry for the manager hash table.
* @head: List head used either by the staging list or the manager list
* of commited resources.
* @state: Staging state of this resource entry.
* @man: Pointer to a resource manager for this entry.
*/
struct vmw_cmdbuf_res {
struct vmw_resource *res;
struct drm_hash_item hash;
struct list_head head;
enum vmw_cmdbuf_res_state state;
struct vmw_cmdbuf_res_manager *man;
};
/**
* struct vmw_cmdbuf_res_manager - Command buffer resource manager.
*
* @resources: Hash table containing staged and commited command buffer
* resources
* @list: List of commited command buffer resources.
* @dev_priv: Pointer to a device private structure.
*
* @resources and @list are protected by the cmdbuf mutex for now.
*/
struct vmw_cmdbuf_res_manager {
struct drm_open_hash resources;
struct list_head list;
struct vmw_private *dev_priv;
};
/**
* vmw_cmdbuf_res_lookup - Look up a command buffer resource
*
* @man: Pointer to the command buffer resource manager
* @resource_type: The resource type, that combined with the user key
* identifies the resource.
* @user_key: The user key.
*
* Returns a valid refcounted struct vmw_resource pointer on success,
* an error pointer on failure.
*/
struct vmw_resource *
vmw_cmdbuf_res_lookup(struct vmw_cmdbuf_res_manager *man,
enum vmw_cmdbuf_res_type res_type,
u32 user_key)
{
struct drm_hash_item *hash;
int ret;
unsigned long key = user_key | (res_type << 24);
ret = drm_ht_find_item(&man->resources, key, &hash);
if (unlikely(ret != 0))
return ERR_PTR(ret);
return vmw_resource_reference
(drm_hash_entry(hash, struct vmw_cmdbuf_res, hash)->res);
}
/**
* vmw_cmdbuf_res_free - Free a command buffer resource.
*
* @man: Pointer to the command buffer resource manager
* @entry: Pointer to a struct vmw_cmdbuf_res.
*
* Frees a struct vmw_cmdbuf_res entry and drops its reference to the
* struct vmw_resource.
*/
static void vmw_cmdbuf_res_free(struct vmw_cmdbuf_res_manager *man,
struct vmw_cmdbuf_res *entry)
{
list_del(&entry->head);
WARN_ON(drm_ht_remove_item(&man->resources, &entry->hash));
vmw_resource_unreference(&entry->res);
kfree(entry);
}
/**
* vmw_cmdbuf_res_commit - Commit a list of command buffer resource actions
*
* @list: Caller's list of command buffer resource actions.
*
* This function commits a list of command buffer resource
* additions or removals.
* It is typically called when the execbuf ioctl call triggering these
* actions has commited the fifo contents to the device.
*/
void vmw_cmdbuf_res_commit(struct list_head *list)
{
struct vmw_cmdbuf_res *entry, *next;
list_for_each_entry_safe(entry, next, list, head) {
list_del(&entry->head);
switch (entry->state) {
case VMW_CMDBUF_RES_ADD:
entry->state = VMW_CMDBUF_RES_COMMITED;
list_add_tail(&entry->head, &entry->man->list);
break;
case VMW_CMDBUF_RES_DEL:
vmw_resource_unreference(&entry->res);
kfree(entry);
break;
default:
BUG();
break;
}
}
}
/**
* vmw_cmdbuf_res_revert - Revert a list of command buffer resource actions
*
* @man: Pointer to the command buffer resource manager
* @list: Caller's list of command buffer resource action
*
* This function reverts a list of command buffer resource
* additions or removals.
* It is typically called when the execbuf ioctl call triggering these
* actions failed for some reason, and the command stream was never
* submitted.
*/
void vmw_cmdbuf_res_revert(struct list_head *list)
{
struct vmw_cmdbuf_res *entry, *next;
int ret;
list_for_each_entry_safe(entry, next, list, head) {
switch (entry->state) {
case VMW_CMDBUF_RES_ADD:
vmw_cmdbuf_res_free(entry->man, entry);
break;
case VMW_CMDBUF_RES_DEL:
ret = drm_ht_insert_item(&entry->man->resources,
&entry->hash);
list_del(&entry->head);
list_add_tail(&entry->head, &entry->man->list);
entry->state = VMW_CMDBUF_RES_COMMITED;
break;
default:
BUG();
break;
}
}
}
/**
* vmw_cmdbuf_res_add - Stage a command buffer managed resource for addition.
*
* @man: Pointer to the command buffer resource manager.
* @res_type: The resource type.
* @user_key: The user-space id of the resource.
* @res: Valid (refcount != 0) pointer to a struct vmw_resource.
* @list: The staging list.
*
* This function allocates a struct vmw_cmdbuf_res entry and adds the
* resource to the hash table of the manager identified by @man. The
* entry is then put on the staging list identified by @list.
*/
int vmw_cmdbuf_res_add(struct vmw_cmdbuf_res_manager *man,
enum vmw_cmdbuf_res_type res_type,
u32 user_key,
struct vmw_resource *res,
struct list_head *list)
{
struct vmw_cmdbuf_res *cres;
int ret;
cres = kzalloc(sizeof(*cres), GFP_KERNEL);
if (unlikely(cres == NULL))
return -ENOMEM;
cres->hash.key = user_key | (res_type << 24);
ret = drm_ht_insert_item(&man->resources, &cres->hash);
if (unlikely(ret != 0))
goto out_invalid_key;
cres->state = VMW_CMDBUF_RES_ADD;
cres->res = vmw_resource_reference(res);
cres->man = man;
list_add_tail(&cres->head, list);
out_invalid_key:
return ret;
}
/**
* vmw_cmdbuf_res_remove - Stage a command buffer managed resource for removal.
*
* @man: Pointer to the command buffer resource manager.
* @res_type: The resource type.
* @user_key: The user-space id of the resource.
* @list: The staging list.
*
* This function looks up the struct vmw_cmdbuf_res entry from the manager
* hash table and, if it exists, removes it. Depending on its current staging
* state it then either removes the entry from the staging list or adds it
* to it with a staging state of removal.
*/
int vmw_cmdbuf_res_remove(struct vmw_cmdbuf_res_manager *man,
enum vmw_cmdbuf_res_type res_type,
u32 user_key,
struct list_head *list)
{
struct vmw_cmdbuf_res *entry;
struct drm_hash_item *hash;
int ret;
ret = drm_ht_find_item(&man->resources, user_key, &hash);
if (likely(ret != 0))
return -EINVAL;
entry = drm_hash_entry(hash, struct vmw_cmdbuf_res, hash);
switch (entry->state) {
case VMW_CMDBUF_RES_ADD:
vmw_cmdbuf_res_free(man, entry);
break;
case VMW_CMDBUF_RES_COMMITED:
(void) drm_ht_remove_item(&man->resources, &entry->hash);
list_del(&entry->head);
entry->state = VMW_CMDBUF_RES_DEL;
list_add_tail(&entry->head, list);
break;
default:
BUG();
break;
}
return 0;
}
/**
* vmw_cmdbuf_res_man_create - Allocate a command buffer managed resource
* manager.
*
* @dev_priv: Pointer to a struct vmw_private
*
* Allocates and initializes a command buffer managed resource manager. Returns
* an error pointer on failure.
*/
struct vmw_cmdbuf_res_manager *
vmw_cmdbuf_res_man_create(struct vmw_private *dev_priv)
{
struct vmw_cmdbuf_res_manager *man;
int ret;
man = kzalloc(sizeof(*man), GFP_KERNEL);
if (man == NULL)
return ERR_PTR(-ENOMEM);
man->dev_priv = dev_priv;
INIT_LIST_HEAD(&man->list);
ret = drm_ht_create(&man->resources, VMW_CMDBUF_RES_MAN_HT_ORDER);
if (ret == 0)
return man;
kfree(man);
return ERR_PTR(ret);
}
/**
* vmw_cmdbuf_res_man_destroy - Destroy a command buffer managed resource
* manager.
*
* @man: Pointer to the manager to destroy.
*
* This function destroys a command buffer managed resource manager and
* unreferences / frees all command buffer managed resources and -entries
* associated with it.
*/
void vmw_cmdbuf_res_man_destroy(struct vmw_cmdbuf_res_manager *man)
{
struct vmw_cmdbuf_res *entry, *next;
list_for_each_entry_safe(entry, next, &man->list, head)
vmw_cmdbuf_res_free(man, entry);
kfree(man);
}
/**
*
* vmw_cmdbuf_res_man_size - Return the size of a command buffer managed
* resource manager
*
* Returns the approximate allocation size of a command buffer managed
* resource manager.
*/
size_t vmw_cmdbuf_res_man_size(void)
{
static size_t res_man_size;
if (unlikely(res_man_size == 0))
res_man_size =
ttm_round_pot(sizeof(struct vmw_cmdbuf_res_manager)) +
ttm_round_pot(sizeof(struct hlist_head) <<
VMW_CMDBUF_RES_MAN_HT_ORDER);
return res_man_size;
}
......@@ -33,6 +33,7 @@ struct vmw_user_context {
struct ttm_base_object base;
struct vmw_resource res;
struct vmw_ctx_binding_state cbs;
struct vmw_cmdbuf_res_manager *man;
};
......@@ -103,7 +104,8 @@ static const vmw_scrub_func vmw_scrub_funcs[vmw_ctx_binding_max] = {
static void vmw_hw_context_destroy(struct vmw_resource *res)
{
struct vmw_user_context *uctx =
container_of(res, struct vmw_user_context, res);
struct vmw_private *dev_priv = res->dev_priv;
struct {
SVGA3dCmdHeader header;
......@@ -113,9 +115,9 @@ static void vmw_hw_context_destroy(struct vmw_resource *res)
if (res->func->destroy == vmw_gb_context_destroy) {
mutex_lock(&dev_priv->cmdbuf_mutex);
vmw_cmdbuf_res_man_destroy(uctx->man);
mutex_lock(&dev_priv->binding_mutex);
(void) vmw_context_binding_state_kill
(&container_of(res, struct vmw_user_context, res)->cbs);
(void) vmw_context_binding_state_kill(&uctx->cbs);
(void) vmw_gb_context_destroy(res);
mutex_unlock(&dev_priv->binding_mutex);
if (dev_priv->pinned_bo != NULL &&
......@@ -152,13 +154,16 @@ static int vmw_gb_context_init(struct vmw_private *dev_priv,
ret = vmw_resource_init(dev_priv, res, true,
res_free, &vmw_gb_context_func);
res->backup_size = SVGA3D_CONTEXT_DATA_SIZE;
if (unlikely(ret != 0))
goto out_err;
if (unlikely(ret != 0)) {
if (res_free)
res_free(res);
else
kfree(res);
return ret;
if (dev_priv->has_mob) {
uctx->man = vmw_cmdbuf_res_man_create(dev_priv);
if (unlikely(IS_ERR(uctx->man))) {
ret = PTR_ERR(uctx->man);
uctx->man = NULL;
goto out_err;
}
}
memset(&uctx->cbs, 0, sizeof(uctx->cbs));
......@@ -166,6 +171,13 @@ static int vmw_gb_context_init(struct vmw_private *dev_priv,
vmw_resource_activate(res, vmw_hw_context_destroy);
return 0;
out_err:
if (res_free)
res_free(res);
else
kfree(res);
return ret;
}
static int vmw_context_init(struct vmw_private *dev_priv,
......@@ -471,7 +483,8 @@ int vmw_context_define_ioctl(struct drm_device *dev, void *data,
*/
if (unlikely(vmw_user_context_size == 0))
vmw_user_context_size = ttm_round_pot(sizeof(*ctx)) + 128;
vmw_user_context_size = ttm_round_pot(sizeof(*ctx)) + 128 +
((dev_priv->has_mob) ? vmw_cmdbuf_res_man_size() : 0);
ret = ttm_read_lock(&dev_priv->reservation_sem, true);
if (unlikely(ret != 0))
......@@ -901,3 +914,8 @@ struct list_head *vmw_context_binding_list(struct vmw_resource *ctx)
{
return &(container_of(ctx, struct vmw_user_context, res)->cbs.list);
}
struct vmw_cmdbuf_res_manager *vmw_context_res_man(struct vmw_resource *ctx)
{
return container_of(ctx, struct vmw_user_context, res)->man;
}
......@@ -946,7 +946,6 @@ static void vmw_postclose(struct drm_device *dev,
drm_master_put(&vmw_fp->locked_master);
}
vmw_compat_shader_man_destroy(vmw_fp->shman);
ttm_object_file_release(&vmw_fp->tfile);
kfree(vmw_fp);
}
......@@ -966,16 +965,10 @@ static int vmw_driver_open(struct drm_device *dev, struct drm_file *file_priv)
if (unlikely(vmw_fp->tfile == NULL))
goto out_no_tfile;
vmw_fp->shman = vmw_compat_shader_man_create(dev_priv);
if (IS_ERR(vmw_fp->shman))
goto out_no_shman;
file_priv->driver_priv = vmw_fp;
return 0;
out_no_shman:
ttm_object_file_release(&vmw_fp->tfile);
out_no_tfile:
kfree(vmw_fp);
return ret;
......
......@@ -40,10 +40,10 @@
#include <drm/ttm/ttm_module.h>
#include "vmwgfx_fence.h"
#define VMWGFX_DRIVER_DATE "20140325"
#define VMWGFX_DRIVER_DATE "20140704"
#define VMWGFX_DRIVER_MAJOR 2
#define VMWGFX_DRIVER_MINOR 6
#define VMWGFX_DRIVER_PATCHLEVEL 0
#define VMWGFX_DRIVER_PATCHLEVEL 1
#define VMWGFX_FILE_PAGE_OFFSET 0x00100000
#define VMWGFX_FIFO_STATIC_SIZE (1024*1024)
#define VMWGFX_MAX_RELOCATIONS 2048
......@@ -75,14 +75,11 @@
#define VMW_RES_FENCE ttm_driver_type3
#define VMW_RES_SHADER ttm_driver_type4
struct vmw_compat_shader_manager;
struct vmw_fpriv {
struct drm_master *locked_master;
struct ttm_object_file *tfile;
struct list_head fence_events;
bool gb_aware;
struct vmw_compat_shader_manager *shman;
};
struct vmw_dma_buffer {
......@@ -124,6 +121,10 @@ struct vmw_resource {
void (*hw_destroy) (struct vmw_resource *res);
};
/*
* Resources that are managed using ioctls.
*/
enum vmw_res_type {
vmw_res_context,
vmw_res_surface,
......@@ -132,6 +133,15 @@ enum vmw_res_type {
vmw_res_max
};
/*
* Resources that are managed using command streams.
*/
enum vmw_cmdbuf_res_type {
vmw_cmdbuf_res_compat_shader
};
struct vmw_cmdbuf_res_manager;
struct vmw_cursor_snooper {
struct drm_crtc *crtc;
size_t age;
......@@ -341,7 +351,7 @@ struct vmw_sw_context{
bool needs_post_query_barrier;
struct vmw_resource *error_resource;
struct vmw_ctx_binding_state staged_bindings;
struct list_head staged_shaders;
struct list_head staged_cmd_res;
};
struct vmw_legacy_display;
......@@ -974,7 +984,8 @@ extern void vmw_context_binding_res_list_kill(struct list_head *head);
extern void vmw_context_binding_res_list_scrub(struct list_head *head);
extern int vmw_context_rebind_all(struct vmw_resource *ctx);
extern struct list_head *vmw_context_binding_list(struct vmw_resource *ctx);
extern struct vmw_cmdbuf_res_manager *
vmw_context_res_man(struct vmw_resource *ctx);
/*
* Surface management - vmwgfx_surface.c
*/
......@@ -1008,27 +1019,42 @@ extern int vmw_shader_define_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
extern int vmw_shader_destroy_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
extern int vmw_compat_shader_lookup(struct vmw_compat_shader_manager *man,
SVGA3dShaderType shader_type,
u32 *user_key);
extern void vmw_compat_shaders_commit(struct vmw_compat_shader_manager *man,
struct list_head *list);
extern void vmw_compat_shaders_revert(struct vmw_compat_shader_manager *man,
struct list_head *list);
extern int vmw_compat_shader_remove(struct vmw_compat_shader_manager *man,
u32 user_key,
SVGA3dShaderType shader_type,
struct list_head *list);
extern int vmw_compat_shader_add(struct vmw_compat_shader_manager *man,
extern int vmw_compat_shader_add(struct vmw_private *dev_priv,
struct vmw_cmdbuf_res_manager *man,
u32 user_key, const void *bytecode,
SVGA3dShaderType shader_type,
size_t size,
struct ttm_object_file *tfile,
struct list_head *list);
extern struct vmw_compat_shader_manager *
vmw_compat_shader_man_create(struct vmw_private *dev_priv);
extern void
vmw_compat_shader_man_destroy(struct vmw_compat_shader_manager *man);
extern int vmw_compat_shader_remove(struct vmw_cmdbuf_res_manager *man,
u32 user_key, SVGA3dShaderType shader_type,
struct list_head *list);
extern struct vmw_resource *
vmw_compat_shader_lookup(struct vmw_cmdbuf_res_manager *man,
u32 user_key, SVGA3dShaderType shader_type);
/*
* Command buffer managed resources - vmwgfx_cmdbuf_res.c
*/
extern struct vmw_cmdbuf_res_manager *
vmw_cmdbuf_res_man_create(struct vmw_private *dev_priv);
extern void vmw_cmdbuf_res_man_destroy(struct vmw_cmdbuf_res_manager *man);
extern size_t vmw_cmdbuf_res_man_size(void);
extern struct vmw_resource *
vmw_cmdbuf_res_lookup(struct vmw_cmdbuf_res_manager *man,
enum vmw_cmdbuf_res_type res_type,
u32 user_key);
extern void vmw_cmdbuf_res_revert(struct list_head *list);
extern void vmw_cmdbuf_res_commit(struct list_head *list);
extern int vmw_cmdbuf_res_add(struct vmw_cmdbuf_res_manager *man,
enum vmw_cmdbuf_res_type res_type,
u32 user_key,
struct vmw_resource *res,
struct list_head *list);
extern int vmw_cmdbuf_res_remove(struct vmw_cmdbuf_res_manager *man,
enum vmw_cmdbuf_res_type res_type,
u32 user_key,
struct list_head *list);
/**
......
This diff is collapsed.
This diff is collapsed.
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment