RDMA/rxe: Let destroy qp succeed with stuck packet
In some situations a sent packet may get queued in the NIC longer than than timeout of a ULP. Currently if this happens the ULP may try to reset the link by destroying the qp and setting up an alternate connection but will fail because the rxe driver is waiting for the packet to finish getting sent and be returned to the skb destructor function where the qp reference holding things up will be dropped. This patch modifies the way that the qp is passed to the destructor to pass the qp index and not a qp pointer. Then the destructor will attempt to lookup the qp from its index and if it fails exit early. This requires taking a reference on the struct sock rather than the qp allowing the qp to be destroyed while the sk is still around waiting for the packet to finish. Link: https://lore.kernel.org/r/20240329145513.35381-15-rpearsonhpe@gmail.comSigned-off-by:Bob Pearson <rpearsonhpe@gmail.com> Signed-off-by:
Jason Gunthorpe <jgg@nvidia.com>
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