Commit 29425288 authored by Rex Zhu's avatar Rex Zhu Committed by Alex Deucher

drm/amd/powerplay: delete code set/unset deep_sleep/power_containment.

they were controled by module parameter.
Signed-off-by: default avatarRex Zhu <Rex.Zhu@amd.com>
Reviewed-by: default avatarKen Wang <Qingqing.Wang@amd.com>
Signed-off-by: default avatarAlex Deucher <alexander.deucher@amd.com>
parent bde1d8b2
......@@ -221,9 +221,6 @@ static int cz_initialize_dpm_defaults(struct pp_hwmgr *hwmgr)
phm_cap_set(hwmgr->platform_descriptor.platformCaps,
PHM_PlatformCaps_NonABMSupportInPPLib);
phm_cap_set(hwmgr->platform_descriptor.platformCaps,
PHM_PlatformCaps_SclkDeepSleep);
phm_cap_unset(hwmgr->platform_descriptor.platformCaps,
PHM_PlatformCaps_DynamicM3Arbiter);
......
......@@ -56,8 +56,6 @@ void fiji_initialize_power_tune_defaults(struct pp_hwmgr *hwmgr)
fiji_hwmgr->power_tune_defaults = &fiji_power_tune_data_set_array[0];
/* Assume disabled */
phm_cap_unset(hwmgr->platform_descriptor.platformCaps,
PHM_PlatformCaps_PowerContainment);
phm_cap_unset(hwmgr->platform_descriptor.platformCaps,
PHM_PlatformCaps_CAC);
phm_cap_unset(hwmgr->platform_descriptor.platformCaps,
......
......@@ -3621,9 +3621,6 @@ static int iceland_hwmgr_backend_init(struct pp_hwmgr *hwmgr)
data->engine_clock_data = 0;
data->memory_clock_data = 0;
phm_cap_set(hwmgr->platform_descriptor.platformCaps,
PHM_PlatformCaps_SclkDeepSleep);
phm_cap_unset(hwmgr->platform_descriptor.platformCaps,
PHM_PlatformCaps_SclkDeepSleepAboveLow);
......@@ -3847,8 +3844,7 @@ static int iceland_hwmgr_backend_init(struct pp_hwmgr *hwmgr)
PHM_PlatformCaps_GFXClockGatingManagedInCAIL);
phm_cap_set(hwmgr->platform_descriptor.platformCaps,
PHM_PlatformCaps_IcelandULPSSWWorkAround);
phm_cap_set(hwmgr->platform_descriptor.platformCaps,
PHM_PlatformCaps_PowerContainment);
/* iceland doesn't support UVD and VCE */
phm_cap_unset(hwmgr->platform_descriptor.platformCaps,
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment