Commit 39c66b6e authored by Kuninori Morimoto's avatar Kuninori Morimoto Committed by Mark Brown

ASoC: simple-card: indicate rebind issue

ALSA SoC try to rebind Sound Card if Card/CPU/Codec/Platform
were unbinded and re-binded again.
But, Simple Card might can't rebind again if user do for example

	unbind CPU or Codec driver
	bind   CPU or Codec driver

Because Simple Card is still pointing old/unbinded
CPU or Codec driver's DAI name at dlc->dai_name.

To avoid this issue, it needs to alloc memory and keep DAI name
even though if CPU or Codec driver was unbinded.
Or, always do unbind/bind at Sound Card.

For now, this patch indicates this issue as FIXME.
Signed-off-by: default avatarKuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Link: https://lore.kernel.org/r/87tv9tu75x.wl-kuninori.morimoto.gx@renesas.comSigned-off-by: default avatarMark Brown <broonie@kernel.org>
parent 6fb03550
......@@ -46,7 +46,25 @@ static int asoc_simple_parse_dai(struct device_node *node,
if (ret)
return ret;
/* Get dai->name */
/*
* FIXME
*
* Here, dlc->dai_name is pointer to CPU/Codec DAI name.
* If user unbinded CPU or Codec driver, but not for Sound Card,
* dlc->dai_name is keeping unbinded CPU or Codec
* driver's pointer.
*
* If user re-bind CPU or Codec driver again, ALSA SoC will try
* to rebind Card via snd_soc_try_rebind_card(), but because of
* above reason, it might can't bind Sound Card.
* Because Sound Card is pointing to released dai_name pointer.
*
* To avoid this rebind Card issue,
* 1) It needs to alloc memory to keep dai_name eventhough
* CPU or Codec driver was unbinded, or
* 2) user need to rebind Sound Card everytime
* if he unbinded CPU or Codec.
*/
ret = snd_soc_of_get_dai_name(node, &dlc->dai_name);
if (ret < 0)
return ret;
......
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