Commit 67fbb3bf authored by Pavel Machek's avatar Pavel Machek Committed by Linus Torvalds

[PATCH] swsusp cleanups

These are cleanups. They do not change any code, except killing
printk's.
parent 5d652eb5
......@@ -138,7 +138,6 @@ Things to implement
Not so important ideas for implementing
- If a real time process is running then don't suspend the machine.
- Is there any sense in compressing the outwritten pages?
- Support for power.conf file as in Solaris, autoshutdown, special
devicetypes support, maybe in sysctl.
- Introduce timeout for SMP locking. But first locking ought to work :O
......
......@@ -17,11 +17,6 @@ wakeup_code:
cli
cld
# setup video mode
# movw $0x4117, %bx # 0x4000 for linear framebuffer
# movw $0x4f02, %ax
# int $0x10
# setup data segment
movw %cs, %ax
......
......@@ -272,11 +272,9 @@ acpi_system_suspend(
break;
}
printk("acpi_restore_register_state...");
acpi_restore_register_state();
restore_flags(flags);
printk("acpi returning...");
return status;
}
......@@ -323,9 +321,7 @@ acpi_suspend (
* no matter what.
*/
acpi_system_restore_state(state);
printk("acpi_leave_sleep_state...");
acpi_leave_sleep_state(state);
printk("ook\n");
/* make sure interrupts are enabled */
ACPI_ENABLE_IRQS();
......
......@@ -110,7 +110,7 @@ static int pci_pm_save_state(u32 state)
return error;
}
int pci_pm_suspend(u32 state)
static int pci_pm_suspend(u32 state)
{
struct list_head *list;
struct pci_bus *bus;
......@@ -123,7 +123,7 @@ int pci_pm_suspend(u32 state)
return 0;
}
int pci_pm_resume(void)
static int pci_pm_resume(void)
{
struct list_head *list;
struct pci_bus *bus;
......
......@@ -209,15 +209,12 @@ static inline void restore_processor_context (void)
/*
* now restore the descriptor tables to their proper values
* ltr is done i fix_processor_context().
*/
asm volatile ("lgdt (%0)" :: "m" (saved_context.gdt_limit));
asm volatile ("lidt (%0)" :: "m" (saved_context.idt_limit));
asm volatile ("lldt (%0)" :: "m" (saved_context.ldt));
#if 0
asm volatile ("ltr (%0)" :: "m" (saved_context.tr));
#endif
fix_processor_context();
/*
......@@ -230,7 +227,6 @@ static inline void restore_processor_context (void)
#endif
#ifdef SUSPEND_C
#if 1
/* Local variables for do_magic */
static int loop __nosavedata = 0;
static int loop2 __nosavedata = 0;
......@@ -269,36 +265,38 @@ static void do_magic(int resume)
/*
* Final function for resuming: after copying the pages to their original
* position, it restores the register state.
*
* What about page tables? Writing data pages may toggle
* accessed/dirty bits in our page tables. That should be no problems
* with 4MB page tables. That's why we require have_pse.
*
* This loops destroys stack from under itself, so it better should
* not use any stack space, itself. When this function is entered at
* resume time, we move stack to _old_ place. This is means that this
* function must use no stack and no local variables in registers,
* until calling restore_processor_context();
*
* Critical section here: noone should touch saved memory after
* do_magic_resume_1; copying works, because nr_copy_pages,
* pagedir_nosave, loop and loop2 are nosavedata.
*/
do_magic_resume_1();
/* Critical section here: noone should touch memory from now */
/* This works, because nr_copy_pages, pagedir_nosave, loop and loop2 are nosavedata */
for (loop=0; loop < nr_copy_pages; loop++) {
/* You may not call something (like copy_page) here:
We may absolutely not use stack at this point */
/* You may not call something (like copy_page) here: see above */
for (loop2=0; loop2 < PAGE_SIZE; loop2++) {
*(((char *)((pagedir_nosave+loop)->orig_address))+loop2) =
*(((char *)((pagedir_nosave+loop)->address))+loop2);
__flush_tlb();
}
}
/* FIXME: What about page tables? Writing data pages may toggle
accessed/dirty bits in our page tables. That should be no problems
with 4MB page tables. That's why we require have_pse. */
/* Danger: previous loop probably destroyed our current stack. Better hope it did not use
any stack space, itself.
When this function is entered at resume time, we move stack to _old_ place.
This is means that this function must use no stack and no local variables in registers.
*/
restore_processor_context();
/* Ahah, we now run with our old stack, and with registers copied from suspend time */
/* Ahah, we now run with our old stack, and with registers copied from
suspend time */
do_magic_resume_2();
}
#endif
#endif
......@@ -11,7 +11,7 @@
*
* Pavel Machek <pavel@ucw.cz>:
* Modifications, defectiveness pointing, being with me at the very beginning,
* suspend to swap space, stop all tasks.
* suspend to swap space, stop all tasks. Port to 2.4.18-ac and 2.5.17.
*
* Steve Doddi <dirk@loth.demon.co.uk>:
* Support the possibility of hardware state restoring.
......@@ -41,8 +41,6 @@
* bdflush from this task. (check apm.c for something similar).
*/
/* FIXME: try to poison to memory */
#include <linux/module.h>
#include <linux/mm.h>
#include <linux/swapctl.h>
......@@ -122,7 +120,7 @@ static int pm_suspend_state = 0;
Warning: this is evil. There are actually two pagedirs at time of
resume. One is "pagedir_save", which is empty frame allocated at
time of suspend, that must be freed. Second is "pagedir_nosave",
allocated at time of resume, that travells through memory not to
allocated at time of resume, that travels through memory not to
collide with anything.
*/
static suspend_pagedir_t *pagedir_nosave __nosavedata = NULL;
......@@ -143,8 +141,6 @@ union diskpage {
/*
* XXX: We try to keep some more pages free so that I/O operations succeed
* without paging. Might this be more?
*
* [If this is not enough, might it corrupt our data silently?]
*/
#define PAGES_FOR_IO 512
......@@ -310,7 +306,6 @@ static __inline__ int fill_suspend_header(struct suspend_header *sh)
static void do_suspend_sync(void)
{
// sync_dev(0); FIXME
while (1) {
run_task_queue(&tq_disk);
if (!TQ_ACTIVE(tq_disk))
......@@ -640,7 +635,6 @@ static int prepare_suspend_processes(void)
MDELAY(1000);
if (freeze_processes()) {
PRINTS( "Not all processes stopped!\n" );
// panic("Some processes survived?\n");
thaw_processes();
return 1;
}
......@@ -648,54 +642,6 @@ static int prepare_suspend_processes(void)
return 0;
}
/*
* Free as much memory as possible
*/
static void **eaten_memory;
static void eat_memory(void)
{
int i = 0;
void **c= eaten_memory, *m;
printk("Eating pages ");
while ((m = (void *) get_free_page(GFP_HIGHUSER))) {
memset(m, 0, PAGE_SIZE);
eaten_memory = m;
if (!(i%100))
printk( ".(%d)", i );
*eaten_memory = c;
c = eaten_memory;
i++;
#if 1
/* 40000 == 160MB */
/* 10000 for 64MB */
/* 2500 for 16MB */
if (i > 40000)
break;
#endif
}
printk("(%dK)\n", i*4);
}
static void free_memory(void)
{
int i = 0;
void **c = eaten_memory, *f;
printk( "Freeing pages " );
while (c) {
if (!(i%5000))
printk( "." );
f = *c;
c = *c;
if (f) { free_page( (long) f ); i++; }
}
printk( "(%dK)\n", i*4 );
eaten_memory = NULL;
}
/*
* Try to free as much memory as possible, but do not OOM-kill anyone
*
......@@ -703,16 +649,10 @@ static void free_memory(void)
*/
static void free_some_memory(void)
{
#if 1
PRINTS("Freeing memory: ");
while (try_to_free_pages(&contig_page_data.node_zones[ZONE_HIGHMEM], GFP_KSWAPD, 0))
printk(".");
printk("\n");
#else
printk("Using memeat\n");
eat_memory();
free_memory();
#endif
}
/* Make disk drivers accept operations, again */
......@@ -809,7 +749,6 @@ static int suspend_save_image(void)
*
* Following line enforces not writing to disk until we choose.
*/
suspend_device = NODEV; /* We do not want any writes, thanx */
drivers_unsuspend();
spin_unlock_irq(&suspend_pagedir_lock);
PRINTS( "critical section/: done (%d pages copied)\n", nr_copy_pages );
......@@ -991,8 +930,7 @@ static void copy_pagedir(suspend_pagedir_t *to, suspend_pagedir_t *from)
}
}
#define does_collide(addr) \
does_collide_order(pagedir_nosave, addr, 0)
#define does_collide(addr) does_collide_order(pagedir_nosave, addr, 0)
/*
* Returns true if given address/order collides with any orig_address
......@@ -1015,7 +953,6 @@ static int does_collide_order(suspend_pagedir_t *pagedir, unsigned long addr,
* We check here that pagedir & pages it points to won't collide with pages
* where we're going to restore from the loaded pages later
*/
static int check_pagedir(void)
{
int i;
......@@ -1036,15 +973,14 @@ static int check_pagedir(void)
static int relocate_pagedir(void)
{
/* This is deep magic
We have to avoid recursion (not to overflow kernel stack), and that's why
code looks pretty cryptic
*/
/*
* We have to avoid recursion (not to overflow kernel stack),
* and that's why code looks pretty cryptic
*/
suspend_pagedir_t *new_pagedir, *old_pagedir = pagedir_nosave;
void **eaten_memory = NULL;
void **c = eaten_memory, *m, *f;
if(!does_collide_order(old_pagedir, (unsigned long)old_pagedir, pagedir_order)) {
printk("not neccessary\n");
return 0;
......
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