drm/msm: dpu: Untangle frame_done timeout units
There exists a bunch of confusion as to what the actual units of frame_done is: - The definition states it's in # of frames - CRTC treats it like it's ms - frame_done_timeout comment thinks it's Hz, but it stores ms - frame_done timer is setup such that it _should_ be in frames, but the timeout is super long So this patch tries to interpret what the driver really wants. I've de-centralized the #define since the consumers are expecting different units. For crtc, we just use 60ms since that's what it was doing before. Perhaps we could get fancy and scale with vrefresh, but that's for another time. For encoder, fix the comments and rename frame_done_timeout so it's obvious what the units are. In practice, frame_done_timeout is really just checked against 0 || !0, which I guess is why the units being wrong didn't matter. I've also dropped the timeout from the previous 60 frames to 5. That seems like more than enough time to give up on a frame, and my guess is that no one intended for the timeout to _actually_ be 60 frames. Reviewed-by: Fritz Koenig <frkoenig@google.com> Signed-off-by: Sean Paul <seanpaul@chromium.org> Link: https://patchwork.freedesktop.org/patch/msgid/20190128204306.95076-3-sean@poorly.runSigned-off-by: Rob Clark <robdclark@chromium.org>
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