Commit 741effea authored by Thomas Zimmermann's avatar Thomas Zimmermann

fbdev/ps3fb: Initialize fb_ops with fbdev macros

Initialize the instance of struct fb_ops with fbdev initializer
macros for framebuffers in virtual address space. Set the read/write,
draw and mmap callbacks to the correct implementation and avoid
implicit defaults. Also select the necessary helpers in Kconfig.

Fbdev drivers sometimes rely on the callbacks being NULL for a
default I/O-memory-based implementation to be invoked; hence
requiring the I/O helpers to be built in any case. Setting all
callbacks in all drivers explicitly will allow to make the I/O
helpers optional. This benefits systems that do not use these
functions.
Signed-off-by: default avatarThomas Zimmermann <tzimmermann@suse.de>
Cc: Michael Ellerman <mpe@ellerman.id.au>
Cc: Nicholas Piggin <npiggin@gmail.com>
Cc: Christophe Leroy <christophe.leroy@csgroup.eu>
Cc: linuxppc-dev@lists.ozlabs.org
Reviewed-by: default avatarJavier Martinez Canillas <javierm@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20231127131655.4020-20-tzimmermann@suse.de
parent cccc934a
......@@ -1715,10 +1715,7 @@ config FB_IBM_GXT4500
config FB_PS3
tristate "PS3 GPU framebuffer driver"
depends on FB && PS3_PS3AV
select FB_SYS_FILLRECT
select FB_SYS_COPYAREA
select FB_SYS_IMAGEBLIT
select FB_SYS_FOPS
select FB_SYSMEM_HELPERS
help
Include support for the virtual frame buffer in the PS3 platform.
......
......@@ -939,15 +939,12 @@ static const struct fb_ops ps3fb_ops = {
.owner = THIS_MODULE,
.fb_open = ps3fb_open,
.fb_release = ps3fb_release,
.fb_read = fb_sys_read,
.fb_write = fb_sys_write,
__FB_DEFAULT_SYSMEM_OPS_RDWR,
.fb_check_var = ps3fb_check_var,
.fb_set_par = ps3fb_set_par,
.fb_setcolreg = ps3fb_setcolreg,
.fb_pan_display = ps3fb_pan_display,
.fb_fillrect = sys_fillrect,
.fb_copyarea = sys_copyarea,
.fb_imageblit = sys_imageblit,
__FB_DEFAULT_SYSMEM_OPS_DRAW,
.fb_mmap = ps3fb_mmap,
.fb_blank = ps3fb_blank,
.fb_ioctl = ps3fb_ioctl,
......
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