net: dsa: replay a deletion of switchdev objects for ports leaving a bridged LAG
When a DSA switch port leaves a bonding interface that is under a bridge, there might be dangling switchdev objects on that port left behind, because the bridge is not aware that its lower interface (the bond) changed state in any way. Call the bridge replay helpers with adding=false before changing dp->bridge_dev to NULL, because we need to simulate to dsa_slave_port_obj_del() that these notifications were emitted by the bridge. We add this hook to the NETDEV_PRECHANGEUPPER event handler, because we are calling into switchdev (and the __switchdev_handle_port_obj_del fanout helpers expect the upper/lower adjacency lists to still be valid) and PRECHANGEUPPER is the last moment in time when they still are. Signed-off-by: Vladimir Oltean <vladimir.oltean@nxp.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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